Legends:Actions
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< Legends: Card Types(Redirected from Legends:Action)
Action cards perform a one-off effect when cast. They can target individual creatures, players, or even entire lanes.
For an alphabetical list of all Action cards, see the category.
Cards[edit]
Name | Type (Subtype) | Attribute/Class | ![]() |
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Text | |
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A Land Divided | Action | ![]() |
8 | – | – | ![]() |
Fill the left lane with Stormcloak Skirmishers or the right lane with Colovian Troopers. |
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A New Era | Action | ![]() ![]() ![]() |
11 | – | – | ![]() |
Shuffle all creatures into your deck |
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A Night to Remember | Action | ![]() |
2 | – | – | ![]() |
A friendly creature disappears to who knows where, then returns in the other lane Shackled. |
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Alchemy | Action | ![]() |
2 | – | – | ![]() |
Give your Activated supports 1 extra use. Empower: +1 use. |
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Archer's Gambit | Action | ![]() ![]() |
3 | – | – | ![]() |
Move a friendly creature. Then, it deals 1 damage. |
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Arise | Action | ![]() |
2 | – | – | ![]() |
Prophecy Summon a 1/1 Risen Dead with Guard in each lane. |
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Arrest | Action | ![]() |
7 | – | – | ![]() |
Steal an enemy creature. It loses Guard, and is permanently Shackled. |
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Arrow Storm | Action | ![]() |
3 | – | – | ![]() |
Destroy all enemy creatures with 2 power or less in a lane. |
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Arrow in the Knee | Action | ![]() |
1 | – | – | ![]() |
Shackle a creature and deal 1 damage to it. |
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Assassin's Ritual | Action | ![]() ![]() |
3 | – | – | ![]() |
Give a creature Lethal and Ward. |
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Ayrenn's Chosen | Action | ![]() ![]() ![]() |
6 | – | – | ![]() |
Summon a random 1/1 Recruit in each lane and give them Guard. Empower: +1/+1. |
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Barilzar's Tinkering | Action | ![]() |
2 | – | – | ![]() |
Betray Transform a creature into a random creature that costs 1 more. |
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Barter | Action | ![]() |
2 | – | – | ![]() |
Trade a card in your hand for a random card in your opponent's hand. |
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Battle of Chalman Keep | Action | ![]() |
5 | – | – | ![]() |
Each player fills each lane with 1/1 Recruits. Give all creatures Guard. |
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Battlemage's Onslaught | Action | ![]() ![]() |
4 | – | – | ![]() |
Put a random action, item, and creature into your hand. |
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Be At Peace | Action | ![]() |
3 | – | – | ![]() |
Prophecy Set a creature's power to 1. |
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Bedlam | Action | ![]() |
1 | – | – | ![]() |
Put two 1/1 Scamps into your hand. |
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Bewildering Speed | Action | ![]() |
1 | – | – | ![]() |
Move a friendly creature in each lane and give them +1/+1. |
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Blackmail | Action | ![]() |
1 | – | – | ![]() |
Draw a copy of a random creature from your opponent's deck. |
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Blast from Oblivion | Action | ![]() |
3 | – | – | ![]() |
Prophecy Invade, then deal damage equal to your Oblivion Gate's level to a creature. |
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Blessing of the Grove | Action | ![]() |
4 | – | – | ![]() |
Gain 2 health for each friendly creature. |
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Blood Sacrament | Action | ![]() |
3 | – | – | ![]() |
Betray Deal 2 damage to your opponent and gain 2 health. |
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Brilliant Experiment | Action | ![]() |
3 | – | – | ![]() |
Draw a copy of a friendly creature. |
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Burn and Pillage | Action | ![]() |
5 | – | – | ![]() |
Deal 1 damage to all enemy creatures in a lane for each destroyed enemy rune. |
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Burning Touch | Action | ![]() |
3 | – | – | ![]() |
Prophecy Deal 2 damage to a creature. |
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Bushwhack | Action | ![]() |
0 | – | – | ![]() |
A friendly creature ignores Guards and can attack creatures in any lane this turn. |
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Caius' Machinations | Action | ![]() |
2 | – | – | ![]() |
Betray Give the top three creatures of your deck +1/+1. |
