Online:Maraamur

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This article is about the Nord at the Skald's Retreat. For the Nord in Sanguine's Demesne, see Maraamun.

Maraamur
Home Settlement Skald's Retreat
Race Nord Gender Male
Health 39,959
Reaction Friendly (During the quest)
Justice Neutral
Pickpocket Hard Profession Bard
Maraamur

Maraamur is a Nord bard found at the Skald's Retreat.

Related Quests[edit]

Quest-Related Events[edit]

After learning the Song of Sinmur and speaking to Sage Odana, you will need to fetch Maraamur who is upstairs in order to get him to perform the song to free the skalds from Quagmire. However, he is drunk and needs your help to teach him the melody of the song:

"Who? What are you? Another phantom come to take me to Sovngarde?"
No, Maraamur. I'm real. I need your help.
"Help from Maraamur, that's a laugh. Slept through Engling's performance, dribbles mead from his mouth like a pup. How can I help you?"
We need to wake up the other skalds. Odana says we need to perform the Song of Sinmur.
"The Song? Of Sinmur? Look, mead demon. I'd love to help you, but I don't know the lyrics. Or the melody, to that particular tune."
I know the lyrics and melody. I learned them from your fellow bards.
"Oh! Well why didn't you say so? Here, teach me the melody on these harps. I never forget a tune once I've heard it. Rusty-trap-Maraamur, they call me!"

He will head over to the harps on the wall:

Maraamur : "Use these harps to teach me the tune."

Speaking to him again before using the harps:

"Play the tune on the instruments hanging from the wall. After I've heard it once, I should be able to play it."

If you fail to play the tune correctly, he'll say:

Maraamur : "Might be the booze, but that doesn't sound right. Start over."

Play it correctly and you will teach him the lyrics of the song. He will need Engling's lute to reverse the spell. He will meet you at the southern tip of the island to get ready to perform:

"Not bad! All right, now I know the melody. What are the lyrics to this fancy song, mead demon?"
<Tell him the lyrics to the Song of Sinmur.>
"That's it, then. Now we can … wait, no. We need one more thing. We need Engling's lute. Have to have her lute."
What? Why?
"What do you mean why? It's a magic spell! We need the lute that cast the spell. Shor's bones. And I thought I was the drunk one! I'll meet you on the southern tip of the island once you have the lute."
What will you be doing while I get the lute?
"If I'm going to perform this thing, I'll need to sober up a bit. Now get going, mead demon!"

Speaking to him again before finding the lute:

"The lute's probably back where Engling did her performance, down to the south. I'll be just on the next island over. Standing upright."

Return to him on the westernmost island where he has sobered up and will be ready to perform the song. He will need you to fend off Vaermina's minions while he's playing:

"Hey again! Did you get the lute? Don't worry about me. The slug of brandy in my gut will keep me going."
Great. I have the lute right here.
"Sounds good. Watch my back, right? Keep the bad mead demons from getting me."

As you battle Vaermina's forces, he'll sing:

Maraamur : "Defend me, friend! The brandy won't keep the demons away!"
Maraamur : "Gather 'round all who'd hear."
Maraamur : "The story I have to tell."
Maraamur : "About Ysgramor, greatest of us all."

After defeating them, he'll ask:

Maraamur : "Did it work? Can I drink again?"

Speak to him and he'll say:

"Follow Engling! I think they're waking up!"

Speaking to him after the quest:

"If you hadn't come along, I'd still be hiding under the bed."