Oblivion talk:Poisoned Apple

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Availability[edit]

The barrel full of poisoned apples in Fort Farragut really is available to absolutely any player, without any requirement that you have to first join the Dark Brotherhood. I just went and double-checked using a character who has not joined the Dark Brotherhood, and the secret entrance to Fort Farragut was there, could be used to enter Lucien's room in the Fort, and the barrel full of apples was there, with 10 apples in it. There is a very hard lock on the barrel, but that is the only obstacle. I've previously obtained poisoned apples using a non-dark-brotherhood character by going in through the front door of Fort Farragut. And those 10 apples will respawn, so any character has access to an infinite supply of poisoned apples. --NepheleTalk 03:31, 9 June 2007 (EDT)


I had done the same yet the barrel was empty there may be a game version specific issue with this.--Obliv4PS3 03:33, 9 June 2007 (EDT)
I obviously can't check the Oblivion.esm file for the PS3, but it's hard to believe that the developers would rewrite the file or modify the scripts to make the game behave differently on PS3. If for no other reason than that it makes maintaining the code at least twice as difficult if there are two different versions. For the Xbox 360 and PC versions of the game, there is nothing in the scripting that would change the behaviour of the barrel at any point. There are no enable/disable commands for the barrel or the apples; in other words, the barrel is always there.
Are you sure you checked the right barrel? Is there any chance that you had recently emptied the barrel and not given the game 73+ hours to reset before going back in to the fort? I'd just like to be really sure that there's no other possible explanation before saying that there might be differences in gameplay on the PS3. --NepheleTalk 03:47, 9 June 2007 (EDT)


I will check again by making a new character tomorrow to late now.I do know for a fact that I checked the right barrel. Further more I will know whether it was a momentary glitch or weird PS3 scripting when I double check. I do have the best interest in having everything on this site be as accurate as possible as do you.--Most Honored Listener 03:53, 9 June 2007 (EDT)
Looks like it was a weird glitch. It is also possible that even if you are a member the fact that you are a member and not yet to the purification quest could limit if there are apples or not. Somehow I unlocked the very hard lock first try at lvl 1. Kinda surprised myself with that one. Thank you for helping this be cleared up.--Most Honored Listener 14:24, 9 June 2007 (EDT)

Wizards grotto in Bravil? I can't find any such place. There is a shop called The Warlock's Luck, but there are no poisoned apples in there that I can find. Onefang 14:05, 11 June 2007 (EDT)

its part of the arrow of extraction thievs guild quest arrow of extraction--Most Honored Listener 14:49, 11 June 2007 (EDT)

Is there a console command for the PC[edit]

to cure the poison?

How do you cure the poison if you eat the apple? You know how when you eat the poisoned apple you die... well I kinda ate it accidentaly and now im dieing... the effect last even if you lived through the countdown till the effect supposevly wears off. I am surviving on copied welkyre stones. I had to use the glitch to save myself =(. someone please help. — Unsigned comment by 76.214.133.140 (talk)
If you're on the PC, the Console command player.removespell 9617 should work (although I've never tried it myself). If you're on Xbox 360 or PS3, there is no cure. --NepheleTalk 21:45, 22 February 2008 (EST)

I disagree with Nephele's comment above, because I believe there is a way to cure it on a console. Apologies on the lack of linking, but there is a glitch associated with Molag Bal's quest and the Sheogorath's Protection greater power that removes all active effects. It is caused when you actually die when the scripting is supposed to save you before you die. This might also remove the Deadly poison effect, although I hav'nt tried it. Perhaps someone could for me? The risk is great, losing all your active effects but if it saves your character this may prove a priceless method.- M'aiq the Liar 07:57, 24 August 2008 (EDT)

There may be a cure, but wouldn't it just be easier just to admit defeat and reload a save? Matt360 432 16:59, 6 December 2008 (EST)