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Call Dragon | Action | ![]() |
8 | – | – | ![]() |
Shout
Upgrade all your Shouts. Level 1: Summon a random 6-8 cost Dragon. Level 2: Summon a random 8-10 cost Dragon. Level 3: Summon a random 12 cost Dragon. |
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Call of Valor | Action | ![]() |
3 | – | – | ![]() |
Shout
Level 1: Summon a 3/3 Sovngarde Hero. Level 2: Summon two 3/3 Sovngarde Heroes. Level 3: Fill a lane with 3/3 Sovngarde Heroes. |
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Calm | Action | ![]() |
0 | – | – | ![]() |
Give a creature -4/-0 this turn. |
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Cast Into Time | Action | ![]() |
5 | – | – | ![]() |
Banish a creature. |
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Cast Out | Action | ![]() |
3 | – | – | ![]() |
Prophecy Unsummon a creature. |
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Cauterize | Action | ![]() |
0 | – | – | ![]() |
Deal 2 damage to a Wounded creature. |
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Channeled Storm | Action | ![]() |
3 | – | – | ![]() |
Deal 3 damage to a creature. Empower: +1 damage. |
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Chaurus Breeding Pit | Action | ![]() |
10 | – | – | ![]() |
Summon a Chaurus Reaper in each lane. |
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Chodala's Treachery | Action | ![]() |
9 | – | – | ![]() |
Destroy a creature. Plot: Steal the creature instead. |
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Cliff Racer Onslaught | Action | ![]() |
9 | – | – | ![]() |
Summon a 4/4 Cliff Racer with Charge in each lane. Your opponent summons a 0/1 Target with Guard in each lane. |
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Close Call | Action | ![]() |
0 | – | – | ![]() |
Unsummon a friendly creature. |
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Corprus Disease | Action | ![]() |
1 | – | – | ![]() |
Silence a creature, then give it +2/+0. |
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Crassius' Favor | Action | ![]() |
2 | – | – | ![]() |
Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane. |
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Cruel Firebloom | Action | ![]() |
0 | – | – | ![]() |
Sacrifice a creature to deal 5 damage to a random enemy creature |
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Crusader's Assault | Action | ![]() ![]() |
3 | – | – | ![]() |
Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn. |
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Crushing Blow | Action | ![]() |
3 | – | – | ![]() |
Deal 3 damage. |
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Curse | Action | ![]() |
0 | – | – | ![]() |
Give a creature -1/-1. |
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Daedric Incursion | Action | ![]() |
3 | – | – | ![]() |
Draw a random Daedra from your deck. Invade. |
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Daggers in the Dark | Action | ![]() |
0 | – | – | ![]() |
Equip a Steel Dagger to a random friendly creature in each lane. |
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Daring Heist | Action | ![]() |
3 | – | – | ![]() |
Draw two cards. Daring Heist can't be played unless a creature in each lane damaged your opponent this turn. |
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Dark Rebirth | Action | ![]() |
3 | – | – | ![]() |
Sacrifice a creature to summon a copy of it. |
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Dawn's Wrath | Action | ![]() |
8 | – | – | ![]() |
Destroy all creatures in a lane. |
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Dead Drop | Action | ![]() |
0 | – | – | ![]() |
Give a friendly creature "Slay: Put a Completed Contract into your hand" this turn. It may move to attack creatures in the other lane this turn. |
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Death Scythe | Action | ![]() ![]() ![]() |
1 | – | – | ![]() |
Drain Deal damage to a creature equal to the number of creatures that died this turn. |
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Debilitate | Action | ![]() |
7 | – | – | ![]() |
Give all creatures -2/-2. Empower: Costs 1 less. |
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Defense of Bruma | Action | ![]() |
4 | – | – | ![]() |
Costs 2 less for each friendly creature with 5 or more health. Give friendly creatures +1/+1 and Guard. |
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Desperate Conjuring | Action | ![]() |
3 | – | – | ![]() |
Sacrifice a creature to summon a random creature that costs 2 more. |
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Devour | Action | ![]() |
4 | – | – | ![]() |
Destroy a creature with 4 power or less and give its Keywords to a random Dragon in your hand. |
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Devouring Flame | Action | ![]() |
2 | – | – | ![]() |
Deal 2 damage to a creature. If this would kill it, instead Banish it. |
