General:People
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The following articles pertain to the people important to The Elder Scrolls, whether involved in its creation or just cemented in its culture.
Contents
- 1 Employees
- 2 Other
- 3 Teams
Employees[edit]
ZeniMax Media Inc[edit]
- Douglas Frederick — Senior Vice President of ZeniMax Media
- James Altman — Director of Publishing Operations
- Michael Wagner — Senior Marketing Art Director
- Todd Vaughn — Senior Vice President of Product Development
- Vlatko Andonov — Senior Vice President of Strategic Planning
Alumni[edit]
- Christopher Weaver — Company President
- Robert Altman — Company President
- Jerry Bruckheimer — Board Member
- Ernest Del — Board Member & Senior Advisor
- Michael Dominguez — Board Member
- Leslie Moonves — Board Member
- Cal Ripken Jr. — Board Member
- Harry E. Sloan — Board Member
- Robert Trump — Board Member
Bethesda Softworks LLC[edit]
- Andrew Griffiths — Community Content Manager
- Christian Van Hoose — Community Managers
- Jess Clark — Community Managers
- Todd Howard — Executive Producer
Alumni[edit]
- Matt Grandstaff — Community Manager
- Pete Hines — Vice President of Marketing
Bethesda Game Studios[edit]
[Editor's Note: Bethesda Game Studios was founded out of the studio that used to be called simply Bethesda Softworks, therefore the following list includes employees that worked at the studio before the refounding]
- Alan Nanes — Director of Design
- Angela Browder — Studio Director
- Ashley Cheng — Studio Managing Director
- Brian Chapin — Writer Designer
- Corrie Treadway — Writer Designer
- Christiane Meister — Character Artist
- Craig Lafferty — Lead Producer
- Craig Walton — Lead Programmer
- Emil Pagliarulo — Director of Design
- Gary Noonan — Character Animator
- Ilya Nazarov — Concept Artist
- Istvan Pely — Art Director
- Jeff Browne — Lead Level Designer
- Jon Paul Duvall — Writer Designer
- Kris Takahashi — Writer Designer
- Liam Collins — Writer Designer
- Mandi Parker — Systems Designer
- Marie Jasmin — UI/UX Designer
- Mark Lambert — Audio Director
- Matt Carofano — Art Director
- Matt Daniels — Writer Designer
- Megan Sawyer — Senior Flora Witch
- Mike Lipari — Systems Programming
- Natalia Smirnova — Interface Artist
- Phil Speer — Writer Designer
- Steve Cornett — Level Designer
- Steve Meister — Lead Programmer
- Ray Lederer — Concept Artist
- Todd Howard — Series Director and Producer
Alumni[edit]
- Adam Adamowicz — Concept Artist
- Andrew Rai — Artist
- Bill Burcham — Programmer
- Bruce Nesmith — Director of Design
- Chandana Ekanayake — Artist
- Daniel Greenberg — Writer Designer
- Daryl Brigner — Level Designer
- Dee Langlois — Level Designer
- Don Nalezyty — Art Producer
- Douglas Goodall — Writer Designer
- Erik Caponi — Writer Designer
- Erik Parker — Programmer
- Foroozan Soltani — Programmer
- Fred Zeleny — Writer Designer
- Gavin Carter — Producer
- Hal Bouma — Programmer
- Hoang Nguyen — 2D Artist
- Hope Adams — World Art
- Hugh Riley — 3D/2D Artist
- Jeff Gardiner — Lead Producer
- Jeff Perryman — 3D/2D Artist
- Joel Burgess — Lead Level Designer
- Jonah Lobe — 3D Artist
- Juan Sanchez — Character Animator
- Julian Lefay — Series Director and Lead Programmer
- Justin Schram — Level Designer
- Ken Mayfield — Lead Artist
- Ken Rolston — Lead Designer
- Kurt Kuhlmann — Lead Designer
- Lindsay Muller — Graphic Designer
- Louise Sandoval — 2D Artist
- Mark Bullock — World Art
- Mark Jackson — 2D Artist
- Mark Jones — 3D/2D Artist
- Mark Nelson — Writer Designer
- Michael Kirkbride — 3D/2D Artist and Writer
