Legends:Practice/Orc Might
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Orc Might
The Victorious |
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Class | ![]() ![]() |
Difficulty | Expert |
Theme | Orcs |
Statistics | |
Prophecies ![]() |
3x Fharun Defender, 3x Morkul Gatekeeper, 3x Lurking Mummy, 2x Portcullis |
Attributes | ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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1 | ![]() |
Covenant Marauder | Creature (Orc) | 1 | 2 | 1 | ![]() |
+2/+0 while you have no cards in hand. |
3 | ![]() |
Dragontail Savior | Creature (Orc) | 2 | 2 | 3 | ![]() |
Summon: +1/+0 for each enemy creature in this lane. |
3 | ![]() |
Enchanted Plate | Item | 2 | – | – | ![]() |
+0/+3 Summon: Draw a card. |
3 | ![]() |
Fharun Defender ![]() |
Creature (Orc) | 2 | 1 | 4 | ![]() |
Prophecy, Guard |
3 | ![]() |
Oldgate Warden | Creature (Breton) | 2 | 0 | 5 | ![]() |
Guard, Regenerate |
2 | ![]() |
Orc Clan Shaman | Creature (Orc) | 2 | 3 | 2 | ![]() |
Breakthrough Other friendly Orcs in this lane have Breakthrough. |
2 | ![]() |
Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | ![]() |
Charge |
2 | ![]() |
Chieftain's Banner | Support | 3 | – | – | ![]() |
Ongoing
Friendly Orcs have +0/+2. |
2 | ![]() |
Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | ![]() |
Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
3 | ![]() |
Morkul Gatekeeper ![]() |
Creature (Orc) | 3 | 2 | 2 | ![]() |
Prophecy, Guard Summon: Give a creature +2/+0. |
3 | ![]() |
Stoneshard Orc | Creature (Orc) | 3 | 2 | 1 | ![]() |
Summon: Deal 1 damage to an enemy creature for each friendly Orc. |
3 | ![]() |
Wrothgar Artisan | Creature (Orc) | 3 | 2 | 3 | ![]() |
Summon: Give a creature +1/+1. |
3 | ![]() |
Bangkorai Butcher | Creature (Orc) | 4 | 4 | 3 | ![]() |
Summon: +2/+2 if you have another Orc. |
1 | ![]() |
Earthbone Spinner | Creature (Wood Elf) | 4 | 3 | 2 | ![]() |
Summon: Silence another creature, then deal 1 damage to it. |
2 | ![]() |
Fell the Mighty | Action | 4 | – | – | ![]() |
Destroy a creature with 4 power or more. |
1 | ![]() |
Garnag, Dark Adherent | Creature (Orc) | 4 | 4 | 5 | ![]() |
Breakthrough Players can't have more than 7 magicka. |
3 | ![]() |
Ring of Imaginary Might | Item | 4 | – | – | ![]() |
+0/+2 Summon: The wielder's power becomes equal to its health |
3 | ![]() |
Lurking Mummy ![]() |
Creature (Mummy) | 5 | 2 | 6 | ![]() |
Prophecy, Guard |
3 | ![]() ![]() |
Militant Chieftain | Creature (Orc) | 5 | 3 | 3 | ![]() |
Summon: Draw a random Orc from your discard pile. Other friendly Orcs have +1/+1. |
2 | ![]() |
Portcullis ![]() |
Creature (Defense) | 5 | 0 | 9 | ![]() |
Prophecy, Guard |
1 | ![]() |
Wood Orc Headhunter | Creature (Orc) | 5 | 5 | 4 | ![]() |
Breakthrough Summon: Gains Charge if you have another Orc. |
1 | ![]() |
Cicero the Betrayer | Creature (Imperial) | 6 | 1 | 6 | ![]() |
Lethal Slay: Draw two cards. Cicero can attack friendly creatures. |