Online:Enchanter Writ

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Fulfill a contract to deliver enchanting items.
Quest Giver: Consumables Crafting Writs Board
Prerequisite Quest: Enchanter Certification
Reward: Leveled Enchanter's Coffer
irationInspirationEnchanting Inspiration

High Leveled Gold
XP Gain: High Experience XP
ID: Varies
Required Level: 6
RepeatableRepeatable: Daily
A group of Runestones, a possible reward
I've taken a contract from one of the Writ boards, an agreement to deliver Enchanter glyphs to an interested organization.


Quick Walkthrough[edit]

  1. Complete the contract.
  2. Deliver the goods.
  3. Sign the manifest.

Detailed Walkthrough[edit]

Enchanter Writs are available to anyone who completes the Enchanter Certification quest. Every day, you may pick up the Enchanter Writ quest from the Consumables Crafting Writs boards. These boards are located in the major cities of the five Alliance zones, as well as some of the neutral zones:

Below is a list of Crafting Writ boards and quartermaster locations. Master Writs can only be dropped off in the capital city of an alliance. Some cities offer better placement of pick-up/drop-off points, stations and the bank (if needed) - resulting in faster completion of numerous writs. Notable locations are highlighted:

City Zone Pick up
(equipment)
Pick up
(consumables)
Drop off Notes
Abah's Landing Hew's Bane (map) (map) N/A The boards and crafting stations are all close, but there is no drop-off point in this zone. Bank is some distance away.
Alinor Summerset (map) (map) (map) Both writ boards and the drop-off point close to all crafting stations. All outdoors. Bank a short distance away.
Belkarth Craglorn (map) (map) (map) Alchemy, enchanting, and jewelry stations are all in one building, Cooking fire is across town at the inn. Clothing and smithing are centrally located, but woodworking is further away. Bank is not close either.
Daggerfall Glenumbra (map) (map) (map) Bank near writ boards. Drop-off on opposite side of the town at docks, one of the longer paths between pick-up and drop-off.
Davon's Watch Stonefalls (map) (map) (map) Jewelry and enchanting stations are indoors, the rest are outside, but the nearest Cooking fire is separate from the rest, though near the drop-off. Bank is across town.
Elden Root Grahtwood (map) (map) (map) Master Writ drop-off. Most crafting stations are together, but indoors.
Evermore Bangkorai (map) (map) (map) Smithing, clothing, and woodworking are all close together. The others are in two buildings some distance away, but near the bank. Drop-off is across town.
Gonfalon Bay High Isle (map) (map) (map) Writ boards and crafting hall are east of Gonfalon Square wayshrine. Take stariway down to Arms and Armor market, go southeast through pedestrian tunnel. Boards and entrance are on the left. Dropoff boxes are on other side of crafting hall. Take back exit from hall, go left toward wayshrine, take stairs down and go left. Boxes are on the right.)
The Hollow City Coldharbour (map) (map) (map) Does not have alchemy, enchanting and jewelry stations until they are unlocked by quests. Good choice for people who have bounties on Tamriel, as there is no Justice system in Coldharbour. Enchanting and Jewelry are inside one house, with Cooking fire. Alchemy is inside another house, also with Cooking fire. There is another Cooking fire at the Shining Star if you haven't unlocked these buildings. Blacksmithing, Clothing and Woodworking are outdoors.
Marbruk Greenshade (map) (map) (map) Stations, bank, and drop-off somewhat spread out across town.
Mournhold Deshaan (map) (map) (map) Master Writ drop-off. Both writ boards and the drop-off point close to every crafting station. Bank is some distance away.
Necrom Telvanni Peninsula (map) (map) (map) All stations are reasonably close together, as is the drop-off. The bank is a bit far, but not too bad.
Orsinium Wrothgar (map) (map) (map) All stations are indoors in 3 different buildings, and the drop-off is not close, nor is the bank. City layout can be a bit confusing.
Rawl'kha Reaper's March (map) (map) (map) Boards, Crafting Stations, Bank, Drop-off, and even Stables, are some the closest ones together in the game. All near the Wayshrine.
Riften The Rift (map) (map) (map) Blacksmithing, Clothing, Cooking and Woodworking are in one outdoor place. Enchanting and Jewelry are nearby in a separate outdoor place. Alchemy is indoors (downstairs at the pier from Enchanting and Jewelry). The bank is between the two outdoors crafting places.
Rimmen Northern Elsweyr (map) (map) (map) Boards and all crafting stations are close together and outdoors, drop-off is a bit further away.
Sentinel Alik'r Desert (map) (map) (map) Alchemy, Enchanting, Jewelry, and Cooking stations are all inside in 3 separate buildings, drop-off is a bit far from all crafting areas.
Shornhelm Rivenspire (map) (map) (map) Blacksmithing, Clothing, and Woodworking stations all very close to the Wayshrine. All outdoors. Writ drop off point very close to Woodworking station. Bank right next to the forge. Outlaws Refuge on the other side of the forge. Stables between Woodworking station and Writ drop off point, so you can pick up your Riding Lessons daily while you're doing your daily crafting writs. Consumable writ board and stations on the other side of the (small) town. Cooking Fire inside the Enchanter/Jewelcrafting building.
Skingrad West Weald (map) (map) (map) Stations are all very close together, near writ boards and drop-off. Bank is slightly separate but not too far.
Solitude Western Skyrim (map) (map) (map) Must go through doors to reach Alchemy, Enchanting, Clothing stations, as well as the bank. But everything is close.
Stormhold Shadowfen (map) (map) (map) Both writ boards and the bank close to every crafting station. Drop-off point a short distance away, with stables on the way. Others are outdoors, except cooking fire is indoors.
Velyn Harbor Malabal Tor (map) (map) (map) Occupied by hostile Drublog invaders until you complete some quests. Bank and Cooking fire together in one building, Alchemy, Enchanting, and Jewelry at the Mages Guild. Drop-off is across the way at the Fighters Guild.
Vivec City Vvardenfell (map) (map) (map) Both writ boards and the bank very close to every crafting station. Drop-off point nearby. All outdoors.
Vulkhel Guard Auridon (map) (map) (map) Route between crafting stations, bank and writ drop-off convoluted due to town walls. Can see/hear activation of Iluvamir Dolmen from outdoor crafting stations.
Wayrest Stormhaven (map) (map) (map) Master Writ drop-off located outside northeast exit of city. Consumable Crafting Writs board located outside Chironasium (south Wayrest)
Windhelm Eastmarch (map) (map) (map) Woodworking is a bit far and indoors. Cooking fire, Alchemy, Enchanting, and Jewelry stations all together in one building. Bank and drop-offs are a bit distant.

