Semi Protection

Oblivion talk:The Ultimate Heist/Archive 1

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This is an archive of past Oblivion talk:The Ultimate Heist discussions. Do not edit the contents of this page, except for maintenance such as updating links.

If you're a vampire

The Countess of Anvil refuses to talk to me due to my vampire condition. Disregard that, I had 100% vampirism and that was the reasen she refused to talk to me. In order to have a conversation with the contess, you need to feed. Can somebody put this in the article?

Why? Many people won't talk to you if you are at 100% vampirism. There is no real need to explicitly state that feeding is a necessity to complete the quest, as such would be true for many quests. --Saruuk 23:14, 15 July 2007 (EDT)
Indeed. A lot of information doesn't get put on every page because it would result in massive duplication. If you need more information on vampires and vampirism, you should look here. --RpehTalk 09:44, 18 July 2007 (EDT)

Bug getting quest from Amusei

I ran into Amusei who said, without clicking on him, that he had a message for me. So the chat options came up but there weren't any. I had just the little square with the 'X' to exit out of the conversation. So I x out and try talking to him again but it's just the usual that he has to say. I went to Othrelo's house and the Grey Fox wasn't there. I have 15,000+ fenced and I've waited many days after finishing the last thieves guild quest. I would try an earlier save but I don't have any pre-bug saves. Any ideas?

I got that on my last playthrough. It seems related to the Independent Thievery Quest not properly starting the Heist quest. Load a save before Amusei talks to you, console 'setstage TG11Heist 1', and then talk to him. It seems that 1 for this quest means that it has started. 59.167.101.251 03:09, 4 January 2008 (EST)
Sorry, I meant 'startquest TG11Heist' then 'setstage TG11Heist 1'. Don't know if the startquest is necessary, but that's what worked for me. Also, if you don't have any pre-bug saves, try it with the earliest one anyway. 59.167.101.251 03:47, 4 January 2008 (EST)
This solution worked like a charm! Thanks a lot. - Thisn2s

Same thing is happening to me, except the 'Independent Thievery' quest isn't coming up and Amusei isn't coming at all and I have 2,000+ gold fenced. There is no console on the PS3 version, so I'm stuck completely. Any ideas?— Unsigned comment by 2008 222.126.93.42 (talk)

I've noticed this in the PC version as well; sometimes Amusei comes while quickly, other times he doesn't. Sometimes he'll interrupt your "wait" cycle, other times he won't. And even if you find him and talk to him, nothing special happens. Ultimately, he has always come to me, just not always in a timely fashion. If all else fails, either proceed with your game and hope he comes to you at some point later on, or just sit in the Imperial City somewhere and wander away from the game for an hour or so, leaving it running. So far, these two methods have always worked eventually for me, though it's sometimes been days before he found me. --Robin Hood (TalkE-mailContribs) 11:42, 4 June 2008 (EDT)
Im stuck as well i am a levl 23 and done all the guilds and main quest theirfore i am not willing to start again but the thing is the last fence will just now allow me to fence, the option is just not their.. i need help im on the XBox 360 consle


I blew the Heist-Quest long time ago by accidently discovering 'The old way' when I was on my DB-Quest killing the prisoner - simply entered the false sewers. Since this sets the quest-state to 55, it will never be triggered. But there's a way around, I just finished it and am the new Greywolf now. You need three items: a key, the arrow, the boots.
player.additem 00027477 1
player.additem 00022db5 1
player.additem 000148d4 1
No need bothering with quest-states, simply make your way behind 'the old way' and you'll get your compass-marker back (you'll still may need this walkthru, I could not manage to insert the plan-paper..). ~~Harutsune~~

stuck

heya. i'm stuck under the palace in the sewers right at the start at the gate that apparently you 'need the key' for but the gate wont open for me and I don't know where to obtain the key. in one of the walkthroughs that I read it stated that Gray Fox is supposed to give it to you as he has already pickpocketed it from Ocato but I don't seem to have it in my inventory. Little help please!?!? :)

Press the tilde key (right under esc). Click the door. Type "unlock" and press enter.

Guards room

Yea well i got through the Arrow Of Extrication fine but when i came back to the statues no living thing was there figuring i had it made i went in the guards room only to find a massive fight going on between the guards and Undead so i am kinda wondering wat to do without haviing to start the whole quest over because every time i go in it seems that somthing kills me instantly. Im an expert at sneak so it cant be that I tried running though it but when i got to the moths room the music started getting angry again and it wouldnt let me in the seat weird

