User:Imperialbattlespire/Unmarked places
This section describes unmarked places on the island of Solstheim added by the Dragonborn add-on. They usually aren't directly related to any quests (though several of them contain East Empire Company strongboxes, related to the Pain in the Necklace quest). Some of the places on this list do not have official names or titles, in which case unofficial names have been used to describe the places, denoted with +.
Contents
- 1 Northern Mountains
- 1.1 Spiky Grass Island
- 1.2 The Ever-Anchored Ship
- 1.3 Waterfall and Grazing Netch
- 1.4 Mudcrab Tidal Pools
- 1.5 Riekling Chest
- 1.6 The Fisherman's Haul
- 1.7 Riekling Barrel Hoard
- 1.8 Horker Iceberg
- 1.9 Forgotten Spoils
- 1.10 Desolate Hunter's Camp
- 1.11 Shrine of Zenithar
- 1.12 Dragon Mound: Frozen Shoals
- 1.13 Giant Nirnroot Island
- 1.14 Riekling Outpost Island
- 1.15 Lurker Ambush (Tidal Pool)
- 2 Southern Ash Lands
- 2.1 Driftwood Isle
- 2.2 Isle of Basalt
- 2.3 Reavers' Folly
- 2.4 Bloodskal Copse
- 2.5 Wilderness Shrine of Kynareth
- 2.6 The Miner's Lament
- 2.7 Spider Nest (Logs)
- 2.8 Hrodulf's Last Stand
- 2.9 Spider Nest (Kagrumez)
- 2.10 Dragon Mound: Temple Foothills
- 2.11 Gold Miners' Floodgate
- 2.12 Dunmeri Camp
- 2.13 Spriggan Grove
- 2.14 Ashfallow Reaver Camp
- 2.15 Lurker Ambush (Ashfallow Dunes)
- 2.16 Impact Crater
- 2.17 Bloodied Grove
- 2.18 Impact Crater (Tel Mithryn)
- 2.19 Lurker Ambush (Tel Mithryn Peninsula)
- 2.20 Basalt Causeway
- 2.21 Miner Immolation
- 3 Unofficial Names
Northern Mountains[edit]
Spiky Grass Island[edit]
A tiny island with two dying trees, four spiky grass and a nirnroot.
The Ever-Anchored Ship[edit]
This ship and two rowboats on the shore can be found before the Water Stone is cleansed, with the crew being bound to it. You cannot board the ship, and it will disappear after freeing the crew.
Waterfall and Grazing Netch[edit]
A herd of Netch can be found at the base of this waterfall that flows next to the Water Stone, along with a nirnroot, spiky grass and clams.
Mudcrab Tidal Pools[edit]
This part of the shoreline is north of the Water Stone and south of Bristleback Cave. During Deathbrand, the water in one of the tidal pools recedes revealing an ancient chest which contains the Deathbrand Gauntlets.
Rieklings can attack the mudcrabs found here.
Riekling Chest[edit]
Follow the shoreline southwest of Northshore Landing to find a novice-locked wooden chest covered in riekling painting and with a ring of riekling spears sticking from the sides of it against the cliff side. It is approximately an equal distance between the landing and Bristleback Cave, on the northwestern corner of Solstheim. There are two horkers on the shore in front of it. (map)
The Fisherman's Haul[edit]
South-west of Damphall Mine, you'll find a small fishing camp with a bristleback boar. The camp is mostly bare, consisting of a fishing rod, a pair of boots, one bottle each of matze and shein, one crate of dead salmon and one of ash yams and two fish barrels. You can also fish here with the fishing supplies. There is also an empty fishing boat nearby. (map)
Riekling Barrel Hoard[edit]
From Damphall Mine, head north until you see a few patches of snowberries. Turn left at the next rock and you'll see a wooden platform with many barrels, a chest, and a couple crates. An East Empire Company strongbox sits on the crate to the left. Beware, as Rieklings will ambush you when you approach, popping out of the barrels and the snow. The remaining barrels contain foodstuffs. Using the Aura Whisper shout will reveal the Rieklings' locations before they emerge; using this you can strike them before they burst from the snow. (map)
Horker Iceberg[edit]
Directly northeast of Northshore Landing is a small island guarded by two horkers. Two stalhrim deposits are located on the island. Mining them, you can find a leveled enchanted battleaxe in the right one, and the lootable corpse of a draugr in the left one. (map)
With the Alternative Armors - Stalhrim Fur Creation installed, this island becomes involved with the quest Ancient Ice, during which you will be sent here to face Skjol the Tongueless in battle. After defeating him, you will be able to claim the full set of Stalhrim Fur armor found within one of the sarcophagi on the island.