Using as potion ingredient with lvl 100 alchemy?[edit]

lvl 100 alchemy gives you a choice to make potions out of single ingredients, so does it make up a poison when it is used alone and not combined with anything inferior? — Unsigned comment by 62.121.45.83 (talk)

It always makes a potion, whether you make a single-ingredient concoction at level 100 or whether you combine it with another special effect ingredient. --NepheleTalk 15:16, 17 September 2007 (EDT)

Essential characters?[edit]

From the article Poisoned Apples are a specialty item used by the Dark Brotherhood to assassinate people. These items will kill anyone who eats them, no matter what (even if the target is immune to poison) does this apply to essential characters, i.e. if they eat the apple do they die or does it have no effect or what? sorry for the bad sentence structure. Neoman4426 21:31, 30 December 2007 (EST)

Just as long as each sentence starts with a capital and ends with a puncuation, then you officially can type better than 87.5% of the people who can use the Internet :D. Anyway, I'm not sure what happens if an essential character is poisoned. I'm guessing they'll probably fall unconcious and get back up like nothing happened. Anyone managed to do it?--Darth NANAME 21:42, 30 December 2007 (EST)
I've tested this. The character continuously gets up for a few seconds and falls unconscious. The poison apple become a character ability and therefore never wears off. I imagine there should be a command to disable this effect similar to the way it can be disabled on the player.

That could actually be helpful finding characters that go awry, like the last thieves guild fence that doesn't even use his own house! I spend way too much time finding some characters than i should. This would make it easier to have him in one place for longer xD

Poison apple bomb[edit]

Ive heard rumors that when you leave a poison apple for to long on the ground that it explodes into a poisonous cloud, is this true?

No, that's not true. I don't know where you heard that, but it's nonsense! –RpehTCE 16:34, 19 February 2008 (EST)
Maybe this is a Mod.. And a cool mod ^__^ --VergilSparda 22:36, 29 March 2010 (UTC)
Unnecessary violence. I think. The thing is, only potions cause explosive (splash) damage, that follow the potion's alchemical effects. that being the case, i do not think it would be possible with the apple itself, but maybe if you make some potion or something similar... 209.112.187.130 11:48, 18 June 2010 (UTC)

Eating the Apple[edit]

I distictly remember being able to eat the apple, and after the use of many Restore Health spells, having the effect end. I don't believe I had any mods of any kind active at the time. However, if there were any, they were all official. Darkle 02:30, 2 July 2008 (EDT)

I'm afraid you are mistaken because it never wears off. See Nephele's earlier comment. –RpehTCE 03:15, 2 July 2008 (EDT)
I could've sworn I had.. Alright. Darkle 17:05, 2 July 2008 (EDT)


Disappearing Effect[edit]

I can confirm that the Deadly Poison effect does go away with these potions. Once on an old character of mine, I have potions made with them, and I was bored so I decided to drink the potion. I think the little effect thing appeared on the top right of my HUD, but nothing else did. Darkle 17:29, 10 September 2008 (EDT)

The point about the VN tag is that the article currently says "the potion may become ineffective". Does it always do so? Sometimes? Rarely? I'd guess it always happens since the effect is implemented as a script, but it still needs checking and the text needs fixing. –RpehTCE 00:46, 11 September 2008 (EDT)
Oops. Didn't catch that. I'm not sure if it always happens, however, I would assume that it does. I can check here in a little bit. Darkle 18:30, 11 September 2008 (EDT)
I justed tested it out. And every time, after making a potion with the poison apple then saving and reloading, the script effect never takes place. Is that enough for the VN tag to be taken off? Darkle 19:08, 11 September 2008 (EDT)
Yup. And edit the text to be less equivocal. –RpehTCE 01:06, 12 September 2008 (EDT)
Done. -Darkle 15:33, 12 September 2008 (EDT)

Food and drinks, or just food?[edit]

The article says I should remove all the food so that the NPC will eat the apple. Does this include drinks like ale and wine, or just solid food like carrots and potatoes?