- Nate Ellis — Writer Designer
- Noah Berry — Lead Environment Art
- Richard Guy — 2D Artist and Writer
- Robert Stoll — Writer Designer
- Ryan Jenkins — Level Designer
- Shane Liesegang — Writer Designer
- Shaun Mitchell — 2D Artist
- Ted Peterson — Designer and Writer
- Todd Broadwater — World Art
- Tohan Kim — 3D/2D Artist
- Vijay Lakshman — Lead Designer and Producer
- Will Shen — Lead Quest Designer
Bethesda Game Studios - Montreal[edit]
- Cameron Lamprecht — Additional Level Design
- Corentin Chevanne — Art Director
- Craig Lafferty — Director of Mobile Games
- Elie Charest — Designer
- Emmanuelle Hardy-Senecal — Designer
- Frederic Richard — Level Design
- Gabriel Beaudoin — Designer
- Gabriel Lefebvre — Lead Designer
- Grant Hillier — Additional Concept Art
- Guillaume Bonnet — Concept Art
- Jeong Shin — Additional Concept Art
- Jonathon Cournoyer — Lead Designer
- Lucas Hardi — Additional Concept Art
- Maria Schepochkina — Concept Art
- Maxime Ciccotti — Additional Level Design
- Shaun DeSousa — Level Design
- Shawn Lopicollo — Designer
- Simon Prefontaine — Designer
- TG Yap — Designer
- Veronique Bruneau — Lead Producer
Zenimax Online Studios[edit]
- Aaron Zhou — Concept Artist
- Alex Covert — Content Designer
- Allen Warner — Writer Designer
- Andrew Siañez-De La O — Writer Designer
- Anthony Oliver — Content Designer
- Ashley Zumstein — Content Designer
- Audrey Scharrer — Concept Artist
- Becky Ichnoski — Senior Voiceover Supervisor
- Bill Slavicsek — Lead Writer
- Billy Eichner — Content Designer
- Brad Derrick — Audio Director
- Brad Hoppenstein — Content Designer
- Brad Morton — Content Designer
- Brandon Rush — Content Designer
- Brandon Van Haren — Content Designer
- Brian Wheeler — Lead Combat Designer
- Bryan Korab — Content Designer
- Christina Cornett — Concept Artist
- CJ Grebb — Project Art Director
- Dan Brennan — Content Designer
- Ed Stark — Zone Lead
- Edwin Guerrero — Content Designer
- Emerson Huang — Lead Concept Artist
- Emily Vescovi — Content Designer
- Eric Bakutis — Zone Lead
- German Davila — Content Designer
- Gina Bruno — Community Manager
- Greg Roth — Zone Lead
- Helena Wachhaus — Writer Designer
- James Audet — Content Designer
- Janet Priblo — Content Designer
- Jared Carr — Studio Art Director
- Jason Barnes — Zone Lead
- Jeff Grubb — Senior Writer Designer
- Jesse Smith — Content Designer
- Jessica Folsom — Community Manager
- Jordan Sarnovsky — Content Designer
- Joseph Watmough — Principal Concept Artist
- Julianna Comstock — Writer Designer
- Kitty Hughes — Level Designer
- Lauren Kaiser — Content Designer
- Leamon Tuttle — Lead Loremaster
- Lucas Slominski — Concept Artist
- Lucas Slominski — Concept Artist
- Matt Firor — Studio Director
- Matthew Sherman — Content Designer
- Michael Lacek — Concept Artist
- Michael Zenke — Lead Loremaster
- Michelle Graves — Content Designer
- Mike Finnigan — Lead Encounter Designer
- Mike Kern — Content Designer
- Mike May — Senior Concept Artist
- Miranda Horner — Senior Writer Designer
- Patrick Coursey — Senior Writer Designer
- Patryk Olejniczak — Concept Artist
- Rich Lambert — Game Director
- Richard Baker — Senior Writer Designer
- Rory Fitz-Gerald — Content Designer
- Russell Allen — Content Designer
- Sean Wicks — Content Designer
- Shane Slama — Content Designer
- Stephanie Newland — Content Designer
- Viktoria Feher — Content Designer
Alumni[edit]
- Allison Berryman — Web Content Writer
- Andrew Boyd — Creative Director
- Andrew Young — Content Designer
- Anna Murchison — Zone Lead
- Benjamin Phongluangtham — Senior Content Designer