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Dismantle | Action | ![]() |
3 | – | – | ![]() |
Destroy an enemy support or ![]() |
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Divayth's Experiments | Action | ![]() ![]() ![]() |
9 | – | – | ![]() |
Betray Summon a copy of a friendly creature. |
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Dive Rock Fall | Action | ![]() |
0 | – | – | ![]() |
Banish a creature with 0 power. |
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Dragon Aspect | Action | ![]() |
4 | – | – | ![]() |
Shout
Level 1: You gain 3 health and Battle an enemy creature as if you had 3 power. Level 2: You gain 5 health and Battle an enemy creature as if you had 5 power. Level 3: You gain 7 health and Battle an enemy creature as if you had 7 power. |
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Dragon's Fury | Action | ![]() |
4 | – | – | ![]() |
Deal 3 damage to a creature, and 3 extra damage for each friendly Dragon. |
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Drain Blood | Action | ![]() |
4 | – | – | ![]() |
Betray Give a creature -2/-2. |
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Drain Vitality | Action | ![]() |
1 | – | – | ![]() |
Shout
Level 1: Give an enemy creature -1/-1. Level 2: Give an enemy creature -2/-2. Level 3: Give all enemy creatures in a lane -2/-2. |
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Drive Mad | Action | ![]() |
4 | – | – | ![]() |
A creature Battles itself. |
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Duel Atop the World | Action | ![]() |
7 | – | – | ![]() |
Give a friendly creature +3/+3. It Battles your opponent's most powerful creature. |
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Edict of Azura | Action | ![]() ![]() |
4 | – | – | ![]() |
Destroy an enemy creature or support. |
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Excavate | Action | ![]() |
3 | – | – | ![]() |
Draw an item or support from your discard pile. |
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Execute | Action | ![]() |
1 | – | – | ![]() |
Destroy a creature with 2 power or less. |
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Explore | Action | ![]() |
1 | – | – | ![]() |
Choose creature, item, action, or support. Put a random card of that type into your hand. |
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Expunge | Action | ![]() |
2 | – | – | ![]() |
Heal a creature and give it immune to Shackle this turn. Draw a card. |
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Fabricate | Action | ![]() |
1 | – | – | ![]() |
Build a custom creature and put it into your hand. |
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Fear Totem | Action | ![]() |
2 | – | – | ![]() |
Prophecy Unsummon a creature and reduce its cost by 3. |
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Feed | Action | ![]() |
6 | – | – | ![]() |
Destroy a creature and give its Keywords to a friendly creature. |
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Fell the Mighty | Action | ![]() |
4 | – | – | ![]() |
Destroy a creature with 4 power or more. |
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Felldew | Action | ![]() |
2 | – | – | ![]() |
Give a creature Lethal this turn. |
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Fingers of the Mountain | Action | ![]() |
6 | – | – | ![]() |
Costs 1 less for each action you've played this turn. Deal 1 damage to a creature. Deal 2 damage to a creature. Deal 3 damage to a creature. |
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Finish Off | Action | ![]() |
2 | – | – | ![]() |
Destroy a Wounded enemy creature. |
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Fire Breath | Action | ![]() |
3 | – | – | ![]() |
Shout
Level 1: Deal 2 damage to a creature. Level 2: Deal 4 damage to a creature. Level 3: Deal 10 damage to a creature. |
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Fire Storm | Action | ![]() |
4 | – | – | ![]() |
Prophecy Deal 2 damage to all creatures in a lane. |
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Fireball | Action | ![]() |
4 | – | – | ![]() |
Deal 1 damage to all enemies. |
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Firebolt | Action | ![]() |
1 | – | – | ![]() |
Deal 2 damage to a creature. |
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Flaming Breath | Action | ![]() |
2 | – | – | ![]() |
Prophecy Deal 1 damage to everything. |
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Fleeting Apparition | Action | ![]() |
5 | – | – | ![]() |
Betray Summon a random creature from your deck that costs 3 or less to a random lane. Unsummon it at the end of your turn. |
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Forces of Destruction | Action | ![]() |
10 | – | – | ![]() |
Invade, then summon random Daedra with total cost 10. |
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Forked Bolt | Action | ![]() |
0 | – | – | ![]() |