If you want to be on the safe side, take it all,but it isn't neccasary for a kill. Matt360 432 17:02, 6 December 2008 (EST)

Sibylla Draconis[edit]

I'm not so sure that she doesn't eat any food at all. It doesn't say anything about this here. Does anybody know if this statement is true? --Matthewest TCE 05:25, 18 April 2009 (EDT)

It doesn't say that because the schedule hasn't been written yet, but it's definitely true. –RpehTCE 07:25, 18 April 2009 (EDT)
I'll take your word for it. I don't understand why you undid my rewording though. Just because an NPC has a replenishing food supply in their inventory, it does not make them "Immune" to the Poisoned Apple. If they ate it, they would still die. --Matthewest TCE 07:31, 18 April 2009 (EDT)
That's why it says effectively immune. The grammar of your modification wasn't right, so I switched it back. It's fine as it is. –RpehTCE 07:34, 18 April 2009 (EDT)

Poisoned Apple Glitch[edit]

(Following moved here from Oblivion:Glitches/Proposed)

This glitch allows for a single poisoned apple to wipe out an entire city guard to it is as follows. step one: acquire poisoned apples step two: clear out all the food in a city barracks (tested in Bruma,) step three: place apple in the guards primary food source and clear out all other food from tables ect. step four: before any guard can take the poisoned apple you must leave the barracks and city until the regular food re-spawns in the barracks, which usually happens in about 1 game week. step five: re-enter town to find most all guards have gained the poisoned apple script effect even though only one apple was used.

There is already a poisoned apple glith, how it wipes out the entire gaurd town, that is correct, but for my game there is less steps. All i did was give one gaurd a poisoned apple, and than once he respawned all gaurds had the effect. just an easier way to do it, no cleaning out the food supply and waiting one week.

D'oh[edit]

I'm angry now.

During the Molag Bal daedric quest I let that guy kill me with the cursed mace. However, my char was a very high level, and endured well. I grew impaetient.

So... I ate a Poisoned Apple to make it go faster. I got the mace from Molag Bal, and saved. Unfortunatley after I saved, I realized the deadly poison effect was still on me. I died several times trying to fix this.


HELP — Unsigned comment by PikachuMan (talkcontribs) on 24 May 2009

Reload from an earlier save. There is no other solution. –RpehTCE 10:11, 25 May 2009 (EDT)

Losing my character[edit]

so i ate the apple by accident without noticing and saved and then i walked through a door and it auto saved. do i have to delete my character? i cant find anything else to do no potions churches or spells work... and i really dont wanna lose my character — Unsigned comment by 24.121.241.58 (talk) on 18 June 2009

I'm sorry, there is no way to remove that effect (unless you are on the PC). I'm not familiair with file management on the game consoles, but I know Oblivion could have made a backup of your previous autosave (not the current). Perhaps you can try to retrieve that file? --Timenn < talk > 10:59, 19 June 2009 (EDT)

Watching[edit]

Do you have to be watching an NPC to get them to eat a poisoned apple? I gave one to Areldil because i was using the Marie Elena as a second home and he kept walking on it and generally annoying me. So after giving it to him I clear out his house and the bloated float of food ad go on as normal. several in game weeks of doing quests and such later he's still walking around, so i follow him for about 3 minutes till he walks into the bloated float, eats, uses healing spells futilely to save his life then falls over dead. Was this just a coincidence or was it because i was there watching him?

Just a crazy hunch, but maybe he was always effected, just not outside the room you left him in. Im guessing when you reentered the building with him it loaded the effects of when you last left the area and saved permanently to him then. I hope that makes sense to you.

