User:Septim-Slasher/Roleplaying Ideas

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Common[edit]

(Lifestyles-type Roleplaying) If you ever look at the majority of people they arent mass murderers but just simple city folk so why cant you do it too.

City person[edit]

Buy a normal House and just live life like you do in the Real World. Eat three times a day and travel between two cities making stops along the way. Doing this has a great advantage: If you join a Faction, you gain new friends and enemies so it's like a real city. Also, you can gossip about others using the rumours in peoples dialogue. Hours of fun can come from this, especially if you're hiding a secret (Secret Vampire, Murderer, Abuser... etc) You can even raise somebodies disposition to 100 and say you're married! Just make sure of one thing! You don't dress in first class clothing and then talk to tramps and homeless people. Remember your class! A great Medium and High Class outfit is Burgundy Linen Shirt and Pants, then get a small sword for defense, preferably steel or silver and equip Doeskin Shoes. This is especially recommended for High Elves, Imperial and Wood Elves, as it matches everything about them. May I also recommend that you go to the Imperial City Elven Gardens District, find Luther Broads Boarding House and turn right when you do, to the left a little on the other side should be a place called: Ra'Jhan's House, this place is amazing. Pick the door open or use spells to open it (Possibly the Console). The brilliant thing about the House is that everything in it is yours. If you wish you can go upstairs, find the owner and strike him once, then lure him down into the Basement. Put him in the dark corner and kill him before you loot his keys, now you have your own House in the Imperial City, and it aint that little shack!

Retired Geezer[edit]

Make your character old and disgusting then just live out your life for a couple of years then die. Suggested Races are High Elves, Wood Elves and Imperial, maybe Nord. They all seem to show old age very well and look very adult. However, when it comes to actually being an old person, think about it. Do you want to be the old sword master who passes on knowledge or just a weak old citizen?

Weak old Citizen: Pick a weak class with skills like Speechcraft, Mercantile and Light Armour. Push the age bar to max and make your character look really pale, a sign of sickness. It may be a good idea to go out and contract an illness. The Vampire Disease (Also known as Porphyric Hemophilia is a good one as at stage one of Vampirism, you look old, not like a Vampire at all.

Old Master: This one is a fun one. Pick a character who looks very weak but has all the basic Warrior's skills. Try getting a Fine Steel Longsword or an Akiviri Katana for the Ninja Feel. Next, get a follower. If you become the Arena Grand Champion you can get the Adoring Fan and act like he's an Apprentice, training him on Dive Rock or an isolated place. Make sure he wears Monk Robes but can easily rip them off and switch to his Armour.

Sewer Dweller[edit]

Pick a Sewers and clear out all the Bandits or use mods to make them friendly. Sleep there and crawl out in the night. This works well for Vampires or any Assassins or Thieves that like to come out in the night but not be seen in the day. It also helps because if you were caught and chased by Guards, you could ride the sewers out of the City, while the Guards are baffled by the endless tunnels and Mud Crabs or Rats attacking them. If you're a Sewer Dweller, I recommend you make you're character quite pale and old looking because you won't have a tan hiding in a Sewer all day will you? Make sure that you do know you're way around though, as it is quite frustrating when you get lost and can't fast travel out, also try to build up the Local Map of the Imperial City Sewer. Suggested races: Wood Elves, Argonians and Dark Elves because they tent to look quite bad as Old People and have quite effective tans. Argonian's are good for resisting disease, swimming in Sewer Water and Picking the Locks around the tunnels.

(Jobs-type Roleplaying)

Chef[edit]

NOTE: FROM THE SMALL TIME CHEF SECTION ALL THE WAY TO THE END OF THE FINAL DEPRESSION SECTION IS A SHORT STORYLINE I MADE FROM SCRATCH THAT YOU MAY FOLLOW IF YOU SO WISH! OTHERWISE, ONLY WORRY ABOUT THE MORAL... NOBODY IS BORN GREAT! Hey, let's be honest with ourselves. If you can't cook food for yourself and you don't have a wife, you'll pretty much have to survive on Restaurants and Cafes, but if you're poor this would be impossible. Being a Chef doesn't mean getting a Job as a Chef but it could be something as simple as being a Housewife/Husband who does all the cooking for the House. It could mean being the Cook for a Guild or providing the poor with free soups. Either way find it all below.

