Beyond Skyrim:Cyrodiil/Guard Dialogue
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This page documents the dialogue for guards added by the Beyond Skyrim: Cyrodiil mod.
Passing Dialogue[edit]
Dialogue | Requirement |
---|---|
"Sir?" | None |
"Ma'am?" | None |
"...Civilian?" | None |
"See it, report it." | None |
"Respect the law. Respect yourself." | None |
"Citizen." | None |
"Protect and serve, it's what we do..." | None |
"I'm here to uphold the law. I advise you not to break it." | None |
"You know what's even more satisfying than arresting a criminal? Seeing them rot in a cell." | None |
"Within the walls, we'll keep you safe. Outside, watch your back." | None |
"Watch your back outside the city walls. We can't be charging to your aid if a timber wolf catches your scent." | None |
"I guess they call Cyrodiil the "heartland of Tamriel" for a reason. The weather, for one. Nice and sunny." | Not raining, snowing or cloudy |
"I'm getting soaked! Can't wait to get home to the hearth." | Raining or snowing |
"Weather today's bland and forgettable. Just like my life." | Weather is cloudy but dry |
"Heard there were beasts around... be careful, traveler." | None |
"Us guards, we're well-trained. We miss nothing. Just keep that in mind." | None |
"You know what's even more satisfying than arresting a criminal? Seeing them rot in a cell." | None |
"Heard there were ogres around... be careful, traveler." | None |
"Zombies tend to haunt caves. Be careful if you decide to go treasure hunting." | None |
"Seen any goblins around? Primitive little things, but damn if they won't swarm you." | None |
"Want my advice? Always carry a good stock of potions and restoratives around with you. Never know when you'll be lying on the ground bleeding out." | None |
Reactions to Player's Skill Level[edit]
Dialogue | Skill (Requires 75) |
---|---|
"Ah, an alchemist. I respect your trade, but don't go overboard picking flowers. I like my garden just the way it is." | Alchemy |
"An Alteration expert, eh? How about you turn my skin to stone? That'd go down a riot back at the barracks." | Alteration |
"Archery's a useful skill. Worth honing." | Archery* |
"Blocking is a useful skill. Must've saved your life many times before." | Block* |
"Don't suppose you could conjure me up a warm hearth?" | Conjuration |
"I'm half-tempted to ask you to warm me up with some of your fire magic. Don't do it, though. Then I'd have to arrest you." | Destruction |
"An enchanter! Think you could make this old blade spit fire? I'll take that as a no." | Enchanting |
"With armor that heavy it must take skill just to move. You expecting a fight?" | Heavy Armor |
"Don't use your Illusion magic on me. It won't end well for you. My mind is just as strong as my sword arm." | Illusion |
"You must have a feather-light foot and one keen eye to risk wearing such light armor, not to mention some real stones." | Light Armor |
"Those are dextrous hands. Bet you've picked a few locks in your day. Well, don't get any ideas here." | Lockpick |
"Favor fighting one-handed, eh? I mean, with a one-handed weapon, not with- never mind." | One-handed* |
"Those fingers of yours have slipped into many pockets. Well, don't try it on me. Or around me. Otherwise it's off to the lockup." | Pickpocket |
"A healer! Don't suppose I could hire you to follow me around and patch me up, eh?" | Restoration |
"Hey, I've heard of you - the travelling master smith, right? Can you forge me one of your legendary weapons? My arm would thank you." | Smithing |
"I see by your walk, your demeanor. You're a sneak. Let's just hope you're not also a thief." | Sneak |
"I've heard about your silver tongue. Won't let you talk your way out of an arrest, though. Bear that in mind." | Speech |
"I see you're a fan of bulky, weighty weapons! That's the right way to be." | Two-handed* |
* You must also have appropriate gear equipped.
