Oblivion Mod:Script Functions
The UESPWiki – Your source for The Elder Scrolls since 1995
< Mod / Oblivion: Oblivion Mod: Modding
The # column gives the index number of function as found in Oblivion.exe. The Type column shows if the function is console specific, a script event, or a regular scripting command (blank). All data was extracted from Oblivion.exe.
# | Type | LongName | ShortName | Opcode | Helptext | IsRefFunc | Flags | NumParams | Param1 | Param2 | Param3 | Param4 | Param5 | Param6 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
175 | Activate | 0x100D | 0x1 | 0x100 | 2 | ObjectReference (Optional) | Integer (Optional) | |||||||
492 | AddAchievement | 0x114A | 0x0 | 0x0 | 1 | Integer | ||||||||
95 | Console | AddDecal | 0x0140 | 0x0 | 0x0 | 0 | ||||||||
92 | Console | AddFaceAnimNote | AFAN | 0x013D | 0x1 | 0x0 | 1 | String | ||||||
317 | AddFlames | 0x109B | 0x1 | 0x0 | 0 | |||||||||
164 | AddItem | 0x1002 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
313 | AddScriptPackage | 0x1097 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
190 | AddSpell | 0x101C | 0x1 | 0x0 | 1 | SpellItem | ||||||||
250 | AddTopic | 0x1058 | 0x0 | 0x0 | 1 | Topic | ||||||||
375 | AdvancePCLevel | AdvLevel | 0x10D5 | 0x0 | 0x0 | 0 | ||||||||
374 | AdvancePCSkill | AdvSkill | 0x10D4 | 0x0 | 0x0 | 2 | ActorValue | Integer | ||||||
512 | Autosave | 0x115E | 0x0 | 0x0 | 0 | |||||||||
146 | Console | BeginTrace | bt | 0x0173 | Creates a trace file (Xenon only) | 0x0 | 0x0 | 0 | ||||||
76 | Console | BetaComment | BC | 0x012D | Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc This rock is too high.] | 0x0 | 0x0 | 1 | String | |||||
64 | Console | CalcLowPathToPoint | LP2P | 0x0121 | ignore locks allow disabled doors ignore min use | 0x1 | 0x0 | 3 | Integer | Integer | Integer | |||
63 | Console | CalcPathToPoint | P2P | 0x0120 | 0x1 | 0x0 | 0 | |||||||
315 | CanHaveFlames | 0x1099 | 0x1 | 0x0 | 0 | |||||||||
289 | CanPayCrimeGold | 0x107F | 0x1 | 0x0 | 0 | |||||||||
192 | Cast | 0x101E | 0x1 | 0x0 | 2 | MagicItem | ObjectReference | |||||||
58 | Console | CenterOnCell | COC | 0x011B | 0x0 | 0x0 | 1 | String | ||||||
62 | Console | CenterOnExterior | COE | 0x011F | 0x0 | 0x0 | 2 | Integer | Integer | |||||
90 | Console | CenterOnWorld | COW | 0x013B | [COW worldname -10 5] | 0x0 | 0x0 | 3 | WorldSpace | Integer | Integer | |||
155 | Console | ClearAdaptedLight | cal | 0x017C | Clears the HDR adapted light texture | 0x0 | 0x0 | 0 | ||||||
354 | CloseCurrentOblivionGate | 0x10C0 | 0x0 | 0x100 | 1 | Integer (Optional) | ||||||||
159 | Console | CloseFile | 0x0180 | 0x0 | 0x0 | 1 | String | |||||||
