Legends:Solo Arena/Rikke's Army
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Rikke's Army
The Conqueror |
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Class | Spellsword |
Elo | 1300 |
Theme | Imperial Tokens |
Statistics | |
Prophecies | 1x Knight of the Hour, 2x Mentor of the Watch |
Attributes | 19 11 |
Rarity | 12 12 2 4 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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1 | Healing Hands | Action | 0 | – | – | Common | Heal a creature, then give it +1/+1. | |
1 | Encumbered Explorer | Creature (Imperial) | 1 | 2 | 3 | Rare | Shackle Encumbered Explorer after he attacks. | |
2 | Solitude Stalwart | Creature (Imperial) | 1 | 2 | 2 | Common | ||
2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
2 | Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | Common | Guard | |
1 | Bruma Armorer | Creature (Imperial) | 3 | 2 | 2 | Rare | When you summon another creature, give it +0/+2. | |
2 | Mentor of the Watch | Creature (Imperial) | 3 | 2 | 2 | Common | Prophecy, Guard Summon: Give a creature in your hand Guard. |
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1 | Penitus Oculatus Agent | Creature (Imperial) | 3 | 2 | 3 | Rare | Summon: Steal a creature's Keywords. | |
1 | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
2 | Frost Troll | Creature (Troll) | 4 | 1 | 6 | Epic | Regenerate When Frost Troll takes damage, it gains that much power. |
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2 | Imperial Camp | Support | 4 | – | – | Rare | Ongoing
Summon: Put a 1/2 Septim Guardsman with Guard into your hand. Friendly Guards have +1/+0. |
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1 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
1 | Legate Rikke | Creature (Imperial, Nord) | 4 | 3 | 4 | Legendary | When you summon an Imperial, summon a 1/1 Imperial Grunt in the other lane. | |
1 | Restoration Tutor | Creature (Imperial) | 4 | 3 | 4 | Common | Summon: Heal a creature. | |
1 | Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | Rare | Summon: +1/+1 for each other friendly creature. | |
1 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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2 | Snowhawk Detachment | Creature (Imperial) | 5 | 3 | 5 | Common | Guard Summon: +1/+1 if you have another creature with Guard. |
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1 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. | |
1 | Arrest | Action | 7 | – | – | Rare | Steal an enemy creature. It loses Guard, and is permanently Shackled. | |
1 | Renowned Legate | Creature (Imperial) | 7 | 5 | 5 | Legendary | Breakthrough Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature. |
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1 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | |
1 | Auroran Sentry | Creature (Daedra) | 8 | 5 | 7 | Legendary | Guard When Auroran Sentry is dealt damage, you gain that much health. | |
1 | Frost Giant | Creature (Giant) | 8 | 10 | 10 | Legendary | Regenerate When a creature heals, you gain that much health. |