Online:Shackled Gladiator
Shackled Gladiator | |||
---|---|---|---|
Home City | Kvatch | ||
Location | Kvatch Arena | ||
Race | Imperial | Gender | Varies |
Health | 31,364 | ||
Reaction | Neutral |
Shackled Gladiators are Imperial prisoners that participate in the Pardoner's Brawl at the Kvatch Arena. They can be either berserkers and ravagers. They are the first enemies you'll face in the arena. They're thieves and murderers who are fighting for their right to walk free.
At the beginning of the world boss fight, ten Shackled Gladiators wander out onto the field; five from each side of the arena. They fight, and whichever remaining "team" members are still standing get to leave after all the gladiators from one side are dead. They turn friendly, cheer, then walk out of the arena through the door they entered to start their free lives anew. If you interrupt them and kill them all, the arena continues and you get to face off against the Order of the Hour.
Related Quests[edit]
- The Roar of the Crowds: Defeat a Kvatch Arena champion.
Skills and Abilities[edit]
Berserker[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Blood Craze
- The enemy slashes at you twice, doing moderate physical damage over time to the player. This attack also heals the enemy over time.
- Agony
- The enemy stuns the player for a short time. Taking damage from any source will break the stun, but the player may choose to break free from it instead. After the stun ends, this spell also does moderate magical damage over time to the player. This spell can be interrupted to set the enemy off balance. Blocking will prevent the stun.
- Roll Dodge
- The enemy can perform a roll dodge to avoid incoming damage.
Ravager[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Uppercut
- A melee attack that deals moderate physical damage and knocks you back if it connects. This attack can be blocked to knock the enemy off balance.
- Cleave
- The Ravager swings their weapon around, dealing minor physical damage to all enemies in front of them. This attack has no red cone indicator.