Legends:Hall of Conveyance
Avoid imminent incineration
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Race Against Time: Hall of Conveyance[edit]
The Hall of Conveyance is one of the initially-available locations in Race Against Time, along with The Apprentice. After entering a giant machine, you'll have to engage in battle with the automatons within. When you select the battle, you'll be informed that "The Conveyer will send you to the Incinerator, so be careful."
The match features a Conveyer lane, which states: "At the end of your turn, creatures here move." Complementing the conveyer lane, the other is an Incinerator: "Creatures can't be played here. At the end of your turn, creatures here are dealt 1 damage."
When you complete the match for the first time, you'll receive playsets of Ruthless Freebooter and Firepot Spider.
Dialogue[edit]
- Pre-match:
- Roving Freebooter: "Look, it's those meddlers. Let's see if we can slow them down."
- Hall of Conveyance: "(Gears grinding)"
- Swims-at-Night: "Do you feel that? The floor — it's moving!"
- Post-match:
- Laaneth: "This way — I think I see another memory star."
Game Settings[edit]
Normal[edit]
No special settings.
Master[edit]
Ai starts with a Gristlehide Dreugh in left lane.
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Brutal Ashlander | Creature (Dark Elf) | 1 | 1 | 1 | Common | Last Gasp: Deal 3 damage to a random enemy. | |
3 | Shadow Shift | Action | 1 | – | – | Common | Move a friendly creature. Draw a card. |
|
2 | South Road Brigand | Creature (Wood Elf) | 1 | 2 | 1 | Common | ||
1 | Dune Stalker | Creature (Khajiit) | 2 | 3 | 1 | Rare | Prophecy Summon: Move another friendly creature in this lane. |
|
2 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
2 | Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Lethal | |
1 | Redoran Enforcer | Creature (Dark Elf) | 2 | 2 | 3 | Common | ||
1 | Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Rare | Prophecy Summon: Shackle an enemy creature. |
|
1 | Baandari Bruiser | Creature (Khajiit) | 3 | 3 | 2 | Common | Pilfer: +3/+0 | |
2 | Giant Bat | Creature (Beast) | 3 | 2 | 2 | Common | Charge, Drain | |
2 | Greenheart Knight | Creature (Wood Elf) | 3 | 1 | 5 | Common | Charge | |
2 | House Kinsman | Creature (Dark Elf) | 3 | 3 | 2 | Epic | Last Gasp: Deal 3 damage to your opponent and gain 3 health. | |
3 | Varanis Courier | Creature (Dark Elf) | 3 | 1 | 3 | Common | Guard Last Gasp: Draw a card. |
|
1 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
1 | Sadras Agent | Creature (Dark Elf) | 4 | 4 | 2 | Epic | Guard Last Gasp: Summon a 2/1 Mournhold Guardian with Guard. |
|
1 | Sightless Skulk | Creature (Falmer) | 4 | 4 | 3 | Common | Summon: Draw a card if you have two other creatures. | |
1 | Camoran Scout Leader | Creature (Wood Elf) | 5 | 2 | 2 | Epic | Summon: Summon a 2/2 Wood Elf Scout with Charge in each lane with a Wounded enemy creature. | |
1 | Glenumbra Sorceress | Creature (Breton) | 5 | 5 | 1 | Rare | Ward | |
2 | Insightful Scholar | Creature (High Elf) | 5 | 2 | 3 | Rare | Prophecy Summon: Draw a card for each card your opponent drew this turn. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
3 | Shadow Shift | Action | 1 | – | – | Common | Move a friendly creature. Draw a card. |
|
3 | Caravan Enforcer | Creature (Khajiit) | 2 | 2 | 2 | Common | When Caravan Enforcer moves, he gains +1/+1. | |
2 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
2 | Mournhold Traitor | Creature (Dark Elf) | 2 | 4 | 4 | Epic | Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard. | |
2 | Giant Bat | Creature (Beast) | 3 | 2 | 2 | Common | Charge, Drain | |
3 | House Kinsman | Creature (Dark Elf) | 3 | 3 | 2 | Epic | Last Gasp: Deal 3 damage to your opponent and gain 3 health. | |
1 | Varanis Courier | Creature (Dark Elf) | 3 | 1 | 3 | Common | Guard Last Gasp: Draw a card. |
|
2 | Deshaan Avenger | Creature (Dark Elf) | 4 | 3 | 3 | Rare | Last Gasp: Summon a 3/3 Deshaan Sneak. | |
3 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
2 | Serpentine Stalker | Creature (Dragon) | 4 | 4 | 4 | Legendary | Slay: +2/+0 May move to attack creatures in the other lane. |
|
2 | Cliff Racer | Creature (Reptile) | 5 | 4 | 4 | Rare | Charge | |
1 | Gristlehide Dreugh | Creature (Dreugh) | 5 | 3 | 5 | Common | When Gristlehide Dreugh takes damage and survives, draw a card. | |
1 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
1 | Heirloom Greatsword | Item | 6 | – | – | Epic | +5/+0 Last Gasp: Returns to your hand. |
|
1 | Icewing Dragon | Creature (Dragon) | 6 | 6 | 4 | Rare | Summon: Shackle an enemy creature. | |
1 | Tazkad the Packmaster | Creature (Goblin) | 9 | 6 | 6 | Legendary | Breakthrough, Charge Last Gasp: Summon a 4/4 Durzog. |
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