Legends:Practice/Summerset Archmage
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Summerset Archmage
The Victorious |
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Class | ![]() ![]() |
Difficulty | Expert |
Theme | Actions |
Statistics | |
Prophecies ![]() |
2x Healing Potion, 3x Lightning Bolt, 2x Piercing Javelin |
Attributes | ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Lesser Ward | Action | 0 | – | – | ![]() |
Give a creature a Ward. |
3 | ![]() |
Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | ![]() |
Summon: +1/+1 if you have an action in your hand. |
3 | ![]() |
Execute | Action | 1 | – | – | ![]() |
Destroy a creature with 2 power or less. |
3 | ![]() |
Firebolt | Action | 1 | – | – | ![]() |
Deal 2 damage to a creature. |
2 | ![]() |
Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | ![]() |
Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. |
3 | ![]() |
Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | ![]() |
After you play an action, Crystal Tower Crafter gains +1/+1. |
2 | ![]() |
Detain | Action | 2 | – | – | ![]() |
Shackle a creature. |
2 | ![]() |
Healing Potion ![]() |
Action | 2 | – | – | ![]() |
Prophecy Gain 5 health. |
2 | ![]() |
Ice Spike | Action | 2 | – | – | ![]() |
Deal 2 damage to your opponent. Draw a card. |
2 | ![]() |
Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | ![]() |
At the end of each turn, if you played two actions, draw a card. |
3 | ![]() |
Artaeum Savant | Creature (High Elf) | 3 | 1 | 4 | ![]() |
After you play an action, give a random friendly creature +1/+1. |
2 | ![]() |
Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | ![]() |
When you play an action, Auridon Paladin gains Drain this turn. |
3 | ![]() |
Hive Defender | Creature (Kwama) | 4 | 3 | 6 | ![]() |
Guard |
3 | ![]() |
Lightning Bolt ![]() |
Action | 4 | – | – | ![]() |
Prophecy Deal 4 damage. |
2 | ![]() |
Royal Sage | Creature (High Elf) | 4 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, give each friendly creature a random Keyword. |
1 | ![]() ![]() |
Ayrenn | Creature (High Elf) | 5 | 5 | 5 | ![]() |
Summon: Draw a random action from your discard pile. Your actions cost 1 less. |
2 | ![]() |
Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | ![]() |
After you play an action, deal 1 damage to your opponent. |
2 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
2 | ![]() |
Winter's Grasp | Action | 5 | – | – | ![]() |
Shackle all enemy creatures. |
3 | ![]() ![]() |
Skywatch Vindicator | Creature (High Elf) | 6 | 4 | 4 | ![]() |
Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2. |
2 | ![]() |
Mages Guild Retreat | Support | 7 | – | – | ![]() |
Ongoing
At the end of each turn, if you played two actions, summon a random Atronach. |