384 | CloseOblivionGate | 0x10DE | 0x1 | 0x0 | 1 | Integer (Optional) | ||||||||
149 | Console | CompleteAllQuestStages | caqs | 0x0176 | Sets all quest stages | 0x0 | 0x0 | 0 | ||||||
275 | CompleteQuest | 0x1071 | 0x0 | 0x0 | 1 | Quest | ||||||||
521 | CreateFullActorCopy | 0x1167 | 0x1 | 0x100 | 0 | |||||||||
522 | DeleteFullActorCopy | 0x1168 | 0x1 | 0x100 | 0 | |||||||||
196 | Disable | 0x1022 | 0x1 | 0x0 | 0 | |||||||||
461 | DisableLinkedPathPoints | 0x112B | 0x1 | 0x0 | 0 | |||||||||
259 | DisablePlayerControls | 0x1061 | 0x0 | 0x0 | 0 | |||||||||
484 | Dispel | 0x1142 | 0x1 | 0x0 | 1 | MagicItem | ||||||||
490 | DispelAllSpells | 0x1148 | 0x1 | 0x0 | 0 | |||||||||
249 | Drop | 0x1057 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
328 | DropMe | 0x10A6 | 0x1 | 0x0 | 0 | |||||||||
514 | DumpMasterFileSeekData | 0x1160 | 0x0 | 0x0 | 0 | |||||||||
89 | Console | DumpTexturePalette | DTP | 0x013A | Dump texture palette contents to warning file param is sort type f-filename s-size c-count) | 0x0 | 0x0 | 1 | String (Optional) | |||||
493 | DuplicateAllItems | 0x114B | 0x1 | 0x0 | 2 | Container (Optional) | Integer (Optional) | |||||||
497 | DuplicateNPCStats | 0x114F | 0x1 | 0x0 | 1 | Actor (Optional) | ||||||||
195 | Enable | 0x1021 | 0x1 | 0x0 | 0 | |||||||||
435 | EnableFastTravel | EnableFast | 0x1111 | 0x0 | 0x0 | 1 | Integer | |||||||
460 | EnableLinkedPathPoints | 0x112A | 0x1 | 0x0 | 0 | |||||||||
258 | EnablePlayerControls | 0x1060 | 0x0 | 0x0 | 0 | |||||||||
400 | EquipItem | EquipObject | 0x10EE | 0x1 | 0x0 | 2 | InventoryObject | Integer (Optional) | ||||||
495 | EssentialDeathReload | 0x114D | 0x0 | 0x0 | 1 | String | ||||||||
256 | EvaluatePackage | evp | 0x105E | 0x1 | 0x0 | 0 | ||||||||
150 | Console | FlushNonPersistActors | Flush | 0x0177 | Deletes all the actors in High who are not persistent | 0x0 | 0x0 | 1 | Integer | |||||
432 | ForceActorValue | ForceAV | 0x110E | Does modav XXX (value - getav XXX). [player.forceav luck 25] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
519 | ForceCloseOblivionGate | 0x1165 | 0x0 | 0x100 | 1 | Integer (Optional) | ||||||||
407 | ForceFlee | Flee | 0x10F5 | Forces a actor to flee if destination or cell is passed in uses them | 0x1 | 0x100 | 2 | Cell (Optional) | ObjectReference (Optional) | |||||
423 | ForceTakeCover | TakeCover | 0x1105 | Forces a actor to move away from the target actor for a period of time | 0x1 | 0x100 | 2 | Actor | Integer | |||||
463 | ForceWeather | fw | 0x112D | Forces the active weather to the specified type without transition. | 0x0 | 0x0 | 2 | Weather | Integer (Optional) | |||||