Activating Final Thieves Guild Quest

I've obtained Jack-be-nimble's boots, and took them to the Gray Fox. He said "capitol", took the boots, and gave me my gold. After that, nothing happened. Meaning, my journal didn't tell me to fence any more gold. I've already reached 1,000. Nor, did my journal say that I should wait for anyone. I waited, and waited, and waited, and waited some more. No dice. I changed locations, from my house in Anvil, to the Talos Plaza District, even at the Waterfrong where Amusei was right there in plain site, and still nothing. The Gray Fox is still sitting in the house in Chaydennal, and all that he says is something like "Not now, I'm thinking," and that's it. I've already completed the Fighters, Mages, and Dark Bros quests, so I'm not willing to start again. Anyone have an idea why this is (or is not), happening? I have it on 360 if that helps.

try waiting around for a few days, maybe that will help. Irishguy42 11:05, 15 April 2007 (EDT)
I've currently having the same problem on the PC. Any way to force the quest?
I had the same problem, but follow this 'fix' & it may work for you, it certainly worked for me: #Bug getting quest from Amusei
Click the link - 'bug getting quest from Amusei' - & follow the 'console' instructions
The bug seems to be related to the 'Independant Thievery' quest & the gold received from fencing.......
Hope this helps
Regards
Felfy Swine

Thief and Vampire

Caution : As a player has become the Guild Master, wearing the Nocturnal's Cowl does not hide Vampire condition !

Buttons In The Hall (statue area)

I found a button but it doesnt seem to make a difference like the walls don't go down or anything. Can someone be more specific on were the blue buttons are?

These directions are horrible

Especially #7, I helped out with #6, I'm not up for another, I might do it later, but all I'm saying is that you need to learn how to communicate properly. "Thingy"?! --Shaymus22 20:21, 5 August 2006 (EDT)

Ayleid Weapons

I don't understand why anyone would want/have to go through the ordeal described on the page. I simply killed them, the weapons (they had Ayleid in their name, alright) were there on the floor, but I didn't bother picking them up. I won't edit the page yet tho, I want somebody else to confirm this. Maybe it was a freaky bug, I don't know.

-If you try to pick them up, you get a message that says they turned to dust in your hands. So the only way to get them is the way described on the page.

Suggestions

This was the first quest I sought a guide for and thought I could suggest a few changes:

Firstly, my PC version had a lot of issues with this quest. I was stuck in the large room before the Hall of Epochs (with the two buttons) for well over an hour before giving up (even after reading this guide and trying every possible speed and combination). When I started the game up again, I pressed the button on the right only and the door opened. So... nasty bug there.

The second bug was in the actual Hall of Epochs. After pressing the first button through the door, travelling down a few levels and pressing the big button at the bottom... nothing happened! In the end I managed to jump to the pressure plate from one of the columns.

Basically, I thought it would be nice for these two bugs to be mentioned on the page so that other people don't waste time running from button to button.

My last point is a suggested shorten point 5. The part after "If this explanation leaves you confused" was more confusing than the bits before it ;)

Also, point 6 reads "Go up on the platform behind you. Go to the left (facing the shrine-thing) and follow the path."... Wouldn't this read better as "Face the statue and turn almost 180 degrees to your right. Go through the door in the distance near the back corner."

Since I'm new here, I didn't want to annoy anyone by making unwelcome changes ;) - Wite Noiz 14:51, 15 September 2006 (EDT)

-- Had those same two bugs (as written below), especially the second one would need mention, as it's not to be fixed by loading an saving. 130.75.184.112 14:31, 23 June 2008 (EDT)

Sitting Down In The Blind Moth Room

Well I am up to the bit where the you sit down and the blind moths give you the elder scroll but I can't sit down. The problem might be that guards are chasing me because I didn't sneak but i'm not sure so can someone please help me.

Suggestions

I completed the quest eventually. When I entered the sewers I didn't actually kill anything I just ran through the whole thing, until I came to the last room where I had to kill everything. I suggest taking any items you have with fortify sneak, and also Chameleon or Invisibility. Personaly I had the Lesser Robe of Chameleon and two Chameleon rings. Also if you have it the Dark Brotherhood's outfit is quite usefull for gaining sneak points. With regards to the drop through the shoot I was quite high level when I actually attempted the quest (37 infact!), but I found that with an Amulet I had aquired earlier ( The Acrobat's Amulet) i was able to survive the fall without using the boots at all, only sacrificing around 30% of my health.

I have to say I was very disappointed to find nothing of interest in the Imperial Battle Mage's quarters! What a loser! :p

Final Cutscene glitch

I'm having the problem with the Grey Fox just walking away after the final cutscene instead of giving me the Cowl, leaving me stuck in Cutscene mode. Seeing how I'm playing on the 360 version, I can't use the console to fix it. Luckily, I had a save directly before talking to the Countess, and loaded it back up and tried again later, but still have had no luck. Is there any way to fix it, either by doing something special or waiting a while, or will I be unable to complete the quest forever? RvB Private Caboose 19:53, 29 October 2006 (EST)

Ditto. Been having the glitch for several months now. I keep going back every now and again, but it never seems to work itself out. The whole TG storyline has been buggy for me. --Xangelusx 18:05, 25 November 2006 (EST)