Duping Posioned Apples?[edit]

If you dupe a posioned apple(if it's possible) will the duped apples have the same effect as the original? — Unsigned comment by 75.13.155.206 (talk) on 15 September 2009

Yes, they will. --Timenn-<talk> 13:09, 17 September 2009 (UTC)

Can NPCs Drink?[edit]

I know it is possible to make poisoned apple potions, but is it possible for NPCs to drink them? Seeing the talk page for Dagail I wondered if the info on there was true that NPCs can't drink. If it is, than placing an apple potion in a NPCs inventory won't kill them. I also wonder if there are any other pages that suggest that NPCs can or cannot drink. Anybody know the truth? Jplatinum16 02:18, 16 December 2009 (UTC)

Well if I understood what I just read in Dagail's page, the animation of drinking doesn't affects the gameplay. The animation is just done if an NPC has a glass, cup, goblet or anything that would make the drinking animation appear. Because NPCs do drink potions, except that there's no special animation. That's why when you are in combat, enemies with a potion of restore health will drink it but there will be no animation (besides the one of the effect). ;) --MC S'drassa T2M 03:40, 16 December 2009 (UTC)

Are you SURE the effect doesn't go away?[edit]

I've been playing with the construction set and I noticed it says it has damage health 10 points for 1000 seconds on the Poison Apple Effect ability. 1440 seconds is one game day, so isn't it technically possible to ride out the poison apples effects if you have enough restore health potions? — Unsigned comment by 67.234.243.42 (talk) on 30 December 2009

I believe that duration has no influence on effects provided by abilities. It's likely that that value is simply ignored, and the Damage Health stays after 1000 secs. --Timenn-<talk> 21:01, 9 January 2010 (UTC)
Well I just tried eating an apple, setting the timescale to 6000 using the console and waiting several in-game days while occasionally quaffing a healing potion. The effect never wore off so it does indeed look like the duration on abilities is ignored. I know that's not a perfect test but I really can't be bothered waiting a full in-game day. –rpeh TCE 21:23, 9 January 2010 (UTC)

Poison apple[edit]

Ok i was eating all of my ingredients and i was paying attention and I accidently ate the damn apple...is their a cure Oh and I have i on the xbox360???? Please i really want to know — Unsigned comment by Oblivion4life333 (talkcontribs) at 18:32 on 25 January 2010 (UTC)

Unfortunately there is no cure at all since the effect is scripted other than to constantly consume health potions. You just have to load an earlier save. --Mptrj - - 18:32, 25 January 2010 (UTC)
i dont have any earlier save's— Unsigned comment by Oblivion4life333 (talkcontribs) on 25 January 2010
Whoops for you then.. You could carry on playing with your slowly dying character or make a new game --VergilSparda 22:41, 29 March 2010 (UTC)
I don't see how people are accidentally eating these things unless what I'm seeing is due to the unofficial patch or something. When I try to eat it, a box pops up that says "Are you sure want to eat this deadly, absolutely incurable Poisoned Apple and definitely die?" The options are "No! Of course not!" and "Yes". I couldn't find a mention of it in the UOP, so I'm not sure if it's from that or something else. --98.240.0.201 11:37, 17 October 2011 (UTC)

Cancel it out?[edit]

Could there be a way to add a +10 health attribute to cancel out the poison apples -10 health effect? — Unsigned comment by 198.172.213.190 (talk) on 11 April 2010

Yes, that would cancel it out. Such an effect would be difficult to acquire though, the only likely option is to keep drinking (powerful) Restore Health potions. --Timenn-<talk> 11:34, 12 April 2010 (UTC)

A way to survive for a bit longer... But you still die...[edit]

The way i used to try and ride out the poison effects was to combine alo vrea leaves with venisson with a very good alchemy skill and equipment, it let me outlast the timer but the game sadly is scripted so that when you eat a poisoned apple you gain an ability that cannot be removed (unless on the PC)... I have tried every available method while drowning myself in potions and nothing works so the best idea is to always have 2 save files and alternate betweeen them while saving, this keeps them up to date (sort of) and if you do do a stupid thing (like me) and accidently eat a poisoned apple while eating your inventory or something along those lines you have a save file not too far back to load, i unfortunatley had not saved for a while and lost over 5 levels and 400 skills... =( im on the PS3 by the way