114 | Console | FreezeRenderAccumulation | fra | 0x0153 | only re-render geometry visible during this frame | 0x0 | 0x0 | 0 | ||||||
0 | Event | GameMode | 0x0000 | 0x0 | 0x0 | 0 | ||||||||
367 | GetActionRef | getAR | 0x10CD | 0x1 | 0x0 | 0 | ||||||||
176 | GetActorValue | GetAV | 0x100E | Get an actor value. [player.getav luck] | 0x1 | 0x0 | 1 | ActorValue | ||||||
223 | GetAlarmed | 0x103D | 0x1 | 0x0 | 0 | |||||||||
352 | GetAmountSoldStolen | 0x10BE | 0x0 | 0x0 | 0 | |||||||||
170 | GetAngle | 0x1008 | 0x1 | 0x0 | 1 | Axis | ||||||||
243 | GetArmorRating | 0x1051 | 0x1 | 0x0 | 0 | |||||||||
436 | GetArmorRatingUpperBody | 0x1112 | 0x1 | 0x0 | 0 | |||||||||
225 | GetAttacked | 0x103F | 0x1 | 0x0 | 0 | |||||||||
426 | GetBarterGold | 0x1108 | 0x1 | 0x0 | 0 | |||||||||
439 | GetBaseActorValue | GetBaseAV | 0x1115 | Get a base actor value. [player.getbaseav luck] | 0x1 | 0x0 | 1 | ActorValue | ||||||
193 | GetButtonPressed | 0x101F | 0x0 | 0x0 | 0 | |||||||||
391 | GetClassDefaultMatch | 0x10E5 | 0x0 | 0x0 | 0 | |||||||||
203 | GetClothingValue | 0x1029 | 0x1 | 0x0 | 0 | |||||||||
394 | GetCombatTarget | 0x10E8 | 0x1 | 0x0 | 0 | |||||||||
369 | GetContainer | 0x10CF | 0x1 | 0x0 | 0 | |||||||||
284 | GetCrime | 0x107A | 0x1 | 0x0 | 2 | Actor | CrimeType (Optional) | |||||||
278 | GetCrimeGold | 0x1074 | 0x1 | 0x0 | 0 | |||||||||
281 | GetCrimeKnown | 0x1077 | 0x1 | 0x0 | 3 | CrimeType | Actor | Actor | ||||||
272 | GetCurrentAIPackage | 0x106E | 0x1 | 0x0 | 0 | |||||||||
305 | GetCurrentAIProcedure | 0x108F | 0x1 | 0x0 | 0 | |||||||||
180 | GetCurrentTime | 0x1012 | 0x0 | 0x0 | 0 | |||||||||
310 | GetCurrentWeatherPercent | getweatherpct | 0x1094 | 0x0 | 0x0 | 0 | ||||||||
332 | GetDayOfWeek | 0x10AA | 0x0 | 0x0 | 0 | |||||||||
208 | GetDead | 0x102E | 0x1 | 0x0 | 0 | |||||||||
246 | GetDeadCount | 0x1054 | 0x0 | 0x0 | 1 | ActorBase | ||||||||
365 | GetDestroyed | 0x10CB | 0x1 | 0x0 | 0 | |||||||||
207 | GetDetected | 0x102D | 0x1 | 0x0 | 1 | Actor | ||||||||
342 | GetDetectionLevel | 0x10B4 | 0x1 | 0x0 | 1 | Actor | ||||||||
197 | GetDisabled | 0x1023 | 0x1 | 0x0 | 0 | |||||||||
201 | GetDisease | 0x1027 | 0x1 | 0x0 | 0 | |||||||||
238 | GetDisposition | 0x104C | 0x1 | 0x0 | 1 | Actor | ||||||||
163 | GetDistance | 0x1001 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
377 | GetDoorDefaultOpen | 0x10D7 | Returns 1 if this door is open by default. | 0x1 | 0x0 | 0 | ||||||||
344 | GetEquipped | 0x10B6 | 0x1 | 0x0 | 1 | InventoryObject | ||||||||
235 | GetFactionRank | 0x1049 | 0x1 | 0x1 | 1 | Faction | ||||||||
222 | GetFactionRankDifference | 0x103C | 0x1 | 0x0 | 2 | Faction | Actor | |||||||
