Skyrim:Dawnguard Places
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29 new places have been added by the Dawnguard add-on, though none appear on the map immediately after installation. Some places may not be entered until the related quests have been started, and many new quests will send the player to places that already existed in the original version of the game.
- The Aetherium Forge — An ancient Dwemer forge, guarded by several Dwarven automatons.
- Ancestor Glade — A small glade in a cavern east-southeast of Falkreath. (map)
- Arkngthamz — A small Dwarven ruin southeast of Dushnikh Yal containing Dwarven automatons, Falmer, and chaurus. (map)
- Castle Volkihar — A large castle on an island far northwest of Solitude connected to Volkihar Keep. (map)
- Volkihar Courtyard — The courtyard attached to Castle Volkihar and Volkihar Keep.
- Volkihar Keep — A large fortress on an island far northwest of Solitude connected to Castle Volkihar which serves as the Volkihar vampire clan's home. (map)
- Darkfall Cave — A small cave south of Mor Khazgur containing frostbite spiders and trolls. (map)
- Darkfall Passage — A small cave only accessible through Darkfall Cave serving as the only access to the Forgotten Vale.
- Dayspring Canyon — The wilderness area surrounding Fort Dawnguard, accessed through a cave entrance southeast of Riften and north-northeast of Stendarr's Beacon. (map)
- Fort Dawnguard — A large fort southeast of Riften which serves as the Dawnguard's base of operations. (map)
- Dead Drop Falls — A medium-sized cave in Fort Dawnguard.
- Mossy Glen Cave — A small, unmarked bear den only accessible via Dayspring Canyon.
- Fort Dawnguard — A large fort southeast of Riften which serves as the Dawnguard's base of operations. (map)
- Dimhollow Crypt — A medium-sized cave east of Stonehills and southwest of Frostmere Crypt where Serana is trapped. (map) Contains a word wall which teaches part of the Drain Vitality shout.
- Forebears' Holdout — A small cave southeast of Dragon Bridge. (map)
- Forgotten Vale — An isolated region in northwestern Skyrim once inhabited by the Snow Elves worshipping the god Auri-El. (map) Contains a word wall which teaches part of the Drain Vitality shout.
- Darkfall Grotto — A small cave in the Forgotten Vale.
- Forgotten Vale Cave — A small cave in the Forgotten Vale containing chaurus and one of the rare shellbugs.
- Forgotten Vale Forest — A small grove in the Forgotten Vale, which can only be accessed by using the paragon platform with the ruby paragon.
- Forgotten Vale Overlook — A small river valley in the Forgotten Vale, which can be accessed by using the paragon platform with the emerald paragon.
- Glacial Crevice — A small cave in the Forgotten Vale, which must be traversed to reach the Inner Sanctum.
- Inner Sanctum — A relatively well-preserved portion of the Chantry of Auri-El in the Forgotten Vale.
- Sharpslope Cave — A small cave in the Forgotten Vale containing chaurus, Falmer, and one of the rare shellbugs.
- Icewater Jetty — A small isolated dock far west of Solitude and northwest of Northwatch Keep. (map)
- Moldering Ruins — A small camp and concealed cave west of Rorikstead containing vampires and draugr. (map)
- Redwater Den — A shack northwest of Riften containing bandits and vampires. (map)
- Ruunvald Excavation — A medium-sized cave east of Shor's Stone containing Vigilants charmed by the conjurer Minorne. (map)
- Soul Cairn — A plane of Oblivion haunted by lost Souls, added by the Dawnguard add-on.
- Boneyard — An enclosed graveyard in the Soul Cairn.
- Reaper's Lair — An enclosed ruin in the Soul Cairn.
Notes[edit]
- Several leveled lists for creatures have been modified with the add-on, so it is possible to encounter new creatures in many places which existed in the original version of the game.
- The following changes are also made to these specific places which exist in the original game:
- Arcwind Point has an added word wall which teaches part of the Drain Vitality shout.
- The Ruins of Bthalft area allows access to the Aetherium Forge with use of the four Aetherium Shards found during Lost to the Ages.
- The Hall of the Vigilant is destroyed if you are above level 10. (Otherwise it is destroyed upon completion of the Dawnguard quest.)