As of Update 16 you may now drop off writs at any location, regardless of skill level. The items needed will always be one glyph and one of three runes. The level of glyph you are required to craft, as well as the level of the reward you receive, is dependent on your rank in the Potency Improvement skill. The items needed as of Update 18 are summarized below:

Potency
Improvement
Potency rune
needed
for glyph
Glyph Rune Reward
1 Jora Trifling Glyph of Magicka (1) Oko (1) Enchanter's Coffer I (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
00010001,000Inspiration
Trifling Glyph of Stamina (1) Ta (1)
Trifling Glyph of Health (1) Jode (1)
2 Jera Petty Glyph of Stamina (1) Ta (1) Enchanter's Coffer II (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
00020002,000Inspiration
Petty Glyph of Health (1) Ode (1)
Petty Glyph of Magicka (1) Makko (1)
3 Odra Minor Glyph of Stamina (1) Ta (1) Enchanter's Coffer III (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
00040004,000Inspiration
Minor Glyph of Health (1) Jayde (1)
Minor Glyph of Magicka (1) Deni (1)
4 Edora Moderate Glyph of Stamina (1) Ta (1) Enchanter's Coffer IV (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
00060006,000Inspiration
Moderate Glyph of Health (1) Pojode (1)
Moderate Glyph of Magicka (1) Oko(1)
5 Pora Strong Glyph of Stamina (1) Ta (1) Enchanter's Coffer V (Empty Grand Soul Gem x 2, Green Strong Glyph x1, Survey Map – Rare)
00080008,000Inspiration
Strong Glyph of Health (1) Hade (1)
Strong Glyph of Magicka (1) Makko (1)
6 Rera Greater Glyph of Stamina (1) Ta (1) Enchanter's Coffer VI (Empty Grand Soul Gem x 2, Green Major Glyph x 1, Survey Map – Rare)
001000010,000Inspiration
Greater Glyph of Health (1) Idode (1)
Greater Glyph of Magicka (1) Deni (1)
7 Derado Grand Glyph of Health (1) Ta* (1) Enchanter's Coffer VII (Empty Grand Soul Gem x 3, Green Splendid Glyph x1, Survey Map – Rare)
001300013,000Inspiration
Grand Glyph of Stamina (1) Ta* (1)
Grand Glyph of Magicka (1) Oko (1)
8 Rekura Splendid Glyph of Stamina (1) Ta (1) Enchanter's Coffer VIII (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
001600016,000Inspiration
Splendid Glyph of Health (1) Kedeko (1)
Splendid Glyph of Magicka (1) Makkoma (1)
9 Kura Monumental Glyph of Stamina (1) Ta (1) Enchanter's Coffer IX (Empty Grand Soul Gem x 3, Green Splendid Glyph x1, Survey Map – Rare)
002000020,000Inspiration
Monumental Glyph of Health (1) Rede (1)
Monumental Glyph of Magicka (1) Denima (1)
10 Rejera Superb Glyph of Health (1) Jehade (1) Enchanter's Coffer X (Empty Grand Soul Gem x 1, Green Glyph x1, Survey Map – Rare)
002000020,000Inspiration
Superb Glyph of Magicka (1) Oko (1)
Superb Glyph of Stamina (1) Ta (1)