- Blake Rebouche — Content Designer
- Brandon Liao — Concept Artist
- Brian Motisko — Systems Designer
- Chris Balser — Content Designer
- Chris Casiano — Content Designer
- Chris Cowger — Content Designer
- Corey Loving — Concept Artist
- Corrie Treadway — Content Designer (transferred to BGS)
- Dan Dunham — Technical Director
- Daniel Greenberg — Design Consultant
- David Ford — Zone Lead
- Eric Wrobel — Lead Combat Designer
- Frewin Hu — Concept Artist
- George Ziets — Lead Writer
- Gregory Wickham — Content Designer
- Hans Larsen — Content Designer
- Ian Lemke — Content Designer
- Ian McNicol — Content Designer
- James Owen Lowe — Lead Encounter Designer
- Jared Beaulieu — Content Designer
- Jason Bolte — Content Designer
- Jay Hartman — Content Designer
- Jeff Lininger — Content Designer
- Jeremy Fenske — Concept Artist
- Jessica Daniels — Content Designer (transferred to BGS)
- Jim Alary — Art Director
- Joe Blackburn — Content Designer
- Jonathan To — Writer Designer
- Joseph Mason — Content Designer
- Lawrence Schick — Lead Loremaster
- Mandi Parker — Content Designer (transferred to BGS)
- Maria Aliprando — Systems Designer
- Mathew Weathers — Lead Artist
- Mike Breault — Writer Designer
- Mike Rea — Producer
- MJ Parker — Content Designer (transferred to BGS)
- Nick Konkle — Lead Systems Designer
- Owen Leach — Content Designer
- Paul Molina — Content Designer
- Paul Sage — Creative Director
- Randy Begel — Senior Writer
- Rebecca Harwick — Writer Designer
- Rich Barham — Director of Customer Support
- Rob Chestney — Writer Designer
- Robbie Stevens — Content Designer
- Sam Johnson — Lead Designer
- Scott Nixon — Zone Lead
- Stephen Mabee — Concept Artist
- Steve Escalante — Marketing Director
- Steve Kocher — Content Designer
- Steve Shi — Concept Artist
- Steven Zapata — Concept Artist
- Sydney Phoenix Wolfram — Content Designer
- Taylor Cyr — Writer Designer
- Taylor Fischer — Concept Artist
- Thomas Murphy — Content Designer
- Tim McCracken — Content Designer
- Todd Keister — Producer
- Tori Schafer — Writer Designer
- Tracy Seamster — Writer Designer
- Wade-Hahn Chan — Content Designer
- William Erdman — Content Designer
- Wynne McLaughlin — Lead Writer
- Yvonne Bridges — Producer
- Zach Bush — Writer Designer
- Zeb Cook — Zone Lead
Vir2L Studios[edit]
Dire Wolf Digital & Sparkypants Studios[edit]
- Duncan Smith — Assistant Illustrator
- Emerson Huang — Senior Concept Artist (support work from ZOS)
- Iain McCaig — Campaign Story Director / Lead Artist
- Jared Carr — Art Director (support work from ZOS)
- Jason Felix — Senior Illustrator
- Jose Julian London Callé — Illustrator
- Josh Utter-Leyton — Game Designer
- Justin Goby Fields — Illustrator
- Lawrence Schick — Lead Loremaster (support work from ZOS)
- Mike Phillips — Assistant Art Director (support work from ZOS)
- Mishi McCaig — Campaign Story Art Director / Illustrator
- Peter O'Sullivan — Assistant Illustrator
- Stephan Martiniere — Senior Illustrator
- Tyler Thull — Illustrator
- Wynne McLaughlin — Lead Writer (support work from ZOS)
- Yuriy Chemezov — Illustrator
Modiphius Entertainment[edit]
- Gavin Dady — Product Line Development
- Javier Angeriz-Caburrasi — Narrative Development and Writing
- Juan Echenique — Narrative Development and Writing
- Stefano Guerriero — Narrative Development and Writing
Chip Theory Games[edit]
- Anthony LeTourneau — Illustration
- Chris Beck — Illustration
- Federico Pompili — Illustration
- Ryan Howard — Creative Writing
- Salem Scott — Creative Writing
- Yoann Boissonnet — Illustration