Legends:Neutral

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LG-icon-Neutral.png

Neutral is an unofficial attribute in Legends, not considered to be one of the five main attributes.

Neutral cards can be used in any deck regardless of attribute or class.

Cards[edit]

Name Type (Subtype) Magicka Power Health Rarity Text
A Night to Remember A Night to Remember Action 2 2Rare Rare A friendly creature disappears to who knows where, then returns in the other lane Shackled.
Abandoned Imperfect Abandoned Imperfect Support 5 2Rare Rare Ongoing
Treasure Hunt - Three Neutral cards: Sacrifice Abandoned Imperfect to summon an 8/8 Awakened Imperfect with Breakthrough and Guard to the lane of your choice.
Adoring Fan Adoring Fan Creature (Wood Elf) 3 0 1 4Legendary Legendary Prophecy, Guard
Immune to Silence.
Last Gasp: Adoring Fan will return.
Ageless Automaton Ageless Automaton Creature (Dwemer) 4 2 5 2Rare Rare When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn.
Alduin Alduin Creature (Dragon) 20 12 12 4Legendary Legendary Cost 2 less for each Dragon in your discard pile.
Summon: Destroy all other creatures.
At the start of your turn, summon a random dragon from your discard pile.
Altar of Despair Altar of Despair Support 6 4Legendary Legendary Uses: 12
Activate: Sacrifice a creature to summon a creature from your deck that costs 1, then increase the cost of creatures this summons by 1.
Assembled Conduit Assembled Conduit Creature (Factotum) 5 3 3 1Common Common Assemble: +1/+0 and Breakthrough or +0/+1 and Regenerate.
Assembled Sanitizer Assembled Sanitizer Creature (Factotum) 3 1 2 1Common Common Assemble: +2/+0 or Lethal.
Assembled Sentry Assembled Sentry Creature (Factotum) 2 1 1 1Common Common Assemble: +0/+2 or Guard.
Assembled Titan Assembled Titan Creature (Factotum) 6 4 4 4Legendary Legendary Assemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health.
Awakened Imperfect Awakened Imperfect Creature (Automaton) 8 8 8 2Rare Rare Breakthrough, Guard
Barbas Barbas Creature (Daedra, Beast) 5 3 3 4Legendary Legendary Summon: Choose one:
Stay: Gains +1/+1 and Guard.
Fetch: Put a random Daedra into your hand.
Roll Over: Gains Charge
Barded Guar Barded Guar Creature (Reptile) 3 3 3 1Common Common Summon: Give a creature Guard.
Battle of Chalman Keep Battle of Chalman Keep Action 5 4Legendary Legendary Each player fills each lane with 1/1 Recruits.
Give all creatures Guard.
Blackreach Rebuilder Blackreach Rebuilder Creature (Dwemer) 1 0 1 1Common Common Prophecy, Guard
Summon: Gain 2 health.
Blueclaw Matron Blueclaw Matron Creature (Dreugh) 7 3 8 1Common Common
Brass Arquebus Brass Arquebus Creature (Dwemer) 6 3 3 3Epic Epic Last Gasp: Draw three different random 1-cost creatures from your deck.
Cadwell the Betrayer Cadwell the Betrayer Creature (Imperial) 4 3 5 4Legendary Legendary Cadwell the Betrayer can attack you.
Cadwell the Soul Shriven Cadwell the Soul Shriven Creature (Imperial) 1 0 1 4Legendary Legendary Immune to Shackle.
When a rune is destroyed, Cadwell the Soul Shriven gains +1/+0.
Call Dragon Call Dragon Action 8 2Rare Rare Shout
Upgrade all your Shouts.
Level 1: Summon a random 6-8 cost Dragon.
Level 2: Summon a random 8-10 cost Dragon.
Level 3: Summon a random 12 cost Dragon.
Cheesemancer Cheesemancer Creature (Imperial) 5 4 4 3Epic Epic At the start of the game, Cheesemancer gains the ability of a random creature from Isle of Madness.
Clockwork Dragon Clockwork Dragon Creature (Dragon) 5 4 4 3Epic Epic Summon: If Clockwork Dragon is in the left lane, +2/+0 and Drain. Otherwise, +0/+2 and Guard.