329 | GetFactionReaction | 0x10A7 | 0x0 | 0x0 | 2 | Faction | Faction | |||||||
290 | GetFatiguePercentage | GetFatigue | 0x1080 | 0x1 | 0x0 | 0 | ||||||||
370 | GetForceRun | 0x10D0 | 0x1 | 0x0 | 0 | |||||||||
372 | GetForceSneak | 0x10D2 | 0x1 | 0x0 | 0 | |||||||||
450 | GetFriendHit | 0x1120 | 0x1 | 0x0 | 1 | Actor | ||||||||
322 | GetFurnitureMarkerID | 0x10A0 | 0x1 | 0x0 | 0 | |||||||||
418 | GetGameSetting | GetGS | 0x1100 | 0x0 | 0x0 | 1 | String | |||||||
236 | GetGlobalValue | 0x104A | 0x0 | 0x0 | 1 | Global | ||||||||
210 | GetGold | 0x1030 | 0x1 | 0x0 | 0 | |||||||||
261 | GetHeadingAngle | 0x1063 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
480 | GetIdleDoneOnce | 0x113E | 0x0 | 0x0 | 0 | |||||||||
500 | GetIgnoreFriendlyHits | gifh | 0x1152 | See if an actor is ignoring friendly hits | 0x1 | 0x0 | 0 | |||||||
229 | GetInCell | 0x1043 | 0x1 | 0x0 | 1 | Cell | ||||||||
392 | GetInCellParam | 0x10E6 | 0x0 | 0x0 | 2 | Cell | ObjectReference | |||||||
233 | GetInFaction | 0x1047 | 0x1 | 0x1 | 1 | Faction | ||||||||
61 | Console | GetINISetting | GetINI | 0x011E | setting:category | 0x0 | 0x0 | 1 | String | |||||
194 | GetInSameCell | 0x1020 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
467 | GetInvestmentGold | 0x1131 | 0x1 | 0x0 | 0 | |||||||||
472 | GetInWorldspace | 0x1136 | 0x1 | 0x0 | 1 | WorldSpace | ||||||||
253 | GetIsAlerted | 0x105B | 0x1 | 0x0 | 0 | |||||||||
230 | GetIsClass | 0x1044 | 0x1 | 0x1 | 1 | Class | ||||||||
390 | GetIsClassDefault | 0x10E4 | 0x0 | 0x0 | 1 | Class | ||||||||
226 | GetIsCreature | 0x1040 | 0x1 | 0x0 | 0 | |||||||||
323 | GetIsCurrentPackage | 0x10A1 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
311 | GetIsCurrentWeather | getweather | 0x1095 | 0x0 | 0x0 | 1 | Weather | |||||||
399 | GetIsGhost | 0x10ED | Returns 1 if the actor is acting as a 'ghost'. | 0x1 | 0x0 | 0 | ||||||||
234 | GetIsID | 0x1048 | 0x1 | 0x1 | 1 | Object | ||||||||
416 | GetIsPlayableRace | 0x10FE | 0x1 | 0x1 | 0 | |||||||||
386 | GetIsPlayerBirthsign | GetPBS | 0x10E0 | 0x0 | 0x0 | 1 | Birthsign | |||||||
231 | GetIsRace | 0x1045 | 0x1 | 0x1 | 1 | Race | ||||||||
298 | GetIsReference | 0x1088 | 0x1 | 0x1 | 1 | ObjectReference | ||||||||
232 | GetIsSex | 0x1046 | 0x1 | 0x1 | 1 | Sex | ||||||||
408 | GetIsUsedItem | 0x10F6 | 0x0 | 0x0 | 1 | Object | ||||||||
409 | GetIsUsedItemType | 0x10F7 | 0x0 | 0x0 | 1 | FormType | ||||||||
209 | GetItemCount | 0x102F | 0x1 | 0x0 | 1 | InventoryObject | ||||||||
269 | GetKnockedState | 0x106B | 0x1 | 0x0 | 0 | |||||||||
242 | GetLevel | 0x1050 | 0x1 | 0x0 | 0 | |||||||||
