Legends:Practice/Support of the Scholars
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Support of the Scholars
The Victorious |
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Class | ![]() ![]() |
Difficulty | Novice |
Theme | Actions |
Statistics | |
Prophecies ![]() |
3x Healing Potion, 1x Piercing Javelin, 3x Priest of the Moons |
Attributes | ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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2 | ![]() |
Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | ![]() |
Guard |
2 | ![]() |
Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | ![]() |
Summon: +1/+1 if you have an action in your hand. |
3 | ![]() |
Execute | Action | 1 | – | – | ![]() |
Destroy a creature with 2 power or less. |
3 | ![]() |
Sunhold Medic | Creature (High Elf) | 1 | 1 | 1 | ![]() |
Summon: Give a creature +0/+2. |
3 | ![]() |
Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | ![]() |
Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. |
3 | ![]() |
Apprentice's Potion | Action | 2 | – | – | ![]() |
Gain 5 health. |
1 | ![]() |
Cathay-raht Veteran | Creature (Khajiit) | 2 | 1 | 5 | ![]() |
|
3 | ![]() |
Detain | Action | 2 | – | – | ![]() |
Shackle a creature. |
3 | ![]() |
Healing Potion ![]() |
Action | 2 | – | – | ![]() |
Prophecy Gain 5 health. |
3 | ![]() |
Ice Spike | Action | 2 | – | – | ![]() |
Deal 2 damage to your opponent. Draw a card. |
3 | ![]() |
Priest of the Moons ![]() |
Creature (Khajiit) | 2 | 2 | 2 | ![]() |
Prophecy Summon: You gain 2 health. |
2 | ![]() |
Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | ![]() |
At the end of each turn, if you played two actions, draw a card. |
2 | ![]() |
Skingrad Patroller | Creature (Imperial) | 2 | 3 | 2 | ![]() |
|
2 | ![]() |
Camlorn Adventurer | Creature (Breton) | 3 | 2 | 4 | ![]() |
Guard |
2 | ![]() |
Crushing Blow | Action | 3 | – | – | ![]() |
Deal 3 damage. |
2 | ![]() |
Pack Wolf | Creature (Wolf) | 3 | 2 | 2 | ![]() |
Summon: Summon a 1/1 Young Wolf in the other lane. |
2 | ![]() |
Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | ![]() |
When you play an action, Auridon Paladin gains Drain this turn. |
1 | ![]() |
Dres Guard | Creature (Dark Elf) | 4 | 3 | 4 | ![]() |
Guard |
1 | ![]() |
Hive Warrior | Creature (Kwama) | 4 | 6 | 3 | ![]() |
Breakthrough |
2 | ![]() |
Hive Worker | Creature (Kwama) | 4 | 3 | 3 | ![]() |
|
2 | ![]() |
Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | ![]() |
After you play an action, deal 1 damage to your opponent. |
1 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
1 | ![]() |
Storm Atronach | Creature (Daedra, Atronach) | 6 | 7 | 5 | ![]() |
Ward |
1 | ![]() |
Rising Legate | Creature (Imperial) | 7 | 5 | 5 | ![]() |
Breakthrough Summon: Summon a 1/1 Imperial Grunt. |