Legends:Forelhost Lost Tomb
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The Lost Treasure: Forelhost Lost Tomb[edit]
The Forelhost Lost Tomb is a location available in The Lost Treasure, unlocked by completing Forelhost Front Gate. When you begin the match, you are warned, "You've taken poison! It will damage you every turn." Upon completing it for the first time, you will be rewarded with playsets of Weakness and Sails-Through-Storms.
Dialogue[edit]
- Pre-match:
- Swims-at-Night: "There's the ring!"
- Dragon Priest: "(Roars)"
- Swims-at-Night: "I guess the poison isn't the only thing that makes this place dangerous."
- Post-match:
- Swims-at-Night: "The... ring ... is ours!"
- Mysterious Figure: "I'm afraid not. Thank you for leading us to it though."
Game Settings[edit]
Normal[edit]
Player starts with a Forelhost Poison on board.
Master[edit]
Ai starts with a Draugr Sentry in each lane.
Player starts with a Forelhost Poison on board.
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
1 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Lethal | |
2 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
2 | Dragon Cult Ghost | Creature (Spirit) | 1 | 1 | 1 | Epic | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | |
1 | Barrow Stalker | Creature (Vampire) | 2 | 2 | 3 | Rare | Drain, Guard | |
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
|
1 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
2 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
2 | Weakness | Action | 2 | – | – | Common | Set a creature's health to 1. | |
1 | Frostbite Spider | Creature (Spider) | 3 | 3 | 2 | Rare | Prophecy, Lethal | |
1 | Necromancer's Amulet | Support | 3 | – | – | Epic | Ongoing
When a friendly creature dies, gain 1 health. |
|
2 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Common | Summon: +0/+2 and Guard if the top card of your deck is . | |
1 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Common | Guard Summon: Gain +1 max magicka. |
|
1 | Archein Venomtongue | Creature (Argonian) | 4 | 1 | 4 | Rare | Lethal Slay: Gain +1 max magicka. | |
1 | Corrupted Shade | Creature (Spirit) | 4 | 5 | 5 | Epic | Ward At the end of your turn, if Corrupted Shade doesn't have a Ward, sacrifice it. |
|
2 | Gloom Wraith | Creature (Spirit) | 4 | 3 | 3 | Rare | Breakthrough Summon: +1/+1 for each other friendly creature. |
|
1 | Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
1 | Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | Common | Last Gasp: Gain 5 health. | |
2 | Hallowed Deathpriest | Creature (Skeleton) | 5 | 3 | 5 | Epic | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | |
1 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | |
1 | Doomcrag Vampire | Creature (Vampire) | 6 | 4 | 4 | Legendary | Lethal Other friendly creatures in this lane have Lethal. |
|
1 | Waves of the Fallen | Action | 8 | – | – | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Lethal | |
2 | Dragon Cult Ghost | Creature (Spirit) | 1 | 1 | 1 | Epic | Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent. | |
2 | Barrow Stalker | Creature (Vampire) | 2 | 2 | 3 | Rare | Drain, Guard | |
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
|
1 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
1 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
1 | Weakness | Action | 2 | – | – | Common | Set a creature's health to 1. | |
2 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
|
2 | Frostbite Spider | Creature (Spider) | 3 | 3 | 2 | Rare | Prophecy, Lethal | |
1 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
3 | Stalwart Ally | Creature (Argonian) | 3 | 3 | 3 | Common | Summon: +0/+2 and Guard if the top card of your deck is . | |
1 | Cursed Spectre | Creature (Spirit) | 4 | 2 | 2 | Common | Prophecy Summon: Silence another creature. |
|
2 | Gloom Wraith | Creature (Spirit) | 4 | 3 | 3 | Rare | Breakthrough Summon: +1/+1 for each other friendly creature. |
|
1 | Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
1 | Little Girl | Creature (Vampire) | 4 | 0 | 2 | Rare | At the start of your turn, Little Girl changes into a 5/5 Ageless Vampire with Drain. | |
2 | Hallowed Deathpriest | Creature (Skeleton) | 5 | 3 | 5 | Epic | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | |
2 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
2 | Night Shadow | Creature (Vampire) | 6 | 6 | 5 | Epic | Breakthrough, Drain | |
2 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
Notes[edit]
Prev: Forelhost Front Gate | Up: Return to Clockwork City | Next: Treasure Denied |