Close Call Close Call Action 0 2Rare Rare Unsummon a friendly creature.
Crocodile Brute Crocodile Brute Creature (Reptile) 2 2 2 1Common Common Prophecy
When Crocodile Brute is Consumed, draw a card.
Crushing Blow Crushing Blow Action 3 1Common Common Deal 3 damage.
Dark Harvester Dark Harvester Creature (Dreugh) 7 2 4 1Common Common Prophecy, Guard
Summon: Gain 4 health.
Dawnfang Dawnfang Item 4 4Legendary Legendary +0/+3
At the end of your turn, if Dawnfang is in your hand, change it into Duskfang.
Slay: You gain 5 health.
Demented Grummite Demented Grummite Creature (Grummite) 3 3 2 1Common Common
Dismantle Dismantle Action 3 2Rare Rare Destroy an enemy support or Neutral creature.
Doomfang Ally Doomfang Ally Creature (Reachman) 3 3 3 2Rare Rare Summon: If the top card of your deck is...
Strength: +2/+0
Intelligence: Ward
Willpower: Drain
Agility: Lethal
Endurance: +0/+2
Dormant Centurion Dormant Centurion Creature (Dwemer) 3 3 5 1Common Common Dormant Centurion can't attack unless you've played an action this turn.
Dragon Aspect Dragon Aspect Action 4 2Rare Rare Shout
Level 1: You gain 3 health and Battle an enemy creature as if you had 3 power.
Level 2: You gain 5 health and Battle an enemy creature as if you had 5 power.
Level 3: You gain 7 health and Battle an enemy creature as if you had 7 power.
Dragon Mound Dragon Mound Support 6 4Legendary Legendary Ongoing
Summon: Transform all cards in your deck into random Dragons.
Your Dragons cost 1 less.
Dreugh Shell Armor Dreugh Shell Armor Item 4 2Rare Rare +3/+3
Dwarven Armaments Dwarven Armaments Item 6 3Epic Epic +5/+5
Dwarven Ballista Dwarven Ballista Creature (Dwemer) 6 5 5 1Common Common Breakthrough
Dwarven Centurion Dwarven Centurion Creature (Dwemer) 7 6 8 3Epic Epic Breakthrough
When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand.
Dwarven Colossus Dwarven Colossus Creature (Dwemer) 11 11 11 3Epic Epic Summon: Summon a Power Sphere in each lane.
Dwarven Dynamo Dwarven Dynamo Creature (Dwemer) 4 2 1 2Rare Rare Summon: Give another Neutral creature +3/+3 and Guard.
Dwarven Sphere Dwarven Sphere Creature (Dwemer) 3 2 3 1Common Common Summon: Shackle an enemy creature.
Dwarven Spider Dwarven Spider Creature (Dwemer) 0 0 3 1Common Common Guard
Dwemer Puzzle Box Dwemer Puzzle Box Support 2 2Rare Rare Uses: 3
Activate: Discard the top card of your deck.
Last Gasp: Draw a card.
Elixir of Conflict Elixir of Conflict Support 3 2Rare Rare Uses: 3
Activate: Give a creature +1/+1.
Enlistment Officer Enlistment Officer Creature (Imperial) 3 3 3 1Common Common Summon: Give friendly Recruits +1/+1.
Enraged Mudcrab Enraged Mudcrab Creature (Mudcrab) 1 2 1 1Common Common
Fabricate Fabricate Action 1 2Rare Rare Build a custom creature and put it into your hand.
Ferocious Dreugh Ferocious Dreugh Creature (Dreugh) 4 3 5 1Common Common
Flesh Sculpture Flesh Sculpture Support 3 3Epic Epic Uses: 2
Activate: Transform each card in your hand into a random card.
Fork of Horripilation Fork of Horripilation Item 3 4Legendary Legendary -2/+0
Slay: Sacrifice Fork of Horripilation and draw three cards.
Forsaken Champion Forsaken Champion Creature (Reachman) 5 3 3 3Epic Epic Summon: Choose a friendly creature.
Friendly creatures of the chosen type have +1/+1.
Forsworn Guide Forsworn Guide Creature (Reachman) 3 1 1 2Rare Rare Summon: Unsummon another friendly creature to give Forsworn Guide +2/+2.