Picking up the writ, you're greeted with:

<Examine the Enchanter Writs.>
"Seeking skilled enchanters to fulfill runic requisitions. The glyphs you craft today could mean all the difference tomorrow! Carefully examine specific orders as you take them from the board!"
<Pull a Writ from the Board.>

Once you have completed the writ, you can head to the nearest item depot to deliver the goods:

<The crate contains ample space for deliveries, and a sheaf of manifest papers.>
<Place the goods within the crate.>

The response from the crate is selected from one of three responses based on your enchanting level.

Messages

Level 1:

<The Consortium set aside a coffer of Enchantment goods as a reward, along with a note of thanks.>
"We're proud to represent your wares in foreign markets, friend. Keep up the most excellent work."
<The Consortium has left behind a coffer as a reward, along with a note of thanks.>
"Good work, chanter! Your runic prowess does you proud. We look forward to dealing with you again."

Level 2:

<The military has provided a coffer of Enchantment supplies as payment. A note is tacked to the side.>
"The war grinds on, citizen, but your efforts today have made the going just a little bit easier. Well done."
<A coffer of supplies lies at the bottom of the chest, along with a note on military-stamped paper.>
"We once again stand in awe of your intricate spellcraft. You have our admiration and our thanks."
'

Level 3:

<The Guild provided a coffer of supplies as a reward, as well as a note of thanks.>
"The Daedra hate your work. I'll tell you right out. They hate it. Keep it coming!"
<The Guild has provided a coffer of Enchantment supplies as a reward, as well as a note of thanks.>
"When the Daedra see us coming, we usually get crushed. Your little vials make the aftermath a little more bearable."

Level 4:

<A battered coffer of supplies awaits you, a scrap of paper tacked to its side.>
"We're so glad you accepted our contract. We get upset when people refuse our offers. Smart move."
<A battered coffer of supplies awaits you, a scrap of paper tacked to its side.>
"We appreciate good work, tight lips, and prompt payment. Hope you feel the same way."

Level 5:

<The organization gathered enough supplies to offer you a coffer as a reward. They also included a note of thanks.>
"Even the wretched and the displaced deserve to be able to defend themselves. Thanks to you, now a few of them can."
<The organization gathered enough supplies to offer a coffer as a reward. They've also included a note of thanks.>
"You have our thanks, crafter. These glyphs may mean the difference between life and death for some of those in our charge."
<The refugee organization has scrounged a coffer of rewards and left a note of thanks.>
"Know that you have given more than material goods. You have given hope. Please accept our gratitude, what little it's worth."

Level 6:

<A decrepit coffer sits inside the box, a note attached to the lid.>
"The Daedra who provided these supplies were quite adamant that we give them a good home. At least, that's what we think they were saying. Who speaks Daedra anyway?"
<A cast-off coffer of supplies sits inside the box, a note attached to the lid.>
"Coldharbour is a strange place. Did you know banekin sometimes swallow runestones? Gross."
<A coffer of rewards has been set aside by the Mages Guild, as well as a note of thanks.>
"The enemy will not be defeated by brute force, but by wit and craft. Thank you for your work."