   An added note, you can make a better potion than that! By taking advantage of the "more than 4
potions" glitch you can make a potion with aloe vera leaves, cairn bolete cap, alkanet flower, and
water hyacinth nectar. this results in a restore health/damage fatigue potion that only weighs 0.1.
Don't get confused with the damage fatigue effect (it's not like you can't regenerate it back),
that's for the multiple potion glitch (read up on it). this is my safest potion to make sure you
counter the poisoned apple regardless of alchemy skill, even get you well into the positive health
regen. Tag: "The ultimate restore health recipe"

Poisoned apples not respawning?[edit]

Hi, I heard that there was a barrel full of Poisoned Apples in Fort Farragut and that selling them would make a lot of money. I went over there, lockpicked the barrel, got all 10 of the apples, sold them, and sure enough, I got almost 1500 gold for them. I went over to Fort Farragut again, waited 3 days, and nothing was inside the barrel. I waited for a week of in-game time, and still, nothing. Eventually, it said I couldn't wait when there were enemies nearby, so I just reloaded a previous save. So... what's going on? Has Bethesda caught on to this method of making money and fixed it in the latest patch? Or am I doing something wrong? I'm playing on the Xbox 360 version, in case it matters. 86.155.43.215 13:24, 26 May 2010 (UTC)

hmm...i don't think things respawn when you're there so try going to a diffrent place and waiting--GUM!!! 13:27, 26 May 2010 (UTC)

Well, I just waited 3 days in Cheydinhal and travelled over to Fort Farragut. I checked the barrel and, sure enough, there were 10 poisoned apples in there, again! Now I have 3100 gold, not bad for a Level 1. Thanks a lot! I plan on buying the Anvil Mansion now and making some powerful spells... 86.155.43.215

no prolem!--GUM!!! 14:53, 26 May 2010 (UTC)

Poisoned Apple: I'm immune now![edit]

I have the most legitimate character i can make on oblivion and i am immune to the poisoned apple now! i have no idea how this happened because the first time i just fooled around and drank my master alchemy created potion and died. I reloaded and did the same thing but i cant die now! i'm 100%serious! i don't know if its a luck thing because i recently boosted my luck to 89 (not including my ring of perfection). it shouldn't be something like that though because i did the same thing twice with the same level character. It must be a major glitch because stuff like "the boots of springheel jack" won't load for me as well. I could tell you my level 52 dark elf's stats if you need me to, i just want to know how this happened and help others xD

If you are on the computer, use the console and type "addspell 00009617" without quotes, then tell us what happens Corvus 09:29, 30 June 2010 (UTC)

its on the ps3 so i cant do that :( I have a bigger problem now, is it ok to talk about springheel jak quest? i stole his boots for the quest to work again but i cant give them to the gray fox. I can't kill jakben for them because he is still an important character. selling them to a fence and buying back won't work because it's a quest item... i'm sooo depressed right now ;( someone on wiki must have discovered ways to fix things like this on ps3, they just gota!!!

someone needs to tell me how to activate the quest part where he gives you the crypt key, there is no way for me to get it currently. remember, im on the ps3 so clever ideas will help console players that have problems too. Thank you.

Does the Gray Fox say "Not now. I need to think" when you talk to him? Corvus 12:24, 2 July 2010 (UTC)

stacking the poisoned apple effect?[edit]

Can anyone verify if you can add on to the poisoned apple effect with more poisoned apples?

I'm not sure, but since the damage health effect from them is infinite it wouldn't serve much purpose, they are impossible to survive anyway Corvus 12:22, 2 July 2010 (UTC)

drinking potion instead of eating apple[edit]

When will a NPC drink a potion. It seems that some people doesn't eat will drink the daedly potion(Vvardfell 10:55, 21 October 2010 (UTC))

Poisoned apple and other item[edit]

Can i use a poisoned apple(Master perk) and two other item to make a potion with other effect(Vvardfell 11:00, 21 October 2010 (UTC))

