General:Julian Lefay

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Julian Lefay
GEN-developer-Julian Lefay Nineties.png
Role(s) Director, Programmer, Designer
Years active 1988–present

Julian Lefay (also known by Julian Jensen and has been dubbed by many fans as the "Father of the Elder Scrolls") was a core Game Director, Programmer, and Designer at Bethesda Softworks in the late 1980s and 1990s, his tenure at the company lasting from 1988 to 1999. Lefay is one of the most attributable developers in the origination of The Elder Scrolls series.

During the early 1980s, he began programming and quickly became known as one of the best Amstrad and Amiga programmers during the high period of Commodore's success. His programs have won numerous industry awards in virtually every category. Julian Lefay joined Bethesda shortly after its creation in 1987 and eventually became Chief Programmer. At this time, he was considered by many as one of the key technical people in the entertainment multi-media industry as he combined a rare mix of programming knowledge and computer language skills with proven design capability and music composition experience.

He is currently a co-founder and technical director of a new games company called OnceLost Games, and is presently working with Ted Peterson in creating a spiritual successor to Daggerfall.[1]

Credits[edit]

Known Contributions[edit]

These lists are non-exhaustive and only include contributions of which Lefay is known to have been the primary author.

  • Arena — Lefay, alongside Vijay Lakshman, Ted Peterson, and the rest of the team, named and developed various setting materials to establish the series, including the game world and maps of Tamriel.
  • Daggerfall CES Cinematic — Lefay helped produce the movie, and plays the role of King Cameron.
  • Daggerfall — Lefay was the head of the project, and served as it's chief creative director and programmer. Additionally, Lefay narrated the game, and provided voice acting for King Lysandus.
  • Battlespire — The game and its setting were of Lefay's own design. Lefay provided voice acting for the Xivilai Moath, the Hernes of Havoc Wellhead, as well as the Daedra Counts of Dagon's Hunting Lodge.

Interviews[edit]

Links[edit]

External Links[edit]

Gallery[edit]

References[edit]

  1. ^ "Wayward Realms". Retrieved 12 April 2021.