Legends:Solo Arena/Weed Strangler
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Weed Strangler
The Victorious |
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Class | Monk |
Elo | 900 |
Theme | Tempo |
Statistics | |
Prophecies | 1x Fighters Guild Recruit, 1x Piercing Javelin |
Attributes | 18 10 2 |
Rarity | 17 12 1 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Murkwater Goblin | Creature (Goblin) | 0 | 0 | 1 | Common | Murkwater Goblin has +2/+0 on your turn. | |
1 | Arrow in the Knee | Action | 1 | – | – | Common | Shackle a creature and deal 1 damage to it. | |
1 | Cheydinhal Sapper | Creature (Imperial) | 1 | 1 | 3 | Common | Drain | |
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
1 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
1 | Sunhold Medic | Creature (High Elf) | 1 | 1 | 1 | Common | Summon: Give a creature +0/+2. | |
2 | Apprentice's Potion | Action | 2 | – | – | Common | Gain 5 health. | |
1 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
2 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
1 | Elixir of the Defender | Support | 2 | – | – | Rare | Uses: 3
Activate: Give a friendly creature Guard. |
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1 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
1 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
1 | Murkwater Witch | Creature (Goblin) | 2 | 1 | 1 | Rare | Guard Summon: Give a creature -1/-1. |
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1 | Snow Wolf | Creature (Wolf) | 2 | 1 | 3 | Rare | +2/+0 while you have the most creatures in this lane. | |
1 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | |
1 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
1 | Giant Bat | Creature (Beast) | 3 | 2 | 2 | Common | Charge, Drain | |
1 | Morthal Executioner | Creature (Nord) | 3 | 2 | 4 | Rare | When an enemy rune is destroyed, Morthal Executioner gains +2/+0. | |
1 | Murkwater Savage | Creature (Goblin) | 3 | 2 | 2 | Rare | When you summon another creature, Murkwater Savage gains +1/+1. | |
1 | Nimble Ally | Creature (Wood Elf) | 3 | 3 | 3 | Common | Summon: +1/+1 and Lethal if the top card of your deck is . | |
1 | Rajhini Highwayman | Creature (Khajiit) | 3 | 2 | 2 | Common | Pilfer: Draw a card. | |
1 | Riverhold Escort | Creature (Khajiit) | 3 | 1 | 6 | Rare | Guard Pilfer: Move. |
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1 | Varanis Courier | Creature (Dark Elf) | 3 | 1 | 3 | Common | Guard Last Gasp: Draw a card. |
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1 | Dreugh Shell Armor | Item | 4 | – | – | Rare | +3/+3 | |
1 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
1 | Cliff Racer | Creature (Reptile) | 5 | 4 | 4 | Rare | Charge | |
1 | Imperial Might | Support | 5 | – | – | Epic | Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
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1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |