Online:Jackdaw Necromancer
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Jackdaw Necromancer | |||
---|---|---|---|
Location | Haven | ||
Race | Dark Elf | Gender | Varies |
Health | 29,870 | ||
Reaction | Hostile | Class | Necromancer |
Other Information | |||
Faction(s) | Jackdaw Pirates |
Jackdaw Necromancers are Dunmer necromancers affiliated with the Jackdaw Pirates.
Jackdaw Necromancer | |||
---|---|---|---|
Location | Haven | ||
Race | Dark Elf | Gender | Varies |
Health | 29,870 | ||
Reaction | Friendly | ||
Other Information | |||
Faction(s) | Jackdaw Pirates |
After Haven is reclaimed, friendly Jackdaw Necromancers can be seen taken prisoner by Ghaja's Fangs.
Skills and Abilities[edit]
- Necrotic Spear
- A basic ranged attack that does minor magic damage.
- Summon the Dead
- The necromancer often begins combat by summoning a zombie, a bloodfiend, a bloodfiend reaver, a Bone Reaver or a Bone Flayer. If the summoned creature killed, another one will be summoned to replace it. The summon scales with the difficulty, faction, and location of the summoner. The summoned creature will have the around same health as the current health of their summoner. Necromancers are vulnerable while a summon is active.
- Empower Undead
- The necromancer channels a buff on a nearby undead (e.g. skeletons, zombies, and even Bone Colossi and vampires) that increases the physical and spell resistance of the target. This spell appears as a green glow around the hands of the buffed enemy as well as those of the necromancer. This spell can be interrupted to knock the enemy off balance.