Deal 1 damage to a creature and your opponent. |
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Fresh Start | Action | ![]() |
6 | – | – | ![]() |
Draw three cards. |
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Grand Ball | Action | ![]() |
2 | – | – | ![]() |
Move all friendly creatures |
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Grave Grasp | Action | ![]() |
4 | – | – | ![]() |
Prophecy Shackle an enemy creature. Summon a 1/1 Skeleton for each enemy creature in its lane. |
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Harmony | Action | ![]() |
2 | – | – | ![]() |
Prophecy Give all enemy creatures -2/-0 until the start of your turn. |
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Healing Hands | Action | ![]() |
0 | – | – | ![]() |
Heal a creature, then give it +1/+1. |
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Healing Potion | Action | ![]() |
2 | – | – | ![]() |
Prophecy Gain 5 health. |
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Hit and Run | Action | ![]() |
4 | – | – | ![]() |
Draw five cards. Discard your hand at the end of the turn. |
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Hush | Action | ![]() |
1 | – | – | ![]() |
Prophecy Silence a creature. |
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Ice Spike | Action | ![]() |
2 | – | – | ![]() |
Deal 2 damage to your opponent. Draw a card. |
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Ice Storm | Action | ![]() |
6 | – | – | ![]() |
Deal 3 damage to all creatures. |
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Illusory Defenses | Action | ![]() |
1 | – | – | ![]() |
Prophecy Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn. |
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Immolating Blast | Action | ![]() |
6 | – | – | ![]() |
Destroy all creatures except for one random creature on both sides of each lane. |
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Imperial Reinforcements | Action | ![]() |
4 | – | – | ![]() |
Fill a lane with 1/1 Imperial Grunts. |
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Imposter's Mission | Action | ![]() |
4 | – | – | ![]() |
Summon an Imposter with power and health equal to the power of your most powerful creature. |
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Imprison | Action | ![]() |
2 | – | – | ![]() |
Shackle a creature. If you have four or more ![]() |
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Intimidate | Action | ![]() |
1 | – | – | ![]() |
Enemy creatures lose Guard. |
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Invasion Party | Action | ![]() |
4 | – | – | ![]() |
Choose three times: Invade or summon a 1/1 Scamp. |
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Journey to Sovngarde | Action | ![]() |
7 | – | – | ![]() |
Shuffle all creatures from your discard pile into your deck, and give them +5/+5. |
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Jyggalag's Incursion | Action | ![]() |
3 | – | – | ![]() |
Prophecy Each player gains +2 max magicka. |
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Knife to the Throat | Action | ![]() |
4 | – | – | ![]() |
Silence a creature. Draw a card. |
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Lady Syl's Cruelty | Action | ![]() |
2 | – | – | ![]() |
Sacrifice a creature to gain magicka this turn equal to its power. |
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Lay Down Arms | Action | ![]() |
4 | – | – | ![]() |
Set a creature's power and health to 1. |
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Leafwater Blessing | Action | ![]() |
2 | – | – | ![]() |
Give a creature +1/+1. When you gain health, draw Leafwater Blessing from your discard pile. |
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Lesser Ward | Action | ![]() |
0 | – | – | ![]() |
Give a creature a Ward. |
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Lightning Bolt | Action | ![]() |
4 | – | – | ![]() |
Prophecy Deal 4 damage. |
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Lockpick | Action | ![]() |
2 | – | – | ![]() |
Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly. |
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Luminous Shards | Action | ![]() |
3 | – | – | ![]() |
Destroy a creature with 1 power or less. Empower: +1 power. |
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Lunar Sway | Action | ![]() |
1 | – | – | ![]() |
Wax: Put a 3/3 Cathay-raht into your hand. Wane: Put a 4/4 Dagi-raht with Guard into your hand. |
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Mad Dash | Action | ![]() |
2 | – | – | ![]() |
Move a friendly creature, then give it +1/+1 for each enemy creature in its lane. |
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Madness Beckons | Action | ![]() |
1 | – | – | ![]() |
Put a random Isle of Madness card into your hand. |
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Mage's Trick | Action | ![]() ![]() |
3 | – | – | ![]() |
Deal 1 damage, gain 1 health, and draw a card. |