Forgotten Spoils[edit]
Head northwest from Hrothmund's Barrow, looking for a sapphire Geode, and the summit of a long cascading waterfall that tumbles down to Castle Karstaag. On the rocky outcrops at the top of the waterfall is an adept chest to loot alongside a steel sword and a steel plate helmet.
Desolate Hunter's Camp[edit]
Southwest of Hrothmund's Barrow, north-northeast of Moesring Pass, you'll find a cindering fire at the center of a few crates, barrels, and sacks, with a dead reaver slumped next to it. Two Rieklings will ambush you when you approach. On the north side of the fire, an apprentice-locked strongbox sits atop a crate. In front of that crate is an expert-locked East Empire Company strongbox. A total of three helmets can be found here, including a bonemold helmet, a fur helmet, and a Skaal hat. On the south side of the fire, to the right of the dead reaver is a wooden chest. (map)
Shrine of Zenithar[edit]
Fast travel to Moesring Pass. Turn around and go straight down until you reach a flat snowy clearing. Turn left and keep going until you see some ore veins, gem geodes, and a shrine of Zenithar on a large boulder. There are two silver ore veins, two sapphire geodes, and one corundum ore vein. There are two corundum ores next to the shrine, as well an East Empire Company strongbox and a pickaxe to the left of the boulder. Hidden in the grass behind the boulder is a safe containing gems and other loot. If you look west-southwest, you can see the lift from Fahlbtharz Grand Hall. (map)
Dragon Mound: Frozen Shoals[edit]
In the far northeastern corner of the map, north of Frossel and Haknir's Shoal, there are three islands which form a triangle. The northwest of these three islands is home to a dragon burial mound. A dragon lies in wait here, along with several horkers. Just northwest of the dragon mound is a novice-locked chest next to some skeletal remains. Scattered across the island are ten clams, three nirnroot plants, and two pearl oysters. (map)
Giant Nirnroot Island[edit]
On a large island in the far northeastern corner of the map, north of Frossel, there is a small collection of six giant nirnroot plants, each of which yield three ingredients when harvested. Two spriggans and a giant spriggan matron can be found here. On the east side of the island is a small boat containing an unlocked chest, an ingredient barrel, a knapsack, an apothecary's satchel, three sacks, a coin purse, and an East Empire Company strongbox. The boat can sometimes become invisible, leaving only the reflection of the lantern revealing its position.[verification needed — Observed with PC] A dead Alchemist can be found lying facedown next to a giant nirnroot plant. Scattered across the island are two regular nirnroot plants, eleven pearl oysters, and four spiky grass plants which yield ashen grass pods. (map)
Riekling Outpost Island[edit]
On a small island in the far northeastern corner of the map, northwest of Frossel and north of Haknir's Shoal, there is a small tribe of Rieklings. There are two spiky grass plants which yield ashen grass pods, five pearl oysters, and three nirnroot plants on the shore of the island, with the Riekling camp at the center. On the east side of the camp is a small tent with an unlocked chest and two sacks inside and a knapsack just outside. Near the northwest Riekling structure is another unlocked chest, a few sacks, and a coin purse. Beside the chest is another small tent which contains a sack and a satchel. At the very top of the south Riekling structure is an East Empire Company strongbox, a knapsack, and a coin purse. Below the top structure among the rocks is a final chest. (map)
Lurker Ambush (Tidal Pool)[edit]
West-northwest of Haknir's Shoal, you will find a small inlet of the larger bay that surrounds the shoal. When you approach it, a leveled Lurker may rise up from the shallow waters and attack you. Three nirnroot grow in and near the inlet, and two orichalcum deposits can be mined to the west and northwest. (map)
Southern Ash Lands[edit]
Driftwood Isle[edit]
This small tidal island can be found to the very east of Bloodskal Barrow and north of the Isle of Basalt. A lone tree can be found here alongside some driftwood and 3 samples of spiky grass.