Forsworn Looter Forsworn Looter Creature (Reachman) 2 1 1 3Epic Epic Pilfer: Draw a random item from your deck with cost equal to Forsworn Looter's power.
Frenzied Witchman Frenzied Witchman Creature (Reachman) 3 2 1 1Common Common Summon: Give a creature +2/+1.
Gates of Madness Gates of Madness Support 3 3Epic Epic Ongoing
Summon: Transform your deck into random cards.
When you draw a creature or item, give it +1/+1.
When you draw an action or support, reduce its cost by 1.
Gearwork Spider Gearwork Spider Creature (Dwemer) 1 1 1 1Common Common Prophecy, Guard
Summon: Summon all Gearwork Spiders in your discard pile.
Ghost Fanatic Ghost Fanatic Creature (Spirit) 3 3 3 2Rare Rare Ghost Fanatic costs 1 less for each creature that died this turn.
Giant Chicken Giant Chicken Creature (Beast) 7 5 5 2Rare Rare Last Gasp: Fill this lane with 1/1 Confused Villagers.
Giant Slaughterfish Giant Slaughterfish Creature (Fish) 4 3 3 2Rare Rare Give friendly Animals +2/+0 at the start of your turn.
Glass Helm of Remedy Glass Helm of Remedy Item 4 1Common Common +0/+4
Summon: You gain 4 health.
Goldbrand Goldbrand Support 7 4Legendary Legendary Uses: 3
Activate: Deal 2 damage to a creature, then increase the damage dealt by 2.
Great Sigil Stone Great Sigil Stone Support 4 4Legendary Legendary Uses: 3
Activate: Invade.
Last Gasp: Draw a random Daedra from your deck and give it +2/+2.
Greybeard Mentor Greybeard Mentor Creature (Nord) 4 2 2 1Common Common Summon: Draw a random Shout from your deck.
Gristlehide Dreugh Gristlehide Dreugh Creature (Dreugh) 5 3 5 1Common Common When Gristlehide Dreugh takes damage and survives, draw a card.
Halls of the Dwemer Halls of the Dwemer Support 6 3Epic Epic Ongoing
Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0.
Haskill Haskill Creature (Breton) 4 3 5 4Legendary Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
Heroic Rebirth Heroic Rebirth Support 3 3Epic Epic Uses: 3
Activate: Transform a creature card in your hand into a random Legend.
Horned Helm Horned Helm Item 3 1Common Common +2/+3
Horse Armor Horse Armor Item 0 4Legendary Legendary +0/+1
Summon: The wielder becomes premium.
Ill-Fated Scholar Ill-Fated Scholar Creature (Redguard) 3 3 2 4Legendary Legendary When Ill-Fated Scholar is Consumed, summon a 3/2 Insidious Spirit.
Illusory Mimic Illusory Mimic Creature (Spirit) 6 5 5 3Epic Epic Summon: Illusory Mimic gains all Keywords that the top three cards of your deck have.
Jiub Jiub Creature (Dark Elf) 1 1 1 4Legendary Legendary Slay: Change into Saint Jiub, Eradicator of the Winged Menace.
Journey to Sovngarde Journey to Sovngarde Action 7 4Legendary Legendary Shuffle all creatures from your discard pile into your deck, and give them +5/+5.
Knife to the Throat Knife to the Throat Action 4 1Common Common Silence a creature.
Draw a card.
Lunar Sway Lunar Sway Action 1 3Epic Epic Wax: Put a 3/3 Cathay-raht into your hand.
Wane: Put a 4/4 Dagi-raht with Guard into your hand.
Lurking Crocodile Lurking Crocodile Creature (Reptile) 2 3 2 1Common Common Prophecy
Lute Lute Item 1 2Rare Rare +1/+2
The wielder is immune to Silence.
Madness Beckons Madness Beckons Action 1 3Epic Epic Put a random Isle of Madness card into your hand.
Manic Grummite Manic Grummite Creature (Grummite) 3 2 3 1Common Common
Maple Shield Maple Shield Item 0 1Common Common +0/+3
Mechanical Ally Mechanical Ally Creature (Dwemer) 3 3 3 3Epic Epic Summon: Summon a Spider Worker if the top card of your deck is Neutral.