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Malefic Wreath | Action | ![]() |
3 | – | – | ![]() |
Give a creature -2/-2. |
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Manic Mutation | Action | ![]() |
1 | – | – | ![]() |
Give a friendly creature a random Keyword. |
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Mecinar's Will | Action | ![]() |
5 | – | – | ![]() |
Steal an enemy creature with 3 power or less until the end of the turn. It gains Charge. |
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Midnight Burial | Action | ![]() |
1 | – | – | ![]() |
Betray Choose a creature in your deck. Create a copy of that creature in your discard pile and give it +1/+1. |
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Midnight Sweep | Action | ![]() |
4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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Mighty Conjuring | Action | ![]() |
7 | – | – | ![]() |
Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead. |
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Moment of Clarity | Action | ![]() |
2 | – | – | ![]() |
Reveal three random cards, then choose one to draw. |
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Monk's Strike | Action | ![]() ![]() |
4 | – | – | ![]() |
Move a friendly creature and give it +3/+0 and Drain this turn. |
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Move in Shadows | Action | ![]() |
0 | – | – | ![]() |
Move a friendly creature. It moves again at the end of the turn. |
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Mummify | Action | ![]() |
3 | – | – | ![]() |
Prophecy Transform a creature into a 2/2 Shriveled Mummy. |
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Mute | Action | ![]() |
1 | – | – | ![]() |
Silence two creatures. |
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Nest of Vipers | Action | ![]() |
10 | – | – | ![]() |
Fill a lane with Territorial Vipers. |
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Oblivion Invasion | Action | ![]() |
0 | – | – | ![]() |
Invade. |
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Old Salty's Assault | Action | ![]() |
5 | – | – | ![]() |
Summon one of each Mudcrab from your deck. |
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Orvas' Bargain | Action | ![]() |
0 | – | – | ![]() |
Give an enemy creature -1/-0 and a friendly creature +1/+0 this turn. |
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Outflank | Action | ![]() |
1 | – | – | ![]() |
Prophecy Give a friendly creature in each lane +0/+2 and Guard. |
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Painted World | Action | ![]() |
12 | – | – | ![]() |
Costs 2 less for each attribute you have in play. Costs 2 less if you have a ![]() |
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Paralyze | Action | ![]() |
0 | – | – | ![]() |
Shackle an enemy creature. |
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Piercing Javelin | Action | ![]() |
5 | – | – | ![]() |
Prophecy Destroy a creature. |
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Plea to Kynareth | Action | ![]() |
3 | – | – | ![]() |
Heal all friendly creatures in a lane, then give them all +1/+1. |
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Plunder | Action | ![]() |
2 | – | – | ![]() |
Put two random items into your hand. |
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Power of the Almsivi | Action | ![]() ![]() ![]() |
8 | – | – | ![]() |
Set each creature's power and health to 1. |
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Raiding Party | Action | ![]() |
3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
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Ransack | Action | ![]() |
6 | – | – | ![]() |
Prophecy Deal 3 damage and gain 3 health. |
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Rapid Shot | Action | ![]() |
1 | – | – | ![]() |
Deal 1 damage to a creature. If it survives, draw a card. |
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Reanimate | Action | ![]() |
9 | – | – | ![]() |
Summon a creature from your discard pile. |
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Revealing the Unseen | Action | ![]() |
3 | – | – | ![]() |
Put two random actions into your hand. |
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Reverberating Strike | Action | ![]() |
3 | – | – | ![]() |
Deal 3 damage to a creature and all enemy creatures with the same name. |
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Rising of Bones | Action | ![]() |
4 | – | – | ![]() |
Betray Summon a 3/3 Risen Horror with Guard. |
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Salvage | Action | ![]() |
2 | – | – | ![]() |
Choose an item in your discard pile. Draw it and all items with the same name from your discard pile. |
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Sanctuary Raid | Action | ![]() |
7 | – | – | ![]() |
Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. |