The uploads for Methunes Razor and perhaps Deepscorn Hollow will glitch the final cutscene. Use the memory clearing method from the Xbox navagation tabs to clear the downloads from your harddrive--'Y' and then XX-L-Bumper, R-Bumper XX. You can delete them other ways also. When you start the game after this deleting, NO NOT ALLOW the suggested upload until after the cutscene finishes and you save and restart. You will have to complete these quests again, but it's kinda fun anyway. I'm not sure if both or just one of these Xbox live items are at fault, but after wiping them from my hard drive, the cutscene ran perfectly. I then saved and reloaded and did the quests again. This was the last Guild quest and maxed my achievements at 1000, so I REALLY wanted to find a solution for this! I found it on the web after a long search....

PS3 update, hunting for a fix

I'm having the same problem, but on a PS3. Thus, unloading patches, clearing caches etc. are not options. I've had some further quirks with the Thives Guild quest, and will try to summarize them here. If any of them are related to this bug, it might help us understand what is going on and eventually find a fix.

Quests given out of order, GL problems

Fist off, I did the "may the best thief win" quest with a lot of fortify speed, and thus finished very quickly. As I made my way back from Armand to the Imperial City after being accepted, I bumped into Methredhel, which proceeded to give me the first Gray Fox quest. Normally I wouldn't be offered this so early on, so this must have been a glitch.

  • From here on, I kept being offered Gray Fox quests while working my way through the Doyan quests.
  • This messed up my guildlevel. Finishing the Arrow of Extrication brought me up to "Master Thief", then Misdirection bumped me down to "Cat Burglar". Finishing Taking Care of Lex brought me up to "Shadowfoot", my current guildlevel.
  • All this GL stuff also brought me some trouble with using fences, but I don't think that affects the bug we're discussing here.

Turbo-thievery

  • Ignoring the warnings, I went out on a burglar-rampage, and racked up 2-3k fenced gold in a relative short period of time. This, I suspect, _could_ have something to do with the bug, as it could also cause problems with quest order.

Fathis

  • Another quirk with my character is that I decided to return the Honorblade of Chorrol, thus cutting off any fence dealings with Fathis. Again, I do not think this relates to the bug in question.

The Big Fall

  • Rather than loose the Boots of Springheel Jak, I fortified my acrobatics and health for the big fall, and remove the boots. Not sure if this is relevant either.

The Living Statues

Having 100% chameleon, I went through the quest at top speed, Ignoring most monsters. As it happens, I also blazed past the living statues without waking them. Didn't even remember them before I hit the bug and started searching for a fix.

Bug walkthrough

I'll finish with a description of the the final cut scene itself, as I'm not quite sure if it is normal:

  • GF approaches Lady Umbranox as "The Stranger".
  • then changes into the Gray Fox gear, not waring the Cowl.
  • Turns around, walkes 4-5 m away from the countess, puts on the Cowl.
  • Returns to the Countess, making his first declaration.
  • The rest of the conversation plays out normally.
  • GF removes his cowl, talking about his friend taking over.
  • The Stranger walkes on out of the castle, wearing the GF gear, but not the Cowl.
  • The Countess walkes over to her throne, and sits down backwards in front of it.
  • Then nothing, I'm just stuck with nothing to do except load (or save/exit)

Comments on abnormalities in this list are welcome.

Things to test

  • Steal the cowl off from GF. It is possible to steal the Cowl when delivering the Elder Scroll, but that doesn't help with the bug. Curiously enough the stranger is still able to wear it in the cutscene.
  • Get thrown out of the guild, re-enter, see if anything changed. Re-enlisted as "Shadowfoot", not "Master Thief". Bugs as before.
  • Dropping ring before talking to the Countess. Unable to do so. Tried disintegrate spells, in order to repair/drop, but it is indestructible.

Feel free to test possible solitions, and add them to til section.

Questions & Feedback

Could anyone else having this bug please check for similarities with my game, and post them here? Also, any differences would be valuable in order to exclude possible causes.

--Pjallabais 00:22, 23 October 2007 (EDT)

It sounds like you must have explored the Temple of the Ancestor Moths before starting the Thieves Guild quest. That is known to cause a bug that triggers the Gray Fox quests as soon as you join the Thieves Guild. It's also discussed at Oblivion Talk:Thieves Guild#Update on Bugged Methredhel. However, it is possible to complete the rest of the Thieves Guild quests even if you have triggered that bug.
Unfortunately, I don't really have any information about what causes this cutscene bug or how to fix it. --NepheleTalk 01:11, 23 October 2007 (EDT)

Indeed, I did. Looks like you found what triggers this bug. It might be worth mentioning this in the bug section of the The Ultimate Heist bug section.Pjallabais 01:25, 23 October 2007 (EDT)

Big chamber before the hall of epochs

i am currently stuck in the big chamber with the decintegrated steps, have been for hours. i press the button and nothing hapens, the grate does NOT move. can someone please solve this glitch for me. I have tried restarting the game, didnt fix it

This happened to me so after trying for at least am hour I typed in movetoquestarget to get to the Reading Chair part. This could freeze your game or take the fun out of the game. I couldn't find anything else so this was a desperate measure. This is the part after in the Hall, sorry, I don't know how to made a new haeding.


- Had the same problem (solved by save/loading) then encountered a similar issue in the next room, where pressing the second push block wouldn't drop the walls, so I had to use the acrobatic jump-around to get onto the plate. Could those be connected? This second issue was NOT fixed by save/loading. 130.75.184.112 14:25, 23 June 2008 (EDT)

Stuck at last door

Hi ive been playing for a while now. I got upto the ultimate heist and i did pretty much everything upto the door which leads into the guards room however it says that i need a key to pass through this Ayelied door. This shouldn't happen is there a way around this, can you steal a key from one of the guards to get to the 3rd floor from entering the imperial palace way ????

If anyone knows how to overcome this please email me at Robertflip_55@hotmail.com

no

Giant Furniture: explanation?

Hey I always wondered why there were giant furnitures in the basement. Is it lore-based? Were there "giant" emperors in the past? --Vartan 14:55, 21 March 2007 (EDT)

In arkveds tower there was a room with a daedroth and giant furniture for it. — Unsigned comment by 207.199.196.90 (talk)

Strategy

This mission is hard to beat, it is not Easy to get past this mission in a fighting way. I suggest You should need an enchantment That Makes you Invisable (Or a spell) at least for 15% And sneak past anything (Be very patient make sure you dont sneak-run) That should make it easier, Watch out for liches if you encounter one, They carry a staff and they can somehow sense you For quite a range, The range of their Sense is decrease when you Sneak-walk if you get in trouble atleast make sure you have quite a few Conjuration spells available (Atleast one that holds up for 2 minutes *120 seconds*) then quickley run away and get back into shadow,Most people are inpatient and i am sure some will try to take it on a fight with evrything they encounter, Not wise i'd say I didn't died once during this mission.


Personally, I think you should get 100% chamelean (if you don't consider it cheating) and just kill the liches. You can get some nice staffs, and it's very time consuming to kill all the enemies. Even though your basically unbeatable with 100% chamelean, it still takes a while.

Deleted Text

When your about to get the scroll, and you set of the guards, the quest guide will automatically change itself into the next step. This can cause player to go through the fireplace and not obtain the scroll due to misleading. There is no way to get back up to get the scroll.

If someone can clean up this note so that readers can figure out what it means, then it can be moved back to the article. --NepheleTalk 01:19, 15 April 2007 (EDT)

Arrow Of Extrication

I got to the part where you I need to fire the Arrow of extrication but I always get a message saying that you cant fire this quest item. So I'm kinda stuck down there. A bug? Thank for any help :)

You have to stand on the plate in the center between where two blocks stood to be able to fire.
hey guys, i did this quest a long time ago, and only found this site now. I accidentally picked up the arrow of extrication while picking up my fallen test-shots with regular arrows. This was after i had opened the door. While sneaking down into the chamber, behind the backs of the living statues, I accidentally grabbed the arrow and now I can't get rid of it. It's not really a problem because it doesn't weigh anything, but it's just annoying when I always try to drop it and it tells me that I can't remove "this quest item." I can't use console to remove it because I'm playing on XBOX. Perhaps you guys should add a bug - for xbox - where if you pick it up after you've opened the chamber, you'll never be able to let go of the arrow ever again. Similarly, I can't drop the Ring of Viper Eye because it thinks that it's still a quest item - even though I just recieved it from the countess.
This is a common glitch and there is no fix on the XBox--Drake3555 14:38, 24 July 2008 (EDT)

MONK PROBLEM

i went and talked to the monk instead of activating the lever by mistake i have no previous saves, and i am using an Xbox 360... how can i fix this? please help.

what about your autosave? i would just do it quickly - if you're fast enough. just run for the scroll, grab it and run out of there as fast as you can. the monks will probably tear you to pieces if you try and fight them.

queen of anvil

when i try to talk to teh quee of anvil right when i get to her throne it frezzes. I have tried lots of things and would like some help? :(

Hall of Epochs

Does anyone know of a detailed list of loot in the Hall of Epochs, for once you leave you can never return. Or so I have heard.

u can return to the hall of epochs, it's the palace u can't enter again after the quest.

Staff of Chaos

I know that talk pages are meant to discuss improvements to the page, but I just have to ask why they didn't put in the Staff of Chaos hidden in the Battlemage's Quarters? I know it probably wouldn't make sense but it would be extremely cool to shoot it at a guy and have you look like him temporarily. Or at least a reference to the games! It just seems like it is a great idea to me, even though they might still say "Greetings, Dunmer/Khajiit/Whatever" even though you look like the emperor. CRACK-A-BACK 00:57, 28 June 2007 (EDT)

Arrow wont hit

Im at the final part of the Hall of Epochs and for some reason it wont register that the arrow is hitting the blue door unlocking thing, ive fired three practice arrows before and they all hit, but then i fire the arrow of extrication and it doesnt register that it hits. Any advice? Acheeze 01:57, 8 July 2007 (EDT)

I found the problem it turns out i wasnt holding the trigger down for long enough and it was shooting it a split second before the arrow was fully drawn and landing under the blue thing Acheeze 02:27, 8 July 2007 (EDT)

Sneak back in?

After completing the main questline, i decided i might want to go back and steal some things from the display cases in the palace. I entered teh sewers and the Old Way and came to the eroded stairs. After equipping some fully acrobatics enchanted gear and pressign both buttons i went in and, luckily, the extrication platform was still open. But the door to the palace guardsroom was locked. What key can i use to open this door and how do i get it? — Unsigned comment by 24.162.235.201 (talk)

That door is locked by a script once you get far enough in the Ultimate Heist. There is no key to open the door. Other than using console cheats, there is no way to go back through it. --NepheleTalk 11:47, 19 July 2007 (EDT)
Hi, do you know if there is a key available to get through the door leading to the 3rd floor of the palace? Thanks 81.69.203.77 18:19, 1 January 2008 (EST) (question moved from User_talk:Nephele)
If you mean the "Needs a Key" door that leads from the Imperial Guard Quarters to the Elder Council Chambers: no. There is no key for that door, in either direction. --NepheleTalk 19:34, 1 January 2008 (EST)

Screwed

I may have run into a bit of a problem. I seem to have not remembered that I wasn't supposed to kill the monks, and I did. And now, I don't know how to get the scrolls. My marker on the map keeps on taking me to the house where the Grey Fox is in, but I can't say anything to him. And, I've went back to that room several times to search for the scrolls, but nothing. I also have not made a previous save, and I really don't know what to do. If anyone has any suggestions, or they know what to do, please tell me. I can't do anything right now.

Glass of Time bug

User 71.219.9.113 removed the note about activating the Glass of Time not being necessary. As this note was originally added by Nephele, I thought it prudent to reinstate the note, pending further confirmation. --Gaebrial 12:12, 6 September 2007 (EDT)

Thanks for your blind confidence, even though I have been known to make mistakes ;)
As for this particular case, I know I was able to get into the Old Way without ever even going into the Imperial Palace (at least not with this character). And as I mentioned in the article, I double-checked the scripts and confirmed that the script doesn't effectively do anything. The one thing I can't be 100% sure of is whether it's possible to finish the quest without activating the Glass of Time. My character's gotten as far as shooting the Arrow of Extrication... then I got distracted by playing Shivering Isles with another character ;) But I can't see anything in the scripts that would suggest that the Glass of Time has any effect other than to enable a (already enabled) door into the Old Way.
Another possibility is that the person who made the edit has installed the Unofficial Oblivion Patch, which may well have fixed the glitch. But in that case, at most a note should be added that UOP has fixed it; the glitch would still be relevant to vanilla Oblivion. --NepheleTalk 16:12, 6 September 2007 (EDT)
OK, I'll have a look and see if I can spot any differences in the scripts with and without the UOP. --Gaebrial 01:58, 7 September 2007 (EDT)
OK, I've checked, and I can confirm that the UOP does indeed 'fix' the door to the Old Way, so that you have to activate the Glass of Time in order for it to appear. I can't see anything else in the scripts that would prevent the player from completing the game without activating the Glass of Time if they haven't got the UOP installed. --Gaebrial 04:55, 8 September 2007 (EDT)

Ayleid Guardians

If their disposition is high enough they will be friendly and you can talk to them, though they don't have anything interesting to say. You can't even persuade them or ask for rumors. One of them is male and the other is female. The voices are same as those of male and female elves. --Sundaroct131088 12:02, 30 September 2007 (EDT)

Sitting in Chair

I can not sit down in the reading chair. What can I do when I don't want to do this quest over again violentless ? — Unsigned comment by Ronald69 (talkcontribs)

It sounds like you have the sitting bug that gets triggered by completing Umaril the Unfeathered; see that page's bugs section for details. In that case, the problem is just that the animation doesn't show that you've sat down but the game does in fact recognize that you're sitting. In other words, after you try to sit just wait as if you were sitting down and see whether or not the quest updates. --NepheleTalk 18:36, 26 October 2007 (EDT)

No I have never done the Unfeathered Umaril... I also don't sit and wait for the animation. That animation never comes. Can anyone tell me what I can do without doing the quest over again ?

Do someone know the ID number of that Elder Scroll that the Grey Fox askes. I don't want to do this quest a third time. I can in the console manage then by typing player.additem 000ItemIDnumber and then deliver to the Gray Fox. Does anyone know the ID number ?

Help?

I've come across a problem during this quest and this article doesn't mention anything about. Well, I'm stuck at the Gate just outside the entrance to the South East Tunnel (the one you need to go through to get to the Palace sewers. It continues to say, "this gate is opened remotely". Does anyone know anything about this, or can anyone help?

P.s. I'm playing Oblivion on the 360, so I won't be able to use the "console". Darth mavoc 22:52, 17 December 2007 (EST)

Ummm... stuck? What does that mean? Do you mean stuck as in trapped behind a rock? If so, see Getting Unstuck for hints. Or if you're experiencing some type of strange game behaviour, I'd recommend defragmenting your game cache. Many other unusual, inexplicable problems have been resolved by simplying defragmenting the cache. If neither of those helps, could you provide more specific information on what you mean by "stuck"? --NepheleTalk 23:03, 17 December 2007 (EST)

Well I'm not stuck in the literal sense. I just can't get past a door which seems to have no way of opening it. I'll checkout that page you suggested and come back if it hasn't worked. Darth mavoc 23:07, 17 December 2007 (EST)

I had a look at that page and well... I don't think that's the problem... Darth mavoc 23:10, 17 December 2007 (EST)
BTW, do you need a more detailed walkthrough to know where I'm stuck? I'd be happy to. I really want to finish this, so yeah... Darth Mavoc | My Talk Page | My Contributions 23:20, 17 December 2007 (EST)
Oops, sorry, I didn't previously see the update that you made to your original post explaining what you meant by stuck. :)
Unfortunately, it sounds like a symptom of a more serious problem. I'm not aware of any reason normally why that door should not open. Which means that any problems with the door are more likely to be triggered by some type of corruption in your save game rather than by normal gameplay. There are other entrances you can use to get into the sewer system (e.g, there's a grate into the South East Tunnel in the Arboretum District; or you can go through the Market Sewers or The North Tunnel). But if there are problems with your save file then you may just keep running into more and more problems... :| --NepheleTalk 23:25, 17 December 2007 (EST)

Okay, that's not exactly where the problem is. So here's a runthrough: I've entered the South East Tunnel and went thourgh it to Beneath the Bloodworks. I've gone through the gate marked "G" on the map here. I've gone directly ahead to the gate before the curved tunnel (with a red dot in front). Does that help? Sorry for being vague, by the way. Darth Mavoc | My Talk Page | My Contributions 23:31, 17 December 2007 (EST)

I feel stupid. I found put what the problem was - actually it wasn't much of a problem. Its just that I missed a turnwheel, the which happened to open the closed gate. Though I'm sure it wasn't there before... Anyway, sorry for bothering you, and thanks for your help. Darth Mavoc | My Talk Page | My Contributions 23:38, 17 December 2007 (EST)

Celia Camoran

Just a question. Who is Celia Camoran? Is she releted to Mankar Camoran? Is she someone from Morrowind or Arena or Daggerfall? Or maybe from Battlespire? — Unsigned comment by 68.104.192.49 (talk)

From what I know, she has nothing to do with Mankar Camoran, and I don't think she appears in any other game either. --Mankar CamoranTCE 14:54, 24 December 2007 (EST)

Dark Brotherhood

I planned to join the Dark Brotherhood after becoming the guildmaster for the Theive's Guild. But now that I have the Gray Fox's cowl, I can't seem to commit murder with or without it on.

I'm going to go back to a previous save and try it before I do the ring part of the quest and receive the cowl. — Unsigned comment by Tkemory (talkcontribs)

What do you mean by unable to commit murder? That it only registers as assault and you don't get the "your killing has been observed by forces unseen" message? I seriously doubt that the Grey Cowl does something to the script. Perhaps you need to check who you are killing and how. Vesna 22:38, 26 December 2007 (EST)

GETTING INTO THE IMPERIAL BATTLEMAGES AREA VIA THE OLD WAY!

I have finished the Thieves Guild Questline and am trying to use paintbrushes to ascend the chute that you fall down during the near its completion. However with 3 quarters of my body inside the chute, I am trying to place paintbrushes inside the but they end up at the very bottom of it! Has anyone ever gotten back into the Battlemage quarters, or attempted it. Even more importantly does anyone know if you would still be able to access the room using the fireplace door?

Picklocks

I'm out of them and I need them to get out, any suggestions?