No, you can't, since items that have scripted effects, like the poisoned apple, never have any other effects, and there need to be overlapping effects when you use multiple ingredients. Robin Hoodtalk 20:39, 21 October 2010 (UTC)
Then why greenmote's effect can combine with othr effect,and can you answer my question in the previous section (Vvardfell 09:32, 22 October 2010 (UTC))
You can't combine greenmote's effect with anything except another script effect item like a poisoned apple. I don't know the answer to your previous question. As I suggested on your talk page, a lot of these questions would be more appropriate and probably get more responses in the forums. Robin Hoodtalk 11:39, 22 October 2010 (UTC)
Then why script effect ingredient said that we can combine greenmote effect and other effect (Vvardfell 12:47, 22 October 2010 (UTC))
Because all the ingredients listed there are also script-effect ingredients. But as it says in that section, if you combine two script-effect ingredients, only the first effect will actually be used in the resulting poison. Robin Hoodtalk 14:18, 22 October 2010 (UTC)
Than why it's impossible to create a potson with deadly poison and other effact(Iwant it zero weight)(Vvardfell 14:45, 22 October 2010 (UTC))
Because, as I said in my first response, there are no other effects on those ingredients. They need to have something in common with non-script-effect ingredients in order to work. So depending on the order you add things in, either you'll get only the script effect or only the effect of the other ingredients. Robin Hoodtalk 15:56, 22 October 2010 (UTC)
Then, is it possible to create a zero weight potion with only deadly poisoned effect(Vvardfell 03:26, 23 October 2010 (UTC))

() Only at Master level, when you can do it from just the poisoned apple (and what would be the point when you could just use the apple itself). Before that, it might be possible with some of the script-effect ingredients that weigh 0.1, I'm not sure. You'd have to try it. If that doesn't work, nothing else will, since none of the other ingredients weighs 0. Robin Hoodtalk 10:57, 23 October 2010 (UTC)

spellmaking[edit]

Should me mention that there are no way to make spell of poisoned apple effect.(Vvardfell 10:32, 2 December 2010 (UTC))

There's no need. This is an ingredient and has nothing to do with spells. rpeh •TCE 10:44, 2 December 2010 (UTC)

Poison Effect Duration[edit]

I play on Xbox 360. I ate an poisoned apple; I went to drop it, pressed the wrong button and that's how. I had a plenty (I mean a shit load of it) lot of restore health potion and I drank all of them. (not at the same time like 4 each time, exit menu and bla bla bla) The effect duration stand for a long time but is is not for ever. I am surprised nobody actually already wrote about this. talk

You're correct. The script effect lasts for 1000 seconds. mxk101Talk 22:35, 15 July 2011 (UTC)
If you can confirm that the effect is 1000 seconds then go ahead and change the notes section to say 1000 seconds instead of indefinitely.--Zar Pof 23:27, 15 July 2011 (UTC)
An in-game test showed that the duration was ignored. No idea why. mxk101Talk 23:42, 15 July 2011 (UTC)
It's implemented as an ability so it shouldn't wear off. mxk101Talk 00:01, 16 July 2011 (UTC)
I checked as well, the timer counts down to zero but once it runs out the effect is still active, effectively the countdown timer is stuck on zero. This was tested on an unmodded version of the game. So anyone who claims they 'survived' it is lying.--Zar Pof 00:53, 16 July 2011 (UTC)
You can "survive" a poisoned apple. It's just an incredible inconvenience for the rest of the game to do so, as you will constantly be enduring the effect. 144.132.165.178 07:21, 13 October 2011 (UTC)

sneak skill?[edit]

it has always told me i can not place items in containers but i never bothered trying after leveling up my sneak to master. is it possable to do so by leveling up or do i need one of those plug thingys?

That simply means you can't put any items that have any weight whatsoever into someone's inventory by means of reverse pickpocketing, reguardless of sneak level. Sounds like that's what you're doing, since that's the message that appears after attempting to do so. Roleplayer242621 00:03, 24 December 2011 (UTC)