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Scout's Report | Action | ![]() ![]() |
1 | – | – | ![]() |
Look at the top card of your deck. You may discard it. Draw a card. |
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Scouting Patrol | Action | ![]() |
1 | – | – | ![]() |
Summon a 1/1 Imperial Grunt in each lane. |
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Shadow Shift | Action | ![]() |
1 | – | – | ![]() |
Move a friendly creature. Draw a card. |
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Shadowmarking | Action | ![]() |
3 | – | – | ![]() |
Look at the top three cards of your deck. Choose one to put into your opponent's hand and draw the other two. |
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Siege of Stros M'Kai | Action | ![]() |
10 | – | – | ![]() |
If you started the game with no duplicate cards in your deck, play a random creature, item, support and action from your deck. |
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Skeever Infestation | Action | ![]() |
3 | – | – | ![]() |
Summon a Skeever in each lane with power and health equal to the number of Infestations you've played. Shuffle two copies of this into your deck. |
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Slaughterfish Spawning | Action | ![]() |
4 | – | – | ![]() |
Summon a Slaughterfish in each lane. |
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Smash and Grab | Action | ![]() |
2 | – | – | ![]() |
Give friendly creatures with Pilfer +2/+0 and Breakthrough this turn. |
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Smoked Baliwog Leg | Action | ![]() |
0 | – | – | ![]() |
Heal a creature. |
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Smuggler's Haul | Action | ![]() |
6 | – | – | ![]() |
Put four random 0-cost cards into your hand. |
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Sorcerer's Negation | Action | ![]() ![]() |
2 | – | – | ![]() |
Silence a creature, then deal 2 damage to it. |
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Soul Shred | Action | ![]() |
5 | – | – | ![]() |
For each attribute your opponent is playing, Banish the top 2 cards of your opponent's deck. Empower: +1 card per attribute. |
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Soul Split | Action | ![]() |
2 | – | – | ![]() |
Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. |
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Soul Tear | Action | ![]() |
3 | – | – | ![]() |
Shout
Level 1: Draw a creature from your discard pile. Level 2: Draw a creature from your discard pile and give it +2/+2. Level 3: Draw a creature from your discard pile and give it +5/+5. |
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Soulburst | Action | ![]() |
13 | – | – | ![]() |
Costs 1 less for each Unique creature in your discard pile. Banish a creature. Deal 3 damage to all enemies. |
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Sound the Alarm | Action | ![]() |
0 | – | – | ![]() |
Enemy creatures lose Cover. |
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Spellsword's Summoning | Action | ![]() ![]() |
3 | – | – | ![]() |
Summon a random 1-cost creature in each lane. |
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Spirit Knife | Action | ![]() |
7 | – | – | ![]() |
Deal 7 damage to a creature. Draw a card. |
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Spoils of War | Action | ![]() |
5 | – | – | ![]() |
Draw two cards. Empower: Costs 1 less. |
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Squish the Wimpy | Action | ![]() |
2 | – | – | ![]() |
A friendly creature Battles an enemy creature. |
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Stand Watch | Action | ![]() |
2 | – | – | ![]() |
Prophecy Give a creature Guard. Draw a card. |
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Stone Throw | Action | ![]() |
3 | – | – | ![]() |
Destroy an enemy creature if you have a creature with higher power. |
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Strange Brew | Action | ![]() |
1 | – | – | ![]() |
Transform a creature in your hand into a random creature that costs 2 more. Reduce its cost by 2. |
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Strategic Deployment | Action | ![]() |
4 | – | – | ![]() |
Summon two 1/1 Recruits in each lane. |
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Suppress | Action | ![]() |
0 | – | – | ![]() |
Silence a creature. |
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Swift Strike | Action | ![]() |
3 | – | – | ![]() |
Give a creature an extra attack this turn. |
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Telekinesis | Action | ![]() |
4 | – | – | ![]() |
Equip all your items in play to a friendly creature. |
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The Crisis Begins | Action | ![]() |
6 | – | – | ![]() |
Destroy a creature. Invade. |
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The End of Vampires | Action | ![]() |
7 | – | – | ![]() |
