Legends:Practice/Fire-Eyes

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Fire-Eyes
The Victorious
Class Strength Strength
Difficulty Adept
Theme Aggro
Statistics
Prophecies Prophecy 2x Graystone Ravager, 1x Morkul Gatekeeper, 3x Sharpshooter Scout
Attributes Strength 40Neutral 10
Rarity Common 28Rare 19Epic 3

Statistics

Attributes Rarity Magicka Curve
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
2 Strength Covenant Marauder Creature (Orc) 1 2 1 2Rare Rare +2/+0 while you have no cards in hand.
1 Neutral Enraged Mudcrab Creature (Mudcrab) 1 2 1 1Common Common
3 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
1 Strength Rapid Shot Action 1 1Common Common Deal 1 damage to a creature. If it survives, draw a card.
3 Strength Sharpshooter Scout Prophecy Creature (Wood Elf) 1 1 1 1Common Common Prophecy
Summon: Deal 1 damage.
1 Strength Steel Scimitar Item 1 1Common Common +2/+2
1 Strength Bone Bow Item 2 2Rare Rare +1/+0
Summon: Silence another creature.
2 Strength Graystone Ravager Prophecy Creature (Orc) 2 4 1 1Common Common Prophecy
2 Strength Orc Clan Captain Creature (Orc) 2 2 2 2Rare Rare Other friendly creatures in this lane have +1/+0.
1 Strength Plunder Action 2 3Epic Epic Put two random items into your hand.
1 Neutral Reachman Shaman Creature (Reachman) 2 2 2 1Common Common At the start of your turn, give another random friendly creature +1/+1.
1 Strength Battlerage Orc Creature (Orc) 3 2 3 1Common Common Charge
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
2 Neutral Elixir of Conflict Support 3 2Rare Rare Uses: 3
Activate: Give a creature +1/+1.
2 Strength Mighty Ally Creature (Nord) 3 3 3 1Common Common Summon: +3/+0 and Breakthrough if the top card of your deck is Strength.
1 Strength Morkul Gatekeeper Prophecy Creature (Orc) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature +2/+0.
2 Strength Northwind Outpost Support 3 2Rare Rare Ongoing
Friendly Strength creatures have +1/+0.
1 Strength Riften Pillager Creature (Nord) 3 2 3 1Common Common Summon: +1/+1 for each destroyed enemy rune.
1 Strength Skaven Pyromancer Creature (Redguard) 3 2 3 1Common Common Summon: Deal 1 damage to all other creatures in this lane.
1 Strength Stone Throw Action 3 1Common Common Destroy an enemy creature if you have a creature with higher power.
2 Strength Valenwood Huntsman Creature (Wood Elf) 3 3 1 1Common Common Summon: Deal 1 damage.
1 Strength Bog Lurcher Creature (Lurcher) 4 9 1 2Rare Rare
1 Strength Fireball Action 4 2Rare Rare Deal 1 damage to all enemies.
1 Strength Heavy Battleaxe Item 4 1Common Common +4/+1
1 Strength Orcish Warhammer Item 4 2Rare Rare Breakthrough
+3/+3
1 Strength Rampaging Minotaur Creature (Minotaur) 4 3 2 2Rare Rare Breakthrough, Charge
1 Neutral Slaughterfish Creature (Fish) 4 1 1 2Rare Rare Slaughterfish gains +2/+0 at the start of your turn.
1 Neutral Vicious Dreugh Creature (Dreugh) 4 3 4 2Rare Rare Summon: Destroy an enemy support.
1 Strength Whiterun Trooper Creature (Nord) 4 6 2 1Common Common
1 Strength Fortress Watchman Creature (Orc) 5 5 4 1Common Common Guard
1 Neutral Stronghold Eradicator Creature (Dwemer) 5 6 6 3Epic Epic Summon: Give all enemy creatures in this lane Guard.
1 Neutral Dwarven Ballista Creature (Dwemer) 6 5 5 1Common Common Breakthrough
1 Strength Initiate of Hircine Creature (Nord) 6 4 5 3Epic Epic Slay: May attack again this turn.
1 Strength Triumphant Jarl Creature (Nord) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, draw two cards.
1 Strength Savage Ogre Creature (Ogre) 7 5 5 1Common Common Summon: Give a creature +5/+0 this turn.