Level 7:

<The Dragonstar Trading Company provided a coffer of supplies as payment, along with a note of thanks.>
"We deal with a lot of crafters, so take this for what it's worth. Your glyphwork is among the best we've seen. Thanks.
<The Dragonstar Trading Company provided a coffer of Enchantment supplies as payment, along with a note of thanks.>
"Sometimes it's hard to keep motivated, you know? When you folks fulfill these contracts I like to spark the glyphs together."
<The Dragonstar Trading Company has collected a rewards coffer and a note of thanks.>
"The stars themselves will not be able to stand against your workmanship. Thank you!"

Level 8:

<A coffer bearing the tag "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"You have a flair for Enchantment, and we appreciate your craftsmanship. Take this with our thanks."
<A coffer labeled "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"Veteran explorers deserve the very best, and your exquisite crafting matches their dedication and level of skill."
<A coffer labeled "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"As long as the war in Craglorn rages, your contributions are urgently needed … by our coin purses! Thanks!

Level 9:

<A coffer from the Belkarth Quartermaster awaits at the bottom of the chest. A note's attached.>
"Last week one of the enchantments obtained through a contract saved the life of a stupid, wet-behind-the-ears newcomer. Thanks.
<A coffer from the Belkarth Quartermaster awaits within, stocked with supplies. A note is attached.>
"The newly arrived mages were quite happy with the glyphs you provided. We look forward to working with you again."
<The Belkarth Quartermaster has set aside a rewards coffer and a note of thanks.>\
"You can rest assured your contribution will be put to good use. Accept my thanks!"

Level 10:

<The client provided a crate of Enchanting supplies as payment, along with a note.>
"The Orsinium Civic Renewal and Vengeance Committee appreciates your work. These supplies now go toward renewing the city of Orsinium. Malacath curse your enemies!"

Notes[edit]

  • The glyph needed must be crafted by the character who took the quest. Buying, trading or picking up glyphs will not count towards completion of the writ.
  • Only glyphs of normal level (crafted with a Ta Aspect rune) can be turned in.
  • Turning in these quests with Azandar al-Cybiades as your active Companion will result in a large boost to his Rapport.

Quest Stages[edit]

Enchanter Writ
Finishes Quest Journal Entry
This writ is from a trade consortium, merchants passing goods across Nirn. I've been tasked with creating a Trifling Glyph of (Magicka/Stamina/Health) and acquiring an (Oko/Ta/Deni/Makko) Essence Rune to complete my contract.

This writ is from the military, seeking to keep the troops in Cyrodiil outfitted. I've been tasked with creating a Petty Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Essence Rune to complete my contract.

This writ is from the Fighters Guild, seeking help in their fight against the Daedra. I've been tasked with creating a Moderate Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from a group of "independent merchants", trading coin for supplies. I've been tasked with creating a Strong Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from a group defending people displaced by fighting across Nirn. I've been tasked with creating a Minor Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Essence Rune to complete my contract.

This writ is from an arm of the Mages Guild. They seek to supply and arm their efforts in the Daedric realm of Coldharbour. I've been tasked with creating a Greater Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks arms and armor for newly arrived explorers. I've been tasked with creating a Grand Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks arms and armor for veteran adventurers. I've been tasked with creating a Splendid Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks arms and armor for vanguard adventurers. I've been tasked with creating a Monumental Glyph of (Magicka/Stamina/Health) and acquiring a (Oko/Ta/Deni/Makko) Aspect Rune to complete my contract.

This writ is from the Orsinium Civic Renewal and Vengeance Committee, needing more supplies but wishing to not shame their enchanters. They need a Superb Glyph of (Magicka/Stamina/Health) and an (Oko/Ta/Deni/Makko) Essence Rune to outfit their warriors.

Objective: Craft the Goods
Objective: Deliver Goods to the Nearest Writ Quartermaster
Finishes quest☑ I've placed my delivery of crafted goods into the crate. All that remains is to sign the manifest and take my reward.
Objective: Sign Delivery Manifest
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.