Cost 1 less for each undead creature in your opponent's lanes and discard pile. Banish a creature. |
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The Red Year | Action | ![]() |
10 | – | – | ![]() |
Deal 10 damage to each creature. |
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The Ultimate Heist | Action | ![]() |
12 | – | – | ![]() |
Costs 3 less for each time you've Pilfered or Drained this turn. Deal damage to your opponent destroying their front rune. Steal the card drawn from the rune. If it's a Prophecy, you may play it for free. |
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Thievery | Action | ![]() |
3 | – | – | ![]() |
Deal 3 damage to your opponent and gain 3 health. |
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Traitor's Flames | Action | ![]() |
7 | – | – | ![]() |
Betray Deal 2 damage to all enemy creatures in a lane. |
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Transmogrify | Action | ![]() |
7 | – | – | ![]() |
Sacrifice a creature to summon the top creature from your deck. |
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Trespasser's Bane | Action | ![]() |
2 | – | – | ![]() |
Set a creature's power to 1. |
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Trial of Flame | Action | ![]() |
5 | – | – | ![]() |
Choose a lane. Destroy all creatures except for the most powerful creature on both sides of that lane. |
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Tullius' Conscription | Action | ![]() |
12 | – | – | ![]() |
Summon one of each creature from your deck that costs 2 or less. |
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Ulfric's Uprising | Action | ![]() |
7 | – | – | ![]() |
Trigger the Summon of each friendly creature. |
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Unexpected Arrival | Action | ![]() |
3 | – | – | ![]() |
Invade, then summon a random Daedra with cost equal to your Oblivion Gate's level. |
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Unfinished Business | Action | ![]() |
6 | – | – | ![]() |
Costs 3 less for each friendly Wounded creature. Unsummon a creature. Then you may unsummon a friendly creature. |
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Unite the Houses | Action | ![]() |
3 | – | – | ![]() |
If you have at least one card of each attribute, you win the game. |
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Unrelenting Force | Action | ![]() |
3 | – | – | ![]() |
Shout
Level 1: Unsummon an enemy creature with power 3 or less. Level 2: Unsummon an enemy creature. Level 3: Unsummon all enemy creatures in a lane. |
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Unstoppable Rage | Action | ![]() |
8 | – | – | ![]() |
A friendly creature deals damage equal to its power to all other creatures in its lane. |
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Vvardvark Experiment | Action | ![]() |
0 | – | – | ![]() |
Summon a 0/1 Vvardvark in each lane. |
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Wake the Dead | Action | ![]() |
2 | – | – | ![]() |
Draw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1. |
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War Cry | Action | ![]() |
4 | – | – | ![]() |
Give friendly creatures in a lane +2/+0 this turn. |
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Warrior's Fury | Action | ![]() ![]() |
3 | – | – | ![]() |
Give a random creature and item in your hand +2/+2. |
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Waves of the Fallen | Action | ![]() |
8 | – | – | ![]() |
Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. |
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Weakness | Action | ![]() |
2 | – | – | ![]() |
Set a creature's health to 1. |
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Whispering Claw Strike | Action | ![]() |
6 | – | – | ![]() |
Prophecy Give an enemy creature -2/-2 and a friendly creature +2/+2. |
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Whodunit? | Action | ![]() |
8 | – | – | ![]() |
Costs 1 less for each creature in your discard pile. Gain +2 max magicka. |
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Wild Clumsiness | Action | ![]() |
3 | – | – | ![]() |
Betray Shackle a random enemy creature in each lane. |
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Winter's Grasp | Action | ![]() |
5 | – | – | ![]() |
Shackle all enemy creatures. |
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Wisdom of Ancients | Action | ![]() |
2 | – | – | ![]() |
Prophecy Give each friendly creature a random Keyword. |
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Wish | Action | ![]() |
4 | – | – | ![]() |
Summon a random 2-cost creature. Empower: +1 cost creature. |
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Writ of Execution | Action | ![]() |
4 | – | – | ![]() |
Choose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand. |
Notes[edit]
- High Elves have a chance of earning extra Action cards, and High Elf creatures are themed around Actions.