Town-Specific[edit]
Dialogue | City | Requirement |
---|---|---|
"For County Bruma." | Bruma | None |
"Greetings, citizen of Bruma." | Bruma | None |
"I may serve Count Carvain, but I take commands from the Guard Captain." | Bruma | None |
"We have Hulgard to thank for our arms." | Bruma | None |
"Needing an inn? Go to the Jerall View. There's another tavern in town, the Restful Watchman, but it... well, it has a bad reputation. Well deserved." | Bruma | None |
"Heard some bootblack disappeared in the mountains. Rumor has it he ventured too far into some hidden Nordic ruin. Pfft." | Bruma | None; adds marker to your map |
"Heard bandits have set up in Plundered Mine. Damned brigands. We clear them out, they always come back." | Bruma | Not yet cleared location |
"Had the pleasure of hearing Renod's screeching? I have. Every single day. Maybe one day he'll shut up." | Bruma | Before Stage 50 of The Screeching Songman |
"We've been having problems with smugglers lately. You hear anything about it, you go straight to the Guard Captain." | Bruma | Before Stage 20 of Alammu's Veil |
"Be careful if you head into the northern part of the county- that area's prone to avalanches." | Bruma | None |
"Bruma isn't the best part of Cyrodiil, but at least there's not too many mudcrabs here." | Bruma | None |
"Jeralls are cold this time of year. And every time of year..." | Bruma, Cheydinhal | None |
"You seen Frostcrag Spire, sitting up there on Gnoll Mountain? Beautiful sight. Almost makes me want to hike up there and take a look. Almost..." | Bruma, Cheydinhal, Imperial City | None; adds marker to your map |
"Ever heard of a place called Barren Cave? Word is that vampires and undead have been spotted around there. I'd avoid the area, if I were you." | Cheydinhal | None; adds marker to your map |
Dialogue added by Quests[edit]
Dialogue | Requirement |
---|---|
"You think any of those dragons from Skyrim will find their way over here?" | Completed stage 80 of Dragon Rising |
"Word coming down from Skyrim is that a Dragonborn has emerged. Wonder who it could be..." | Started The Way of the Voice, but not completed Dragonslayer |
"Slayer of Alduin! Savior of Tamriel! It's truly an honor! Even here in Cyrodiil we've heard of your exploits." | Completed Dragonslayer |
"We're so close to Skyrim, I'm surprised the war hasn't spilled down here yet." | Guards in Bruma if you have not completed Message to Whiterun |
"Soldiers from the Skyrim Civil War... here, in Bruma? Troubled times for Skyrim." | Guards in Bruma once you have completed Message to Whiterun |
"Soldiers from the Skyrim Civil War... here, in Bruma? Those Nords should stop relying on us to prop them up, I say." | Imperial Guards in Bruma once you have completed Message to Whiterun |
"You've done some good for Bruma, or so I hear. I offer you my thanks." | Guards in Bruma once you have completed Absent Antiquity but not Against the Cutters |
"I heard you took down Thorina's Cutters. The people of the Jerall Mountains can sleep a little easier now, thanks to you." | Guards in Bruma once you have completed Against the Cutters |
Crime Dialogue[edit]
Caught by a guard right after the crime:
- "Halt! Your reckless disregard for the law has come to an end. You're under arrest."
- "Criminal! You've broken Imperial law! I'd advise you pay your fine, or head to jail."
- "I'm placing you under arrest. Now, speak your peace!"
- "Break the law on my watch, will ya? I'll be confiscating your stolen goods. No money to pay the fine? It's off to the lockup then!"
- "It's all over, lawbreaker! Your spree is at an end. I'll take any stolen goods you have. The next move is yours - pay your fine, or I haul you away!"
- "Stop! You violated the law! Pay the court a fine or serve your sentence. Your stolen goods are now forfeit."
- "Stop right there, criminal scum! Nobody breaks the law on my watch! I'm confiscating your stolen goods. Now pay the fine, or it's off to jail."
- How about I pay you some gold and you look the other way? (<BribeCost> gold)
- "A little gold always greases the wheels, eh? Now, get moving before I get the sack."
- "Divines know they don't pay me enough. Thank you for your donation. Now go."
- "I'll consider this little pittance your fine paid, eh? Now, off with you."
- "Eh, your septims are as good as anyone else's. Let's not speak of this again."
- I submit. Take me to jail.
- "Hope you rot, criminal scum."
- "I'm sure you'll enjoy a few months in a frigid Jerall jail cell." (Bruma only)
- You caught me. I'll pay off my bounty. (<CrimeGold> gold)
- "Let's get this straightened out. Your stolen goods are going back to their rightful owners, and you're coming with me."
- "Your stolen goods have been confiscated, your fine is paid... everything seems to be in order. You're free to go, but I'll be watching you."
- Any chance I could talk you into overlooking this? (Persuade)'
- "Well, when you put it like that... okay, I'll look the other way. This time."
- I'd rather die than go to prison!'
- "Should have paid the fine!"
- "You're not escaping my grasp!"
- "Then pay with your blood!"
- "Oh, no! You're not getting away so easily!"
Recognized by a guard with a low bounty:
- "Come to turn yourself in, eh?"
- "I could have sworn you... aha!"
- You're making a mistake...
- "Don't think word doesn't get around. You're on the wrong side of the law."
- "The mistake is all yours, scum. Now you answer to the law!"
- I don't have time for this. Do you?
- "A small-time criminal? Not what I want on my service record. Go turn yourself in to some other guard. I'm not stooping to your level."
- "I'm not in the mood for dealing with petty crime. Go bother another guard."
Combat Dialogue[edit]
- "Give up already!"
- "Should have paid the fine!"
- "Are you really so eager to pay with your blood?"