Online:Three Thieves, Part 1

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Book Information
Three Thieves, Part 1
ID 1135
See Also Lore version
Up Three Thieves
Prev. None Next Part Two
Collection Tales of Tamriel
Locations
Found in the following locations:
by Anonymous
Some thieves in Morrowind plan a heist

"The problem with thieves today," said Lledos, "is the lack of technique. I know there's no honor among thieves, and there never was, but there used to be some pride, some skill, some basic creativity. It really makes those of us with a sense of history despair."

Imalyn sneered, slamming down his flagon of greef violently on the rough-hewn table. "B'vek, what do you want us to say? You asks us 'What do you do when you see a guard?' and I says, 'Stab the fetcher in the back.' What d'you prefer? We challenge 'em to a game of chits?"

"So much ambition, so little education," said Lledos with a sigh. "My dear friends, we aren't mugging some Nord tourist fresh off the ferry. The Cobblers Guildhall may not sound intimidating but tonight, when the dues collection is housed there before being sent to the bank, the security's going to be tighter than a kwama's ass. You can't just stab at every back you encounter and expect to make it into the vaults."

"Why don't you explain specifically what you'd like us to do?" asked Galsiah calmly, trying to keep the tone of the group down. Most locals at the Plot and Plaster cornerclub in Tel Aruhn knew enough not to listen in, but she knew better than to take any chances.

"The common thief," said Lledos, pouring himself more greef, and warming to his subject. "sticks his dagger in his opponent's back. This may slay the target, but more often gives him time to scream and drenches the attacker with blood. Not good. Now a good throat-slashing, properly executed, can both slay and silence a guard and leave the thief relatively bloodfree. And after all, after the robbery, we don't want people seeing a bunch of blood-soaked butchers running through the streets. Even in Tel Aruhn, that's likely to warrant suspicion.

"If you can catch your victim lying down asleep or resting, you are in an excellent position. You place one hand over the mouth with your thumb under the chin, then you use your other hand to slit the throat, and quickly turn the head to one side so the body bleeds out away from you. There is a risk here of becoming blood-stained if you don't move the head quickly enough. If you're unsure, strangle the victim first to avoid the blood that tends to spurt out in three foot jets when someone is stabbed while alive.

"A very good friend of mine, a thief in Gnisis whose name I won't mention, swears by the strangle-and-slash technique. Simply put, you grab your victim's throat from behind and while throttling him, you batter his face against the opposite wall. When the victim is thus rendered unconscious, you slash his throat while still holding him from behind, and the risk of staining one's clothes with blood is practically nonexistent.

"The classic technique, which requires less grappling than my friend's variation, is to place one hand over the victim's mouth, and then saw through the throat in three or four strokes rather like playing a violin. It requires little effort, and while there's quite a bit of blood, it all jets forward away from you.

There's no reason when one knows one is going to be slitting some throats not to take some precautions and bring some extra equipment. The best neck-hackers I know generally carry a bit of wadded cloth on the aft-side of their knives to keep blood from getting on their cuffs. It's impractical for this sort of assignment, but when you're only anticipating one or two victims, nothing beats throwing a sack over the target's head, drawing the string tight, and then supplying the killing blow or blows."

Imalyn laughed loudly, "Can I see a demonstration sometime?"

"Very soon," said Lledos. "If Galsiah has done her job."

Galsiah brought out the map of the guildhouse, freshly stolen, and they began to detail out the strategy.

The last several hours had been a whirlwind to all. In less than a day, the three had met, formulated a plan, bought or stolen the necessary ingredients, and were about to execute it. Not one of the three were sure whether confidence or stupidity were driving the other two, but the fates were aligned. The guildhouse was going to be robbed.