Legends:Practice/Guerilla Fighter
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Guerilla Fighter
The Untouchable |
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Class | Ebonheart Pact |
Difficulty | Adept |
Theme | Veteran |
Statistics | |
Prophecies | None |
Attributes | 18 24 21 6 6 |
Rarity | 24 21 24 6 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Bushwhack | Action | 0 | – | – | Common | A friendly creature ignores Guards and can attack creatures in any lane this turn. | |
3 | Great Moot Squire | Creature (Argonian) | 1 | 1 | 2 | Common | Veteran: +1/+1 | |
3 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
3 | Inspiring Soldier | Creature (Dark Elf) | 2 | 3 | 2 | Common | Veteran: Summon a 1/1 Recruit. | |
3 | Mage Slayer | Creature (Nord) | 2 | 3 | 2 | Epic | Mage Slayer can't be damaged by actions. | |
3 | Sly Marshblade | Creature (Argonian) | 2 | 3 | 2 | Rare | Last Gasp: Draw a card if you have 7 or more max magicka. | |
3 | Black Marsh Prodigy | Creature (Argonian) | 3 | 1 | 1 | Rare | Veteran: +4/+4 | |
3 | Steel-Eyed Visionary | Creature (Argonian) | 3 | 2 | 4 | Legendary | Veteran: Set each friendly creature's power equal to its health. | |
3 | Dunmer Tyro | Creature (Dark Elf) | 3 | 1 | 4 | Common | Charge Veteran: +2/+0 |
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3 | Forerunner of the Pact | Creature (Dark Elf) | 3 | 4 | 3 | Rare | Veteran: Draw a Forerunner of the Pact from your deck. | |
3 | Shadowscale Hunter | Creature (Argonian) | 3 | 4 | 3 | Rare | Veteran: Move. | |
3 | Stalking Shadowscale | Creature (Argonian) | 3 | 3 | 4 | Common | Slay: +1/+1 | |
3 | Swift Strike | Action | 3 | – | – | Rare | Give a creature an extra attack this turn. | |
3 | Archein Venomtongue | Creature (Argonian) | 4 | 1 | 4 | Rare | Lethal Slay: Gain +1 max magicka. | |
3 | Jorunn's Vanguard | Creature (Nord) | 5 | 4 | 4 | Rare | Veteran: +2/+2 and give the top creature of your deck +2/+2. | |
3 | Blackwood Distiller | Creature (Argonian) | 4 | 3 | 4 | Epic | Pilfer: Gain three magicka this turn. Slay: Gain +1 max magicka. |
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3 | Mournhold Taskmaster | Creature (Dark Elf) | 4 | 5 | 4 | Epic | Friendly creatures with Veteran have Charge. | |
3 | Pact Shieldbearer | Creature (Nord) | 4 | 3 | 6 | Epic | Veteran: Your opponent's actions cost 4 more next turn. | |
3 | Windhelm Gatekeeper | Creature (Nord) | 4 | 2 | 4 | Common | Guard Veteran: +3/+0 |
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3 | Elder Centaur | Creature (Centaur) | 5 | 5 | 4 | Epic | After Elder Centaur attacks, give him Cover. | |
3 | Ashlander Punisher | Creature (Dark Elf) | 4 | 5 | 4 | Epic | Breakthrough Pilfer and Slay: +1/+0 |
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3 | Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | Epic | When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. | |
3 | Snowy Sabre Cat | Creature (Beast) | 5 | 3 | 7 | Epic | May attack an extra time each turn. | |
3 | Invoker of the Hist | Creature (Argonian) | 6 | 3 | 6 | Legendary | Veteran: Restore your magicka. | |
3 | Black Marsh Centurion | Creature (Argonian) | 6 | 4 | 8 | Common | Veteran: Guard |