Isle of Basalt[edit]
A small island west of the Earth Stone that offers little but a great view of the southern parts of Solstheim. During the day, butterflies and bliss bugs will fly around the basalt columns.
Reavers' Folly[edit]
South of the Earth Stone, you'll find a small island with some crumbling ruins, guarded by three ash hoppers. The island features a small camp with two bloodied bed rolls (one of which can be used to sleep), a strongbox, a chest, an apothecary's satchel, a box with two bowls of bone meal and a pair of bonemold gauntlets, a food barrel, and two dead reavers. There is a small boat on the southern side of the island, with a sack inside and a pickaxe on a crate nearby. Scattered throughout the island are three spiky grass plants which yield standard grass pods, as well as one heart stone deposit. (map)
Bloodskal Copse[edit]
This is in a small natural harbor southwest of Bloodskal Barrow and northwest of Raven Rock. During the quest Deathbrand, a small Reaver rowboat is moored near this copse of trees. Defeat the Reavers here (who were discussing the treasure they'd dug up and were unwilling to open it) before prying the adept Ancient Chest open with your lockpicks. This chest is not present unless the quest has begun.
Wilderness Shrine of Kynareth[edit]
Travel to Bloodskal Barrow. Turn around and follow the coast south until you see a downed tree to your left. It will be near a large patch of grass, an ash creep cluster, and three scathecraw. There should be a small gap between the tree and the rock just to its right (west). The Earth Stone should be almost directly south from your position. If you look south into the rocky hills, you will see a trail marker cairn. Head toward the marker to find a second trail marker cairn; look a few feet east of that second cairn to find the shrine on top of a lantern. Beside the shrine are an amulet of Kynareth, flin, two trama roots, three ash yams, and an albino spider pod. (map)
The Miner's Lament[edit]
Directly west of Brodir Grove, you can find a small camp where an unfortunate Miner met his demise. He lies beneath a wagon and some loose rocks and four gold ores. Next to his nearby tent is a crate holding a strongbox, an emerald, an apple pie, and two bottles of Nord mead. Three more bottles of Nord mead are in an overturned bucket in front of the tent, along with a pair of boots. Just east of the miner's body are two emerald geodes and a gold ore vein behind them, and to the north and west of his body is a gold ore vein and two creep clusters which yield ash creep clusters. (map)
Spider Nest (Logs)[edit]
This spider nest is found north-east of Raven Rock, between two logs. Three albino spider eggs can be looted, creepcluster can also be found near the logs.
