User:Namu
Roleplaying as Lina Inverse in Oblivion is fun !
At the age of just 16, Namu was the most powerful sorceress of all Tamriel, or so it just seemed. Few would have betted on her turning out so well (for sufficiently vague definitions of "well" anyway), back when she was running from cave rats - or at that particular time when a mud crab almost killed her. The second daughter of an inn-keeper near Skingrad, she had grown quickly weary of working the vines or tidying the rooms, and certainly didn't want to follow her older sister's career path as a waitress, so she had run away. Bruised by falls in the bushes and her feet covered in mud she had knocked on the Mages Guild's door in Chorrol, a move that had surprised everyone who knew her as she had been born under the sign of the Warrior and had matching temperament: impulsive, over-confident at the worst of times and mostly uncooperative. Hardly gifted in the arcane, she nevertheless absorbed all she could from the people there in record time, grasping for gold piece after gold piece to pay tuition and expenses - no task was so unsuitable for her to reluctantly do.
By the time she had toured all the local Guild branches, her reputation as "someone even Dragons would walk past" had settled in somehow. Her getting accepted to the Arcane University astonished some, revulsed a few, and worried a number of fellow students - who were quickly proven right as she got repeatedly in trouble for punching people over allegedly derogatory comments (mainly centered on her bust size, so the local rumors say). She devoured the whole University's Library, barely passed her staff-making and spell-casting exams (alienating a third of the University's Council in the process), then got bored and wandered away, looking for new ways to satisfy her insatiable thirst for more powerful spells. By that time she had figured out that, given her absolute incapability at convincing people of doing anything for her, she'd just had to find ways to do everything on her own, and wielding such irrepressible power was just how she intended to.
How she ended up fighting along the soldiers in the fuming ruins of Kvatch after it was razed by Daedra, and single-handedly closed the Oblivion Gate there, is still a mystery. Later she obliterated the Siren Thieves of Anvil, and that was the beginning of her lukewarm fame as "bandit-killer". Thieves, highwaymen, robbers and other wrongdoers learned to fear her with a passion, as she got a new nickname among them as "enemy of all that lives" during her long trip by foot from Anvil to Leyawiin while looking for action (and stress-relief).
Her later ventures have been rather more pleasant (for the by-standers, anyway) and even earned her some decent respect from both Guilds - except of course for "the incident" with Count Marius Caro, a female Orc named Mazoga, and the romantic interests Namu supposed existed between them. In any case, she's matured a bit over those times. Overall, it was not such a bad year.
At the moment, though, she's cursing herself for betting her few precious pieces of gold in the Arena and losing. Indebted to the bookmaker, she now has to fight in the matches to pay her dues back - not until in a long time, it seems, as she foolishly betted her winner's pay only to lose it all again. Sometimes it just seems as though she's cursed into being forever broke. And all this was keeping her from pursuing a nefarious Lich that had been causing some trouble in the South, fueling her discontent some more. To top it off, the bookmaker was being increasingly demanding in terms of "show": all the combats had to be done his way, and certainly not in her own overkill style of one-shot display of destructive fireworks, deemed "too quick" for his taste. Whatever he asks for next time, Namu's certain to ask for extra pay.