Legends:Practice/The Warden

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The Warden
The Victorious
Class IntelligenceWillpower Mage
Difficulty Adept
Theme Shackle
Statistics
Prophecies Prophecy 3x Shrieking Harpy, 1x Lightning Bolt, 2x Piercing Javelin, 2x Dark Harvester
Attributes Intelligence 28Willpower 11Neutral 9Dual Attribute 2
Rarity Common 24Rare 17Epic 8Legendary 1

Statistics

Attributes Rarity Magicka Curve
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
2 Willpower Aldmeri Patriot Creature (High Elf) 1 1 2 2Rare Rare Summon: +1/+1 if you have an action in your hand.
1 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
2 Intelligence Crystal Tower Crafter Creature (High Elf) 2 1 1 1Common Common After you play an action, Crystal Tower Crafter gains +1/+1.
3 Willpower Detain Action 2 2Rare Rare Shackle a creature.
1 Intelligence Shimmerene Peddler Creature (High Elf) 2 2 2 3Epic Epic At the end of each turn, if you played two actions, draw a card.
3 Intelligence Shrieking Harpy Prophecy Creature (Harpy) 2 2 1 2Rare Rare Prophecy
Summon: Shackle an enemy creature.
1 Willpower Artaeum Savant Creature (High Elf) 3 1 4 3Epic Epic After you play an action, give a random friendly creature +1/+1.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
3 Neutral Dwarven Sphere Creature (Dwemer) 3 2 3 1Common Common Summon: Shackle an enemy creature.
1 Intelligence Keeper of Whispers Creature (Redguard) 3 3 4 3Epic Epic Other friendly creatures are immune to Silence.
2 Intelligence Mace of Encumbrance Item 3 2Rare Rare +2/+1
Summon: Shackle an enemy creature.
2 Intelligence Telvanni Arcanist Creature (Dark Elf) 3 3 2 2Rare Rare Last Gasp: Put a random action into your hand.
2 Willpower Auridon Paladin Creature (High Elf) 4 4 4 1Common Common When you play an action, Auridon Paladin gains Drain this turn.
1 Intelligence Dres Renegade Creature (Dark Elf) 4 4 4 2Rare Rare Guard
Other friendly creatures are immune to Shackle.
3 Intelligence Dres Tormentor Creature (Dark Elf) 4 3 4 2Rare Rare When an enemy creature becomes Shackled, deal 3 damage to it.
1 Intelligence Ice Wraith Creature (Wraith) 4 2 2 3Epic Epic At the start of your turn, put an Ice Spike into your hand.
1 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 Neutral Vicious Dreugh Creature (Dreugh) 4 3 4 2Rare Rare Summon: Destroy an enemy support.
1 IntelligenceWillpower Ayrenn Creature (High Elf) 5 5 5 4Legendary Legendary Summon: Draw a random action from your discard pile.
Your actions cost 1 less.
2 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
2 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Intelligence Winter's Grasp Action 5 3Epic Epic Shackle all enemy creatures.
2 Intelligence Winter's Touch Action 5 3Epic Epic Shackle all enemy creatures in a lane.
1 Neutral Dwarven Ballista Creature (Dwemer) 6 5 5 1Common Common Breakthrough
1 IntelligenceWillpower Skywatch Vindicator Creature (High Elf) 6 4 4 3Epic Epic Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
2 Neutral Dark Harvester Prophecy Creature (Dreugh) 7 2 4 1Common Common Prophecy, Guard
Summon: Gain 4 health.