Legends:Solo Arena/Rikke's Army

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Rikke's Army
The Conqueror
LG-arena-Imperial 4.png
Class WillpowerEndurance Spellsword
Elo 1300
Theme Imperial Tokens
Statistics
Prophecies Prophecy 1x Knight of the Hour, 2x Mentor of the Watch
Attributes Willpower 19Endurance 11
Rarity Common 12Rare 12Epic 2Legendary 4

Statistics

Attributes Rarity Magicka Curve
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Endurance Healing Hands Action 0 1Common Common Heal a creature, then give it +1/+1.
1 Endurance Encumbered Explorer Creature (Imperial) 1 2 3 2Rare Rare Shackle Encumbered Explorer after he attacks.
2 Willpower Solitude Stalwart Creature (Imperial) 1 2 2 1Common Common
2 Willpower Fifth Legion Trainer Creature (Imperial) 2 1 3 2Rare Rare When you summon another creature, give it +1/+0.
2 Willpower Kvatch Soldier Creature (Imperial) 2 2 3 1Common Common Guard
1 Endurance Bruma Armorer Creature (Imperial) 3 2 2 2Rare Rare When you summon another creature, give it +0/+2.
2 Endurance Mentor of the Watch Prophecy Creature (Imperial) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature in your hand Guard.
1 Willpower Penitus Oculatus Agent Creature (Imperial) 3 2 3 2Rare Rare Summon: Steal a creature's Keywords.
1 Endurance Plea to Kynareth Action 3 2Rare Rare Heal all friendly creatures in a lane, then give them all +1/+1.
2 Endurance Frost Troll Creature (Troll) 4 1 6 3Epic Epic Regenerate
When Frost Troll takes damage, it gains that much power.
2 Willpower Imperial Camp Support 4 2Rare Rare Ongoing
Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.
1 Willpower Imperial Reinforcements Action 4 2Rare Rare Fill a lane with 1/1 Imperial Grunts.
1 Willpower Legate Rikke Creature (Imperial, Nord) 4 3 4 4Legendary Legendary When you summon an Imperial, summon a 1/1 Imperial Grunt in the other lane.
1 Endurance Restoration Tutor Creature (Imperial) 4 3 4 1Common Common Summon: Heal a creature.
1 Willpower Imperial Siege Engine Creature (Imperial) 5 3 3 2Rare Rare Summon: +1/+1 for each other friendly creature.
1 Willpower Knight of the Hour Prophecy Creature (Imperial) 5 3 3 1Common Common Prophecy, Guard
Summon: You gain 3 health.
2 Willpower Snowhawk Detachment Creature (Imperial) 5 3 5 1Common Common Guard
Summon: +1/+1 if you have another creature with Guard.
1 Endurance Watch Commander Creature (Imperial) 5 4 4 2Rare Rare Summon: Give all friendly Guards +1/+2.
1 Willpower Arrest Action 7 2Rare Rare Steal an enemy creature. It loses Guard, and is permanently Shackled.
1 Willpower Renowned Legate Creature (Imperial) 7 5 5 4Legendary Legendary Breakthrough
Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature.
1 Willpower Sanctuary Raid Action 7 1Common Common Destroy an enemy creature. Give all friendly creatures in its lane +1/+1.
1 Willpower Auroran Sentry Creature (Daedra) 8 5 7 4Legendary Legendary Guard
When Auroran Sentry is dealt damage, you gain that much health.
1 Endurance Frost Giant Creature (Giant) 8 10 10 4Legendary Legendary Regenerate
When a creature heals, you gain that much health.