Legends:Practice/Summerset Archmage
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Summerset Archmage
The Victorious |
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Class | Mage |
Difficulty | Expert |
Theme | Actions |
Statistics | |
Prophecies | 2x Healing Potion, 3x Lightning Bolt, 2x Piercing Javelin |
Attributes | 26 20 3 4 |
Rarity | 27 10 12 1 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
3 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Rare | Summon: +1/+1 if you have an action in your hand. | |
3 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
3 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Abecean Navigator | Creature (High Elf) | 2 | 3 | 1 | Common | Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom. | |
3 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | Common | After you play an action, Crystal Tower Crafter gains +1/+1. | |
2 | Detain | Action | 2 | – | – | Rare | Shackle a creature. | |
2 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
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2 | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
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2 | Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | Epic | At the end of each turn, if you played two actions, draw a card. | |
3 | Artaeum Savant | Creature (High Elf) | 3 | 1 | 4 | Epic | After you play an action, give a random friendly creature +1/+1. | |
2 | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
3 | Hive Defender | Creature (Kwama) | 4 | 3 | 6 | Rare | Guard | |
3 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
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2 | Royal Sage | Creature (High Elf) | 4 | 4 | 4 | Rare | Summon: If you have more health than your opponent, give each friendly creature a random Keyword. | |
1 | Ayrenn | Creature (High Elf) | 5 | 5 | 5 | Legendary | Summon: Draw a random action from your discard pile. Your actions cost 1 less. |
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2 | Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | Common | After you play an action, deal 1 damage to your opponent. | |
2 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
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2 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
3 | Skywatch Vindicator | Creature (High Elf) | 6 | 4 | 4 | Epic | Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2. | |
2 | Mages Guild Retreat | Support | 7 | – | – | Epic | Ongoing
At the end of each turn, if you played two actions, summon a random Atronach. |