High Isle

Online:A Mother's Request

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Detail
Quick Summary: written by Talyyn, checked by Kallykat


Walkthrough: not written


Quest Stages: written by Talyyn, checked by Kallykat
ON-qico-Companion.png Search for Aurelia Jourvel on her mother's behalf.
Zone: High Isle
Quest Giver: Isobel Veloise
Location(s): Castle Navire Knight's Wing, Gonfalon Bay Outlaws Refuge, Gonfalon Bay, High Isle and Amenos, Northpoint, Rivenspire
Prerequisites: Close Rapport with Isobel Veloise
Prerequisite Quest: The Lost Symbol
Next Quest: The Princess Detective
Reward: Letter From Isobel
3 Grand Repair Kit
Very High Leveled Gold
XP Gain: Very High Experience
ID: 6790
"Oh, it's Isobel's friend. Hullo friend, hullo Isobel. If you're looking for her, Aurelia is Gonfalon Bay … I mean, very much gone away."
Isobel has been asked to return to Castle Navire to speak to Knight Commander Jourvel, Aurelia's mother.


Quick Walkthrough[edit]

  1. Talk to Isobel Veloise once the rapport status of 'Close' has been achieved with your character.
  2. Travel to Castle Navire and speak with Knight Commander Jourvel.
  3. Search for clues about Nilsmon Booklover's location in the barracks.
  4. Search Gonafalon Bay for Nilsmon and talk to to him.
  5. Get information from Elzugoth in one of the following ways:
    1. Bribe her.
    2. Trade with Halz for stolen wine.
  6. Travel to Northsalt Village in Rivenspire.
  7. Talk to Captain Marso.
  8. Find Aurelia and speak to her.
  9. Talk to Isobel.

Detailed Walkthrough[edit]

"Follow the coast to the southeast, friends. I'll patch my wounds and follow behind."
"Aurelia! Thank the gods. Are you all right?"

Quest Stages[edit]

A Mother's Request
Finishes Quest Journal Entry
Isobel doesn't know why the knight commander wants to speak with her, but she feels obligated to find out why. She should be in her office off the Knight's Wing at Castle Navire.
Objective: Go to Castle Navire
The commander should be in her offices in the Knight's Wing of the castle. I should find out why she reached out to Isobel.
Objective: Talk to Knight Commander Jourvel
Aurelia has apparently gone off on some kind of quest. The knight commander is concerned for her safety. The commander suggested we start by searching Nilsmon Booklover's bunk in the castle barracks.
Objective: Search Nilsmon's Bunk in the Barracks
I should speak to Isobel about what we found in Nilsmon's bunk.
Objective: Talk to Isobel
Based on his poetry and the rum at his bunk, Isobel thinks we should look for Nilsmon at the Ancient Anchor Inn, Gonfalon Bay.
Objective: Look for Nilsmon at the Ancient Anchor Inn
Nilsmon might be somewhere on the docks at Gonfalon Bay. We should see if we can find him there.
Objective: Look for Nilsmon on the Gonfalon Docks
We found Nilsmon! Time to see if he's seen Aurelia recently.
Objective: Talk to Nilsmon
According to Nilsmon, Aurelia left Gonfalon Bay with Captain Marso, the merchant captain friend of Isobel's we met on Stros M'Kai. We need to find out where his ship was headed. One of the shipping clerks may know something.
Objective: Talk to a Shipping Clerk
Elzugoth, a shipping clerk, can tell us where Marso's ship was headed, but she wants a favor in return. We need to find some seathorn and bring it to a thief named Halz in exchange for some stolen wine.
Objective: Get the Wine for the Shipping Clerk
Objective Hint: Find Seathorn for Halz: 0/3

(Once you have the Seathorn)

Objective Hint: Talk to Halz in the Outlaws Refuge
We got the seathorn to Halz and he gave us the stolen wine for Elzugoth. Now to find out where Captain Marso's ship was headed.
Objective: Talk to Elzugoth
Captain Marso and Aurelia were bound for Northsalt Village, in the northern area of Rivenspire. We should follow after them.
Objective: Go to Northsalt Village
We found Captain Marso, who has been injured in a fight with pirates. Aurelia is nowhere to be seen. Let's see what he has to say.
Objective: Talk to Captain Marso
Aurelia was snatched as Captain Marso's first mate tried to escort her to safety. The mate said the pirates put Aurelia in a boat and rowed southeast, along the coast. I should trace the coastline to find her.
Objective: Find Aurelia Jourvel
We found Aurelia, tied up by some of the scoundrels who attacked Captain Marso. I should free her and find out what happened.
Objective: Untie Aurelia
Aurelia is unharmed and excited about the information she's found. I should speak to her.
Objective: Talk to Aurelia Jourvel
Aurelia wants to keep investigating, to figure out what Kiv's scheme here in Rivenspire was about. I should let Isobel know there's been a change in plans.
Objective: Talk to Isobel Veloise
Finishes quest☑ Aurelia has been found, but wants to stay in Rivenspire to continue her investigation. I should see how Isobel wants to go forward.
Objective: Talk to Isobel
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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