Skyrim Mod:Mod File Format/WATR
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WATR records contain information on water types.
Float values controlled via slider on the CK round a bit different in the CK.
C | SubRecord | Name | Type/Size | Info |
---|---|---|---|---|
+ | EDID | editorId | zstring | Editor id |
- | FULL | unknown | lstring | Name |
+ | ANAM | unknown | uint8 | Opacity |
+ | FNAM | unknown | uint8 | flags
|
- | MNAM | unknown | uint8 | (always 0 in Skyrim.esm, not used in newer files) |
- | XNAM | unknown | formID | Spell effect (not found in original .esm files) |
- | SNAM | unknown | formID | Open Sound |
- | INAM | unknown | formID | Imagespace Modifier |
- | TNAM | unknown | formID | Material |
+ | DATA | unknown | uint16 | damage per second (always 0 in original .esm files) |
+ | DNAM | unknown | struct | Original Skyrim always 228 bytes struct, in SSE 228 or 232 bytes
-
-
-
-
-
|
+ | GNAM | unknown | ubyte[12] | unknown - always 0 |
- | NAM0 | unknown | float[3] | Linear Velocity X, Y, Z |
- | NAM1 | unknown | float[3] | Angular Velocity X, Y, Z |
- | NNAM/NAM2 | unknown | zstring | Layer 1 Noise texture (Skyrim.esm uses 1st NNAM) |
- | NNAM/NAM3 | unknown | zstring | Layer 2 Noise texture (Skyrim.esm uses 2nd NNAM) |
- | NNAM/NAM4 | unknown | zstring | Layer 3 Noise texture (Skyrim.esm uses 3rd NNAM) |