Online:The Servile Staff
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The Servile Staff | |||
---|---|---|---|
Location | Tombs of the Na-Totambu | ||
Race | Redguard | Gender | Female |
Health | 29,870 | ||
Reaction | Hostile | Class | Cauterizer |
Other Information | |||
Faction(s) | Anka-Ra | ||
Condition | Undead |
The Servile Staff is an undead Redguard Anka-Ra mage found in the Tombs of the Na-Totambu. Killing her, along with The Craven Shield and The Fumbled Knife, is required to access the fight with The Glorious Coil.
Skills and Abilities[edit]
- Minor Wound
- A basic ranged attack that does minor magical damage.
- Flare
- A basic ranged attack that does minor flame damage.
- Focused Healing
- The Servile Staff will heal any allies that are hurt, including herself. Enemies often indicate this by calling out for healing (I'm hurt!, I need healing!, Healer! etc.) This effect appears as a yellow beam connecting The Servile Staff and her target. This spell can be interrupted to set The Servile Staff off balance.
- Heat Wave
- The Servile Staff releases fire along the ground in the direction she is facing. This attack does moderate flame damage to all targets hit by it. This spell can be interrupted to set The Servile Staff off balance.
- Fire Runes
- The Servile Staff shoots two fireballs in the air which form two fire runes when they land. The runes do moderate flame damage over time to all targets within the red circles and should be avoided. Players should be prepared to move as soon as the attack casts as one rune will always be cast on top of them.
- Rite of Passage
- The Servile Staff channels a spell healing herself and nearby allies for 4 seconds. It takes half a second to cast, and another half a second to begin healing the target once the effect is applied. This ability is usually used when The Servile Staff is on low health. This spell can be interrupted to set The Servile Staff off balance.
- Grand Healing
- The Servile Staff summons restoring spirits with her staff, healing herself and nearby allies in the target area for 8 seconds. Try to pull or move the enemies out of the healing circle to stop them healing.