Online:Baelborne Hired Hand
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Baelborne Hired Hand | |||
---|---|---|---|
Location | Baelborne Rock | ||
Race | Breton | Gender | Male |
Reaction | Friendly |
Baelborne Hired Hands are Breton guards hired by Athel Baelborne's mother to reclaim his estate.
Contents
Related Quests[edit]
- Legacy of Baelborne Rock: Help cleanse a cursed estate.
Quest-Related Events[edit]
If you tell Athel to leave, the guards will attack you in an attempt to reclaim the estate.
- Baelborne Hired Hand: "Useless. The both of you. We'll handle this ourselves."
Baelborne Hired Hand | |||
---|---|---|---|
Location | Baelborne Rock | ||
Race | Breton | Gender | Male |
Health | 31,364 | ||
Reaction | Hostile | Class | Assassin |
Baelborne Hired Hand | |||
---|---|---|---|
Location | Baelborne Rock | ||
Race | Breton | Gender | Male |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Skills and Abilities[edit]
Assassin[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Whirlwind
- The enemy spins around, doing moderate physical damage to all players as indicated by a red circle. Blocking will reduce the damage taken.
- Assassinate
- The enemy strikes at the player's back for moderate physical damage. This attack can only be performed if the enemy is behind the player, and Assassins will often leap to get behind the player. Ensure your character is facing the enemy at all times to prevent this.
Foot Soldier[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.