Beyond Skyrim:Cyrodiil/Plundered Mine
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# of Zones | 1 | ||
Clearable | Yes | ||
Dungeon | Yes | ||
Respawn Time | 10 days or 30 days | ||
Occupants | |||
Bandits | |||
Console Location Code(s) | |||
CYRPlunderedMineExterior01 CYRPlunderedMineExterior02 CYRPlunderedMine |
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Region | |||
County Bruma | |||
Location | |||
South of Gautierre Manor; east of Bruma Eastern Watchtower | |||
Ore Veins | |||
# of Copper | 5 |
Plundered Mine is a small mine containing bandits, located south of Gautierre Manor and east of Bruma Eastern Watchtower. It contains one zone: Plundered Mine.
Notes[edit]
- Plundered Mine also appeared in Oblivion.
- You may have this mine marked on your map by overhearing rumors of the Bruma townsfolk.
- This cave contains 10 Wisp Stalk plants, 8 White Cap plants, 5 Fly Amanita plants, 5 Cairn Bolete plants and 1 Clouded Funnel plant.
Walkthrough[edit]
Exterior[edit]
The exterior of the mine is enclosed in a wooden palisade and features a campsite with two bedrolls, two bandits, two silver ore veins, a smelter, a wood-chopping block and an ore barrel. You will also find three Motherwort Sprig plants, two Clouded Funnel plants and a Milk Thistle Branch plant nearby.
Plundered Mine[edit]
This mine is quite small and linear. Along the first corridor when entering are three bandits; you can use the falling boulders trap at the entrance to your advantage by cutting the tripwire as the enemies approach. Here you will also find two bedrolls, an apprentice-locked chest, an ore barrel, two copper ore veins and a basket with three iron ores and a copper ore.
The next room is the main bandit camp, with four tents and six bedrolls guarded by four bandits. Around the camp are a master-locked boss chest, two ore barrels, a tanning rack, a workbench, a leveled mace, The Sultry Argonian Bard, v1, a copper ore vein, a brown bear pelt, a bottle of Greenwood mead, a few lockpicks and some gold. From the upper wooden structure, jump down onto the wooden ledge on the eastern wall: in an open chest here are two leveled potions.
The final room hosts two more bandits, one of whom is the ringleader and carries the key to the boss chest. This room is a grim torture chamber: blood is spattered across the room, a dead Imperial lies next to a wooden stake and a bloody skeleton is laid out on a table next to torture tools. Head to the southern wall, loot the chest and jump up the stone ledge; at the end is an open chest with two leveled potions and a coin purse.