189 | GetLineOfSight | GetLOS | 0x101B | 0x1 | 0x0 | 1 | ObjectReference | |||||||
167 | GetLocked | 0x1005 | 0x1 | 0x0 | 0 | |||||||||
227 | GetLockLevel | 0x1041 | 0x1 | 0x0 | 0 | |||||||||
482 | GetNoRumors | 0x1140 | 0x1 | 0x0 | 0 | |||||||||
417 | GetOffersServicesNow | 0x10FF | 0x1 | 0x0 | 0 | |||||||||
319 | GetOpenState | 0x109D | 0x1 | 0x0 | 0 | |||||||||
395 | GetPackageTarget | 0x10E9 | 0x1 | 0x0 | 0 | |||||||||
437 | GetParentRef | 0x1113 | 0x1 | 0x0 | 0 | |||||||||
355 | GetPCExpelled | 0x10C1 | 0x0 | 0x0 | 1 | Faction | ||||||||
361 | GetPCFactionAttack | 0x10C7 | 0x0 | 0x0 | 1 | Faction | ||||||||
357 | GetPCFactionMurder | 0x10C3 | 0x0 | 0x0 | 1 | Faction | ||||||||
359 | GetPCFactionSteal | 0x10C5 | 0x0 | 0x0 | 1 | Faction | ||||||||
363 | GetPCFactionSubmitAuthority | 0x10C9 | 0x0 | 0x0 | 1 | Faction | ||||||||
411 | GetPCFame | 0x10F9 | returns the player's fame | 0x0 | 0x0 | 0 | ||||||||
294 | GetPCInFaction | 0x1084 | 0x0 | 0x0 | 1 | Faction | ||||||||
413 | GetPCInfamy | 0x10FB | returns the player's infamy | 0x0 | 0x0 | 0 | ||||||||
291 | GetPCIsClass | 0x1081 | 0x0 | 0x0 | 1 | Class | ||||||||
292 | GetPCIsRace | 0x1082 | 0x0 | 0x0 | 1 | Race | ||||||||
293 | GetPCIsSex | 0x1083 | 0x0 | 0x0 | 1 | Sex | ||||||||
474 | GetPCMiscStat | GetPCMS | 0x1138 | 0x0 | 0x0 | 1 | Integer | |||||||
350 | GetPCSleepHours | 0x10BC | 0x0 | 0x0 | 0 | |||||||||
387 | GetPersuasionNumber | 0x10E1 | 0x0 | 0x0 | 0 | |||||||||
260 | GetPlayerControlsDisabled | 0x1062 | 0x0 | 0x0 | 0 | |||||||||
524 | GetPlayerHasLastRiddenHorse | 0x116A | 0x0 | 0x0 | 0 | |||||||||
168 | GetPos | 0x1006 | 0x1 | 0x0 | 1 | Axis | ||||||||
218 | GetQuestRunning | GetQR | 0x1038 | 0x0 | 0x0 | 1 | Quest | |||||||
241 | GetQuestVariable | 0x104F | 0x0 | 0x0 | 2 | Quest | VariableName | |||||||
239 | GetRandomPercent | 0x104D | 0x0 | 0x0 | 0 | |||||||||
406 | GetRestrained | 0x10F4 | Returns 1 if is restrained. | 0x1 | 0x0 | 0 | ||||||||
186 | GetScale | 0x1018 | 0x1 | 0x0 | 0 | |||||||||
215 | GetScriptVariable | 0x1035 | 0x0 | 0x0 | 2 | ObjectReference | VariableName | |||||||
174 | GetSecondsPassed | 0x100C | 0x0 | 0x0 | 0 | |||||||||
368 | GetSelf | this | 0x10CE | 0x1 | 0x0 | 0 | ||||||||
228 | GetShouldAttack | 0x1042 | 0x1 | 0x0 | 1 | Actor | ||||||||
321 | GetSitting | 0x109F | 0x1 | 0x0 | 0 | |||||||||
211 | GetSleeping | 0x1031 | 0x1 | 0x0 | 0 | |||||||||
220 | GetStage | 0x103A | 0x0 | 0x0 | 1 | Quest | ||||||||
221 | GetStageDone | 0x103B | 0x0 | 0x0 | 2 | Quest | QuestStage | |||||||
173 | GetStartingAngle | 0x100B | 0x1 | 0x0 | 1 | Axis | ||||||||
172 | GetStartingPos | 0x100A | 0x1 | 0x0 | 1 | Axis | ||||||||