Hrodulf's Last Stand[edit]
Spider Nest (Kagrumez)[edit]
West-southwest of Kagrumez you will find a broken tree stump with a burning log next to it. There are green, slimy pods stuck to the stump, the largest of which will burst open when you approach, releasing a jumping flame spider. There is a knapsack, an apothecary's satchel, and a ruby geode next to the stump. (map)
Dragon Mound: Temple Foothills[edit]
A dragon burial mound can be found directly west of Vahlok's Tomb, atop some rocks. There is also a novice-locked chest just south of the mound, up the hill. (map)
Gold Miners' Floodgate[edit]
Follow the stream west of Ashfallow Citadel north to a barred gate. You can actually unbar the gate from the outside by aiming at the gap between the gates, but you won't be able to climb up onto the platforms once inside. It's tricky, but possible, to reach the lowermost platform by moving as far upstream as you can, facing the platform, and simultaneously pressing forward and jump. Instead of climbing the platforms inside, climb the mountain on the side and jump down to the wooden structure behind the gate. Usha lies dead on a bedroll with a few empty skooma bottles strewn about his side. On the table next to him is a lantern, three bottles of skooma, a coin purse, and a letter from his lover. On another table, you'll find six loose gold ores. To the right of this table is an unlocked chest with a pickaxe sitting on top, and an East Empire Company strongbox in front of it. (map)
Dunmeri Camp[edit]
Far north of the Sun Stone, southwest of Bujold's Retreat (just east of Vahlok's Tomb if you have started Lost Legacy), you'll find a small camp where two Dark Elves lie dead. The camp is mostly bare, consisting of a chest, a pot over a dry firepit, a barrel, and a knapsack, all of which are empty. The tent, however, contains an East Empire Company strongbox, as well as several bottles of Nord mead. You may encounter Rieklings nearby. (map)
Spriggan Grove[edit]
This grove contains two to three spriggans alongside a wild animal. Blue mountain flowers and scathecraw can be found in abundance here as well.
Ashfallow Reaver Camp[edit]
Across the water west of Ashfallow Citadel, you'll find a small camp inhabited by two reavers. The camp consists of a fire with two hanging pots—one of which contains a red mountain flower—a chair, an apprentice-locked chest, and a sheltered bedroll. An East Empire Company strongbox can be found next to the bedroll. (map)
Lurker Ambush (Ashfallow Dunes)[edit]
As you complete the Dragonborn Main Quest, Lurkers begin to appear across Solstheim, usually close to the coast. Just southeast of Ashfallow Citadel, on the sand dunes north of the Sun Stone, is an area in which a Lurker can spawn.
Impact Crater[edit]
Two burnt spriggans are ready to fight if you tread on their ashen territory-an impact crater with a piece of molten rock from Red Mountain, still glowing. Two heart stone deposits can also be found here.
Bloodied Grove[edit]
Northwest of Tel Mithryn, upstream from where Revus Sarvani tends to Dusty the silt strider, you will find a dead reaver leaning up against a tree next to an unlocked chest, with three lootable skeletons scattered about. As you approach, three leveled ash spawn will emerge from the ground and attack. (map)
Impact Crater (Tel Mithryn)[edit]
This impact crater has flame cloaked spiders and jumping flame spiders surrounding it, alongside burning trees. A heart stone deposit can also be found here.
Lurker Ambush (Tel Mithryn Peninsula)[edit]
Basalt Causeway[edit]
This is a tiny outcrop of basalt columns west of Tel Mithryn, and east of the mouth of theHarstrad River. During the quest Deathbrand, four or five Ash Spawn have slain the two Treasure Hunters who uncovered the chest at this location. Pick the expert-leveled lock on the chest and claim the Deathbrand Boots.
Miner Immolation[edit]
Southeast of Tel Mithryn, near the shore, you can find two levels of terrace. Two ash spawn will come out of the ground and attack you. You can find a heart stone deposit and a burnt corpse on each terrace. In addition, you can find a knapsack on the lower level, along with a pickaxe and a bottle of flin on the upper level. (map)
Unofficial Names[edit]
Random Chest[edit]
Following the path from Bujold's Retreat towards Thirsk Mead Hall, soon after turning to the southwest, you pass four scathecraw plants on your right. Turn to the north, passing three trees on your left and a tall stump on your right. Right after passing a bush, you should be able to see the unlocked chest and two large coin purses beside it, lying between rocks. (map)
No Attribution Treasure[edit]
Follow a precipitous path east-southeast of Bloodskal Barrow, and you will find an unlocked large chest under two trees, plus a satchel at the base of one of the trees (see picture). Keep moving up to find an emerald geode, along with a gold ore vein. Another emerald geode is to the east. (map)