Apprentice Chef[edit]

Not every chef starts off being able to cook everything, perhaps you learn that cooking is a cheaper and easier way of obtaining food on a rainy day or when you're out travelling it's a vital tool. This is all you need! Have Alchemy and a Combat skill as a Major Skill, you need to be good at these. Find a Mortar and Pestle for your cooking. If you blend a Tomato with something else in the Mortar and Pestle then name it something like 'Tomato Soup' or perhaps something goes wrong 'Ruined Tomato Soup'. Don't always assume that the first time you cook something, it can be done first time. Maybe you have a Cook to help you learn properly, the Apron of Adroitness can be a very useful tool, looking like a Chef's Apron after all. Maybe something went wrong and you damaged your House, you need to move but can't afford it so Alchemy Equipment, Loose Ingredients and all sorts of Utensils are spilled all over the floor! The possibilities are endless here, you can make whatever you like and get most of them wrong, testing your Potions is the only way to know if you're right and maybe something could go wrong and force you into Vampirism. Maybe you made the Potion given to you by the Vampire Cure Quest after that witch refused to make it for you!

Small-time Chef[edit]

Not every chef can be a big chef straight away! You've got to work your way up to it, get a cooking job and earn a serious reputation in Cyrodiil. That'll take a while so let's start off with the Job. Pick somewhere that's not too Fabulous (Like the King and Queen Tavern) but somewhere just right much like Oblivion:The Bloated Float, this can be used very well. First, you must get Ormil and the other staff to like you very much, spend some time in there and get to know them better before you notice the Help Wanted sign in the window. You're just the guy! Once you start working for them take your Pay using Console Commands, or simply by doing the quest An Unexpected Voyage and calling that a Monthly Pay. However, you won't be staying long because not that long later, you get a message delivered from a courier, another restaurant has poached you and offered you a job paying five times more! You have no choice but to leave for the Feed Bag at once!

Making it bigger![edit]

You set up in the Feed Bag like you did in the Bloated Float, you make friends with the other staff, you become familiar with the regulars and maybe even raise their disposition to one hundred. Make sure your Personality is above 30 and that you're reasonably popular (High fame but low infamy). This time, to take your Pay, try using the Scroll Duplication Glitch to duplicate some Ingredients and sell them to the Manager for high price (I recommend the Poisoned Apples as at lowest price they go for 103 Gold each). Maybe, it's also your Job to fetch Ingredients, get your own equipment and discover new recipes and that doesn't even cover your Pay! You should quit that awful place but not long after, the Oak and Crosier in Chorrol contact you, they want a new Lead Chef and have heard that you're open!

Movin' on up![edit]

Once you arrive at Chorrol, take a while to get familiar with the locals and learn your way around before looking at the Map that was sent along and walking to the Oak and Crosier. The Manager automatically puts you into work immediately, stating that you are not only a Chef for the whole of Chorrol (Including the Guilds) but you may get special commissions from the Countess herself! Every week she may order herself a big meal and you have to take it there, present it to her and make sure it's okay! To get your Pay I suggest doing the same as in the last section. Eventually though a better cook comes along and you get reassigned to be the chef for the Guilds.

Hey even the Fighter's gotta eat![edit]

The first option is the Fighter's Guild which is probably the most successful as they require a great deal of care (Fighters must get very hungry) take up residence in the Sleeping Area and do your cooking on the second floor, make sure that you get to know what everybody likes and that it's cooked to perfection!

The Mage wants his food![edit]

The Mages Guild is the worst of the options, the options are rather limited as the Alchemist there is a rival to be thought about, however this may be fun for you if you love a little bit of competition!

Aw! A new chef has been found and they've booted you out, so whilst your praying at the Chapel on the fifteenth or seventeenth of the month you are approached by the Countess of Leyawiin and daughter to the Countess of Chorrol, she wants you to go to Leyawiin and be her new chef, you can even buy yourself a House and deal with Mazoga the Orc by feeding her.

The Final Depression[edit]

Aw, yet again a few weeks into your new job you are sacked for a few rubbish meals, now you're out on the streets as you've been evicted from your house. All you have is your Trousers and two spare gold. But even more good news: The Skingrad Dungeons need a new Slop Drudge! (For this I suggest reaching the quest Lost Histories in the Thieves Guild Questline, if it is done then stay as the Countess's Personal Chef. Now this looks like how you'll live out the rest of your life, but who knows?! You might end up being quite renowned in the future!