Mecinar Mecinar Creature (Dark Elf) 8 4 4 4Legendary Legendary Summon: Stitch together the top creature from both decks to create an Abomination and put it into your hand.
Merchant's Camel Merchant's Camel Creature (Beast) 4 1 4 1Common Common Summon: Look at the top three cards of your deck. Draw one and discard the others.
Midnight Snack Midnight Snack Creature (Nord) 2 2 2 1Common Common Prophecy, Guard
Last Gasp: Reduce the cost of a random Dragon in your hand by 1.
Moon Gate Moon Gate Support 1 1Common Common Uses: 2
Activate: Get both Wax and Wane effects this turn.
Morokei, the Deathless Morokei, the Deathless Creature (Skeleton) 5 5 5 4Legendary Legendary Summon: If you started the game with no duplicate cards in your deck, you gain 5 health and restore a rune.
Mudcrab Anklesnapper Mudcrab Anklesnapper Creature (Mudcrab) 2 3 2 1Common Common Summon: Deal 1 damage to your opponent.
Mudcrab Merchant Mudcrab Merchant Creature (Mudcrab) 1 1 2 3Epic Epic Summon: The Merchant shows you two cards he has for sale. Choose one to put into your hand. He puts the other into your opponent's hand.
Mundus Stone Mundus Stone Support 4 4Legendary Legendary Ongoing
When you summon a creature, give it a random Keyword.
Namira's Shrine Namira's Shrine Support 4 2Rare Rare Ongoing
At the end of your turn, if you played four cards this turn, draw a card.
Oblivion Invasion Oblivion Invasion Action 0 1Common Common Invade.
Odahviing Odahviing Creature (Dragon) 12 10 10 4Legendary Legendary Summon: Deal 4 damage to all enemy creatures.
Old Salty's Assault Old Salty's Assault Action 5 3Epic Epic Summon one of each Mudcrab from your deck.
Orb of Vaermina Orb of Vaermina Support 6 4Legendary Legendary Uses: 3
Activate: Draw a copy of a random card from your opponent's deck.
Paarthurnax Paarthurnax Creature (Dragon) 12 9 9 4Legendary Legendary Summon: Put three random Shouts into your hand and reduce their costs to 0.
Painted World Painted World Action 12 3Epic Epic Costs 2 less for each attribute you have in play. Costs 2 less if you have a Neutral card in play. Summon a Painted Troll in each lane.
Portcullis Portcullis Creature (Defense) 5 0 9 1Common Common Prophecy, Guard
Prized Chicken Prized Chicken Creature (Beast) 5 0 1 3Epic Epic Last Gasp: Fill this lane with 1/1 Angry Villagers.
Raging Horker Raging Horker Creature (Beast) 2 1 3 2Rare Rare When Raging Horker takes damage, it gains +1/+1.
Ravenous Crocodile Ravenous Crocodile Creature (Reptile) 2 3 4 1Common Common Summon: You must deal 2 damage to a friendly creature.
Reachman Shaman Reachman Shaman Creature (Reachman) 2 2 2 1Common Common At the start of your turn, give another random friendly creature +1/+1.
Reflective Automaton Reflective Automaton Creature (Factotum) 2 2 3 1Common Common Reflective Automaton has all creature types.
Ring of Lordship Ring of Lordship Item 1 3Epic Epic +0/+2
Your creatures with the same type as the wielder cost 1 less.
Seht's Masterwork Seht's Masterwork Support 3 4Legendary Legendary Ongoing
If you started the game with no duplicate cards in your deck, your cards cost 1 less.
Shadowmere Shadowmere Creature (Beast) 1 1 1 4Legendary Legendary Charge
Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3, and increase its cost by 3.
Siege Crawler Siege Crawler Creature (Daedra) 11 15 15 3Epic Epic Breakthrough
Siege of Stros M'Kai Siege of Stros M'Kai Action 10 4Legendary Legendary If you started the game with no duplicate cards in your deck, play a random creature, item, support and action from your deck.
Silent Pilgrim Silent Pilgrim Creature (Dark Elf) 3 1 1 2Rare Rare Summon: Draw a random multi-attribute card from your deck.