You can find them randomly in most minor loot (sacks etc) but the best place are the Thieves Guild fences - they have 100 each for sale. –RpehTCE 03:43, 20 January 2008 (EST)
I know but I'm stuck in the elder scrolls room where you get it and there's none in here.
Reload from an earlier save and make sure you take enough with you next time! If you've got the necessary Open spell, use that. If you're on the PC you can use the console cheat: player.additem A, 10 to give yourself 10 lock picks. –RpehTCE 11:21, 20 January 2008 (EST)



Undone Edits

(Question moved here from User talk:Nephele)

Why did you delete some of my edits to the Ultimate Heist page? The paint brush thing was not an untested theory and the blind moth thing had to be mentioned. Please inform me of your reasons. --Matthewest 00:49, 9 February 2008 (EST)

  • The warning. Red, all-caps, bold-face "WARNING" messages are not used anywhere on the site, even in cases where there are bugs with serious consequences (e.g., they freeze the game, kill your character, etc.). So it seemed completely inappropriate when mentioning something that isn't even a bug. And I know it's not an intentional part of gameplay (i.e., not a bug) because it's in the instructions for the quest: The Plan for the Big Heist says "You must not speak, or they will know it is not her." Furthermore, the fact that you need to sneak and avoid being seen is already stated dozens of times in the section. If you feel that more information is needed in the walkthrough, integrate it into the existing text instead of making it unnecessarily stand out like a sore thumb.
  • The paint brushes. The way your addition was phrased it definitely sounded like an untested theory. "You could also try" sounds like nobody has tried this yet and that you are telling the reader that they should try it for the first time. In addition, it's far from clear what you're even suggesting that a reader should do. I can't imagine that just placing one or two paint brushes on the floor will have any effect, so the information needs to be far less vague than just "placing some paint brushes in the 'drop area.'" Especially given that readers who follow this advice then have to play through another half hour of the game before getting a chance to see whether it's enough to save their character's life, I think readers will want to be pretty confident that whatever actions they take are the correct ones. Otherwise, readers will just ignore the advice, in which case why even add it to the site?
Hopefully that provides sufficient explanation. --NepheleTalk 13:31, 9 February 2008 (EST)

Hall of Epoch & Imperial palace

Can you enter the hall of Epoch or the higher levels of the imperial palace without doing the thieves guild quest? Marleysexton 13:36, 26 February 2008 (EST)

No, you need the key the Grey Fox gives you.

I accidently killed the Monks

I killed everyone and the scroll never appeared. I go to the Grey Fox and he says that we have nothing to talk about because I don't have the scroll. I don't have any saves that can take me back to before I killed everyone. Is there any way I can get the scrolls another way? Please email me at heartagram17@gmail.com thanks. — Unsigned comment by HXC Fish (talkcontribs)

Sometimes completely ignoring the quest instructions has permanent consequences. It's definitely not the game's fault if you don't bother to keep any save games yet still play the game recklessly. --NepheleTalk 23:16, 27 April 2008 (EDT)
i guess youll just have to start over completely , if you want to get the grey cowl--Acidburn

Trouble getting quest

For some reason I am not being contacted for this quest, Amusei will not give me the message. He simply waits in the imperial water front near where Armand spawns at midnight. He stays there all day every day and when I talk to him its just the normal. I have fenced over 9,000 gold and completed the other neccesary quests. Unfortunetly, I have the Xbox360 Version and cannot use the "console" feature. What should I do?— Unsigned comment by George (talkcontribs)

First, make sure you do not have the quest in your journal, make sure you don't have a blood price owed to the guild, and if those fail, wait 24 hours by using the select button. If these don't work, then you should re-post with more information on mods installed, and other special features that not all players may have.-Puddle 13:55, 23 May 2008 (EDT)
As I expected, the suggestions did not work. The mods I have installed are Fighter's Stronghold, Mehrune's Razor, Thieves Den, and Knights of the Nine. In my Active/Current quest log it says "I've reached my goal. I have fenced over 800 gold worth of goods. When I'm in the cities, I'll have to keep an eye out for another messenger from the Gray Fox. He could call for me at anytime. I should wait in the Imperial City if I want them to find me quickly." I'm not able to use Fathis Ules as a fence because all he tells me is "Our business is done" and dismisses me. Because of that I use Orrin in Anvil. I noticed that Amusei stays at the bedroll near Armad's spawn point at midnight. He sits at the bedroll all day. I thought he was stuck so I pushed him out onto the street. He stood on the street for about two minutes and then casually walked back to his bedroll. I'm puzzled by this. What should I do now? — Unsigned comment by George (talkcontribs)
i cannot get the ultimate heist quest i am using a 360 i have waited a long time still no sign and i have only downloaded knights of the nine, the shivering isles, spell tomes and frostcrag spire. i honestly have no idea wat 2 do can some one help me> oh it wont let me fence more than 1,000 gold peices worth so im stumped please help me if u can help contact me on this email adress chunklikesqueen@hotmail.co.uk or on this xbox live gamer tag 'Richard Myatt' — Unsigned comment by 89.242.165.181 (talk)
I'm not sure about the not fencing more than 1,000 gp, but see if my other suggestions under Bug getting quest from Amusei help out at all. --Robin Hood (TalkE-mailContribs) 11:45, 4 June 2008 (EDT)

Howcome...