(Guard-type Roleplaying)

City Guard[edit]

Are you a tough but reasonable, intelligent warrior? Then the City Guard might be for you! First, choose your favourite City to be in, you'll be there a lot for roleplay. Also pick somewhere where there is much to do. (If you finish the Path of Dawn quest then that should make Mythic Dawn sleeper agents attack you). Once you have selected the chosen city, kill off a single Guard and gather all his Armour from the Body. Next, you need to find your Local Guard Captain in the City, but he tells you that you're too unfit or that you've got a serious criminal record. So, depending on what city you've chosen do the quests below to prove him different. I've also got a few recommendations to what the Captain says depending on the city:

Anvil - The Ghost Ship of Anvil, The Siren's Deception. The Captain here says "I like you my friend, but you're just not suited for the Guard. Sorry, but train up and head back"

Bravil - Caught in the Hunt ,Through A Nightmare, Darkly. The Captain here says "Look, I'm not offering a Job until you can outdo one of my men!"

Bruma - Lifting the Vale, A Brotherhood Betrayed. The Captain here says - If not Nord "You don't look like you could handle the cold and stand there most of the day. No." If Nord "You look out of shape my friend, spent too much time in Chorrol I think"

Chorrol - Canvas the Castle, The Killing Field, Separated at Birth, A Shadow Over Hackdirt. The Captain here says "You look fit but you're not well enough known round these parts"

Cheydinhal - A Brush with Death, Corruption and Conscience or The Wayward Knight (Corruption and Conscious recommended because the spot of Garrus becomes open afterwards). The Captain says "I'm sorry but we're currently in the middle of a crisis. First one Captain takes advantage of his job, second that painter goes missing! Recruitment is frozen right now"

Leyawiin - Mazoga the Orc, Raid on Greyland and Whom Gods Annoy. The Captain says "Not right now. We're currently investigating the Gallenus' house and planning that raid on Greyland.

Skingrad - Paranoia (Good ending), Seeking Your Roots (Have at least handed in 10 Nirnroots). The Captain says "Well Mr. [Character Name Here] your record is outstanding, but we're just not looking for anybody so unfamiliar with the town. Return when you're more popular"

So after that long list of things you can do to gain access to the Guard Roleplay, you need to figure out Sleeping Arrangements, how you eat, how to recieve Pay. For the pay option I'd suggest the duplication glitch and then sell what you made for your weekly pay. Sleep in the Barracks in the chosen city, pick a bed that no other Guard will sleep in. Don't store your items in the chests as there is risk that other Guards may steal them. Try and take an interest in Politics. If you chose Chorrol or Leyawiin, be a personal bodyguard for the Countess when she travels on the 15th to the 17th of the Month, while she's in the city. This roleplay can lead anywhere to: being sacked, being killed off, being kidnapped, running away, hidden killing sprees... etc. Have fun!

Mages Guild Aspirant[edit]

(Lifestyles-type Roleplaying) Note: For this, it is recommended that you do this at the very beginning with a character capable of Magic. Suggested Races: High Elf Suggested Classes: Mage

Remember the nasty Guards in the Prison during your time in Jail at the Imperial City? This is your chance to get them back, the Emperor has let you escape out onto the streets, you're out there in the big wide world again! And you're a beggar. But one day whilst begging to people out in the streets and putting on small magic shows, a man hands you a flier. It reads 'New Associates wanted at the Mages Guild. Apply at any Mages Guild'. You spend hours trying to find out until one young man tells you the closest Mages Guild is located up in Bruma. He was of course lying, the closest is in Chorrol by distance. So off you go, collecting the very little you have, fitting it inside your pockets and walking away from the Imperial City to seek a new life.

Remember, as a Beggar you probably picked up some sort of disease, you need to stop and rest for a few days before you can continue on your venturing.

When you reach Bruma, you are amazed and talk to Guards to find the Mages Guild, and once you do, you head straight there. You had no idea that the houses here were so expensive, you can't afford any of them, not even that tiny little shack just outside the City. You sign up for the Mages Guild and are given a key, but not a bed, because they are all taken by other members. Instead, you decide to visit the Countess of Bruma and have a little wander around her place, while doing so, you are caught trespassing in the Lord's manor, and sentenced to Jail. Eventually, the Mages Guild bails you out and gives you a bed, J'skar has gone missing.

From here it's up to you. Decide what to do, learn the New Spells, which school you specialise in, how to earn your keep, what is your job... etc. Good luck, Mage!