Skeevaton Skeevaton Creature (Automaton, Skeever) 3 2 2 2Rare Rare Summon: +1/+1 for each other Skeever you've summoned this game.
Skooma Cat's Whimsy Skooma Cat's Whimsy Support 1 3Epic Epic Ongoing
Your cards that didn't start in your deck cost 1 less.
Slaughterfish Spawning Slaughterfish Spawning Action 4 2Rare Rare Summon a Slaughterfish in each lane.
Soulburst Soulburst Action 13 4Legendary Legendary Costs 1 less for each Unique creature in your discard pile.
Banish a creature. Deal 3 damage to all enemies.
Sparking Spider Sparking Spider Creature (Dwemer) 4 2 3 1Common Common Prophecy, Guard
Spider Worker Spider Worker Creature (Dwemer) 2 0 1 1Common Common Prophecy
Summon: Draw a card.
Star-Sung Bard Star-Sung Bard Creature (Nord) 3 2 3 3Epic Epic Immune to Silence.
Your Unique cards cost 1 less.
Steam Constructor Steam Constructor Creature (Dwemer) 2 2 2 3Epic Epic Summon: If you have a Neutral card in hand, summon a 1/1 Reconstructed Spider.
Stolen Pants Stolen Pants Item 2 3Epic Epic +1/+1
Summon: Summon a 0/1 Sheepish Dunmer in the other lane.
Last Gasp: Give Sheepish Dunmer his pants.
Stronghold Eradicator Stronghold Eradicator Creature (Dwemer) 5 6 6 3Epic Epic Summon: Give all enemy creatures in this lane Guard.
Stronghold Incubator Stronghold Incubator Creature (Dwemer) 5 3 3 3Epic Epic Last Gasp: Put two random Dwemer into your hand.
The Night Mother The Night Mother Support 2 4Legendary Legendary Uses: Unlimited
Activate: Summon a 0/1 Target with Guard for your opponent.
When 20 enemy creatures have died, deal 20 damage to your opponent, gain 20 health, and draw up to 10 cards.
The Ruby Throne The Ruby Throne Support 3 4Legendary Legendary Ongoing
Summon: Crown a creature.
At the end of each player's turn, give crowned creatures +1/+1.
If there is no crowned creature in play, when either player summons a Unique creature, crown it.
Training Grounds Training Grounds Support 4 3Epic Epic Ongoing
When you summon a creature, give it +1/+1 if it shares a type with the top creature in your deck.
Treasure Map Treasure Map Item 3 2Rare Rare +1/+1
Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead.
Tullius' Conscription Tullius' Conscription Action 12 3Epic Epic Summon one of each creature from your deck that costs 2 or less.
Ulfric's Uprising Ulfric's Uprising Action 7 3Epic Epic Trigger the Summon of each friendly creature.
Unite the Houses Unite the Houses Action 3 4Legendary Legendary If you have at least one card of each attribute, you win the game.
Vicious Dreugh Vicious Dreugh Creature (Dreugh) 4 3 4 2Rare Rare Summon: Destroy an enemy support.
Voice of Balance Voice of Balance Creature (Nord) 4 4 4 3Epic Epic Summon: +4/+4 and Guard if you have an action, item, and support in your discard pile or in play.
Wabbajack Wabbajack Support 5 4Legendary Legendary Uses: 3
Activate: Transform a creature into a random creature.
Wilds Incarnate Wilds Incarnate Creature (Beast) 7 5 6 4Legendary Legendary Guard
Summon: Draw a card if you have 4 runes. Draw an additional card if you have 5 runes.
Word Wall Word Wall Creature (Defense) 1 0 4 1Common Common Guard
Summon: Upgrade a Shout in your hand.
Yagrum Bagarn Yagrum Bagarn Creature (Dwemer) 3 2 4 4Legendary Legendary Summon: Draw a Dwemer from your discard pile and give it +2/+2.
Yagrum's Workshop Yagrum's Workshop Support 3 3Epic Epic Uses: 3
Activate: Your Neutral Summon and Assemble abilities trigger an additional time this turn.
Young Dragonborn Young Dragonborn Creature (Nord) 3 3 3 2Rare Rare When Young Dragonborn Slays a Dragon, put a random Shout into your hand.
After you play a Shout, Young Dragonborn gains +1/+1.