OK, i finished The boots of jak and the gray fox just sits there saying "Not now, i need to think." After i realized i got no message saying i need 1,000 gold to contact the gray fox. But i went anyway to go fence more gold. I got 1,200 fenced, but no journal update. So i went Amusai. He just said the normal: hello, And then the usual may shadow hide you. So after i thought to steal the gray cowl because that is why i started the guild. So I have it , but can someone tell me how to start the heist, or just clear the stolen flag off the Cowl? I did all the ways on the website. Please write soon :) — Unsigned comment by Moop (talkcontribs)

It sounds to me like you haven't actually defeated Jakben, or at least that you didn't grab the boots from his corpse. Try going back to Jakben's house and double-check that you've killed Jakben and looted his corpse. --Robin Hood (TalkE-mailContribs) 22:26, 10 June 2008 (EDT)
Ok, I double checked, but still no boots! I remembered i gave them so just tell me how to clear the stolen flag. i did all the three ways already on the site. — Unsigned comment by Moop (talkcontribs)
In that case, you can start the quest manually by using the Console and entering setstage TG11Heist 10...at least I believe that will work. I'm not sure how to clear the stolen flag, but there's probably something in the Console page. --Robin Hood (TalkE-mailContribs) 19:21, 11 June 2008 (EDT)
I Use The 360 *sniff* *sniff* Damn glitches :( — Unsigned comment by 68.193.151.35 (talk)
In that case, I believe you're out of luck! --Robin Hood (TalkE-mailContribs) 22:48, 11 June 2008 (EDT)
That sucks for me :(

i cant get out of the hall

i went to the anvil castle to give the countess the ring and it froze, then i reloaded and tryed to talk to thye smithy so i can get past the glitch, it froze befor i left the hall, then i just tryed leaving and it froze two steps after i reloaded

Leaving the I.C.

I believe that you must leave the city the Gray Fox appears in to get the messenger to talk to you. Should this be mentioned?--Drake3555 14:57, 25 July 2008 (EDT)

You do not have to leave the city for Amusei to find you. It makes sense to wait in the Imperial City, however, as it is where the messenger (be it Amusei or Methrendel) is spawned. The reason it takes longer is that he walks at a leisurely pace to where you're at, and if keep fast travelling, it takes longer. Vesna 16:12, 25 July 2008 (EDT)

Minor Improvement Suggestion

Quote from article: "When you are ready for the lengthy main trip, head into the sewer entrance from the Arboretum (or alternatively use the external exits on the isle). At some points there will be locked gates; these are opened by nearby turning handles. Proceed through to Beneath the Bloodworks. Make your way past the various enemies (most notably vampires) and head into the Palace Sewers (you need the Imperial Sewer Key for this). Proceed further and you'll reach the entrance to the Old Way."

Would anyone mind if I changed this paragraph to something like this: "Prepare for a long trip through several large dungeons. Make sure you carry everything that your character needs (potions, ammunition, hammers etc.) to fight various enemies (most notably vampires and undead) during an extended trip through the sewers and ruins in this quest.

Head into the sewer entrance from the Arboretum (or alternatively use the external exits on the isle). At some points there will be locked gates; these are opened by nearby turning handles. Proceed through to Beneath the Bloodworks. Make your way past the various enemies and head into the Palace Sewers (you need the Imperial Sewer Key for this). Proceed further and you'll reach the entrance to the Old Way." (...)

The reason is that I read this paragraph and thought it might be twice as long as a normal ruin quest. I was definitely not prepared for what was coming along my way. I mean, the term lengthy is an obvious understatement, that made me underestimate this quest. I know that it is basically just a note or advice, but I think in this case it´s appropriate.

Any suggestions welcomeUnearth 18:13, 25 July 2008 (EDT)


the ultimate heist

ok, im so very stuck at this point! i have done all the theives guild quests, and i am now on the last one. i am all the way to shooting the "arrow of extrication" part, but heres where the fun happens!! i have practiced, and gotten it down, but now it wont let me shoot the "arrow" it keeps telling me "can not shoot quest item" wtf? what do i do? i have re-loaded it, and started from the beginning of the quest, and it still wont work!! any ideas? Minnymo81 07:56, 31 July 2008 (EDT)

you must step on the pressure plate and then equip the arrow — Unsigned comment by 97.92.47.181 (talk) on 8 August 2008

Stranger not in the Castle

(moved from the article)
  • Sometimes, the Stranger doesn't appear in the castle, causing the game to get frozen, attempting the cutscene. It usually happens if you go to the castle too quickly, and the best way to work around it is to wait outside for a few hours.

I've moved this because it's pretty clearly a one-off rather than a common glitch. The only way you can get from the Imperial City to Anvil more quickly than the stranger can get from the Abandoned House to the Castle is through console cheats so it's not worth mentioning. –RpehTCE 04:49, 24 August 2008 (EDT)

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