Online:Skreg the Undefeatable
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Skreg the Undefeatable | |||
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Location | Circle of Champions | ||
Race | Orc | Gender | Male |
Health | 3,065,131 | Difficulty | |
Reaction | Hostile |
Skreg the Undefeatable is an Orc who can be found at the Circle of Champions.
Related Quests[edit]
- Circle of Cheaters: Help the Swords of Solitude rid the Circle of Champions of a cheater.
Skills and Abilities[edit]
- Quick Strike
- A basic melee attack that does moderate physical damage.
- Blood Craze
- Skreg slashes the target twice, doing moderate physical damage over time to the target. This attack also heals the enemy over time.
- Agony
- Skreg stuns the target for a short time. Taking damage from any source will break the stun, but they may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the target. This spell can be interrupted. Blocking will prevent the stun.
- Roll Dodge
- Skreg can perform a roll dodge to avoid incoming damage.
- Heated Blades
- Skreg rakes their weapons together in a show of sparks, buffing their damage and afflicting nearby targets with Minor Maim.
- Trap Beast
- Skreg places a trap which deal magic damage and roots you in place if you walk into it. Performing a roll dodge will break the trap.
- Poison Grenade
- Skreg throws five poisonous vials around him which explode after a short delay, indicated by large growing red circles, dealing moderate poison damage each. Below 50% health, Skreg throws seven of them instead of five, and one of those seven vials creates a lingering pool of poison that deals continuous moderate poison damage afterward.
- Noxious Barrel
- After a while during the fight, one of the four wooden barrels in the arena starts to glow red. At that point, Skreg rushes over to it and kicks it, making it explode, covering himself with the contents. As a result, he glows red temporarily, which increases his damage output.
- Summon
- Throughout the fight, groups consisting of three Skreg's Lackeys and one Skreg's Archer will appear in the arena to assist Skreg. More will continue to spawn even if not all of them are defeated, so leaving one alive to prevent further summons isn't possible.