Online:Nara
Nara | |||
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Location | Dread Vullain | ||
Race | Wood Elf | Gender | Female |
Reaction | Friendly | ||
Other Information | |||
Faction(s) | Vinedusk Rangers |
Nara is a Wood Elf member of the Vinedusk Rangers investigating the presence of a Shade of Naemon located in the abandoned settlement of Dread Vullain.
Related Quests[edit]
- Naemon's Return: Rally the defenses of Marbruk at Driladan Pass.
- Breaking the Ward: Assist the Vinedusk Rangers across Green's Marrow.
- Right of Theft: Uncover the secret of the Blackroot Clan.
- Moonhenge's Tear: Defeat the Daedra emerging from a portal at Moonhenge.
- Striking at the Heart: Defeat the shade of Prince Naemon.
Quest-Related Events[edit]
Naemon's Return[edit]
You will see both her and Girin right outside of the northern gates of Marbruk. You cannot speak to her at this time.
Breaking the Ward[edit]
If you choose to assist her first:
- "Well aren't you the bold one? Running around this part of the forest, you've got to be either fearless or just plain foolhardy.
Haven't you seen the undead? I'm a Vinedusk Ranger and I'm not even sure I'm safe here." - Sounds like Dinwenel sent me just in time.
- "Just like Dinie to send someone after the fun is over! Well at least for the Veiled Heritance anyway.
Still, it's good that you're here."
Right of Theft[edit]
You'll run into Nara outside Dread Vullain. Approaching her if you haven't met Indaenir:
- "That's all we can do for now."
Approaching her if you already met Indaenir:
- "Now where did he run off to?"
If you have not started the quest yet, but haven't started Shades of Green, speak to her and she'll tell you:
- "Sadly, they weren't much of a challenge. What's a girl gotta do for a challenge these days?"
Otherwise:
- "Well aren't you the bold one? Running around this part of the forest, you've got to be either fearless or just plain foolhardy.
Haven't you seen the undead? I'm a Vinedusk Ranger and I'm not even sure I'm safe here."
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Exit the dialogue and she'll notice Indaenir behind you:
- Nara: "Eh, you know, he comes and goes … oh yeah, there he is."
If you speak to her again, she'll only say:
- "Fighting the undead always dulls the sword."
After speaking to Indaenir:
- "Don't worry. Girin and I will get in there soon enough.
In the meantime, keep Indaenir out of trouble."
Moonhenge's Tear[edit]
If you helped her earlier, she'll be trapped in the Isles of Torment.
- "You again? You seem to make a habit of showing up just when things are getting properly twisted."
- Nara? What are you doing here?
- "After Dread Vullain, I was sent to reinforce the outpost. You know how it goes. One moment you're sharpening your sword and the next you're entering a Daedric portal in the middle of a creepy Ayleid ruin."
- I'm getting us out of here. Meet me at this plane's Moonhenge.
- "I'll try. Might get distracted exacting some much-earned payback on these monsters."
Speaking to her at the rendezvous point:
- "Shh. Keep one good ear to the ground, always."
When the Pillars are activated and the portal opens:
- Nara: "Our ticket's up. Ladies first!"
- Hazazi: "This one is no lady."
Speaking to her after picking up the sigil stone:
- "What's the delay? Let's get out of here."
If she's chosen to stay behind:
- Nara: "Don't worry about me. Imagine the stories I can tell once I break out of this place."
She does not appear back at camp regardless of whether she stays or not.
Striking at the Heart[edit]
Nara will be among the onlookers outside Hectahame.
- "Damned Heritance. We lost some good rangers out there. They're lucky I can't get near them."
Nara will be at Hectahame for the announcement of the new Silvenar.
- "A shame I missed out on all the fun. You owe me quite the tale now!"