212 | GetTalkedToPC | 0x1032 | 0x1 | 0x0 | 0 | |||||||||
334 | GetTalkedToPCParam | 0x10AC | 0x0 | 0x0 | 1 | Actor | ||||||||
523 | GetTimeDead | 0x1169 | 0x1 | 0x0 | 0 | |||||||||
477 | GetTotalPersuasionNumber | 0x113B | 0x0 | 0x0 | 0 | |||||||||
306 | GetTrespassWarningLevel | 0x1090 | 0x1 | 0x0 | 0 | |||||||||
404 | GetUnconscious | 0x10F2 | Returns 1 if is unconscious. | 0x1 | 0x0 | 0 | ||||||||
421 | GetUsedItemActivate | 0x1103 | 0x0 | 0x0 | 0 | |||||||||
420 | GetUsedItemLevel | 0x1102 | 0x0 | 0x0 | 0 | |||||||||
202 | GetVampire | 0x1028 | 0x1 | 0x0 | 0 | |||||||||
304 | GetWalkSpeed | GetWalk | 0x108E | 0x1 | 0x0 | 0 | ||||||||
270 | GetWeaponAnimType | 0x106C | 0x1 | 0x0 | 0 | |||||||||
271 | GetWeaponSkillType | 0x106D | 0x1 | 0x0 | 0 | |||||||||
309 | GetWindSpeed | 0x1093 | 0x0 | 0x0 | 0 | |||||||||
288 | GoToJail | 0x107E | 0x1 | 0x0 | 0 | |||||||||
101 | Console | HairTint | 0x0146 | 3 ints RGB | 0x0 | 0x0 | 3 | Integer | Integer | Integer | ||||
316 | HasFlames | 0x109A | 0x1 | 0x0 | 0 | |||||||||
376 | HasMagicEffect | 0x10D6 | 0x1 | 0x0 | 1 | MagicEffect | ||||||||
389 | HasVampireFed | 0x10E3 | 0x1 | 0x0 | 0 | |||||||||
51 | Console | Help | 0x0114 | Show this help. | 0x0 | 0x0 | 0 | |||||||
267 | IsActionRef | 0x1069 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
515 | IsActor | 0x1161 | 0x1 | 0x0 | 0 | |||||||||
476 | IsActorAVictim | 0x113A | 0x1 | 0x0 | 0 | |||||||||
343 | IsActorDetected | 0x10B5 | 0x1 | 0x0 | 0 | |||||||||
475 | IsActorEvil | 0x1139 | 0x1 | 0x0 | 0 | |||||||||
465 | IsActorsAIOff | 0x112F | 0x1 | 0x0 | 0 | |||||||||
468 | IsActorUsingATorch | 0x1132 | 0x1 | 0x0 | 0 | |||||||||
458 | IsAnimPlaying | 0x1128 | 0x1 | 0x0 | 0 | |||||||||
442 | IsCellOwner | 0x1118 | get the ownership of the ref | 0x1 | 0x0 | 2 | Cell | Owner (Optional) | ||||||
429 | IsCloudy | 0x110B | 0x0 | 0x0 | 0 | |||||||||
312 | IsContinuingPackagePCNear | 0x1096 | 0x1 | 0x0 | 0 | |||||||||
325 | IsCurrentFurnitureObj | 0x10A3 | 0x1 | 0x0 | 1 | Furniture | ||||||||
324 | IsCurrentFurnitureRef | 0x10A2 | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
516 | IsEssential | 0x1162 | 0x1 | 0x0 | 0 | |||||||||
268 | IsFacingUp | 0x106A | 0x1 | 0x0 | 0 | |||||||||
287 | IsGuard | 0x107D | 0x1 | 0x1 | 0 | |||||||||
444 | IsHorseStolen | 0x111A | 0x1 | 0x0 | 0 | |||||||||
274 | IsIdlePlaying | 0x1070 | 0x1 | 0x0 | 0 | |||||||||
451 | IsInCombat | 0x1121 | 0x1 | 0x0 | 0 | |||||||||
494 | IsInDangerousWater | 0x114C | 0x1 | 0x0 | 0 | |||||||||
462 | IsInInterior | 0x112C | 0x1 | 0x0 | 0 | |||||||||
308 | IsInMyOwnedCell | 0x1092 | 0x1 | 0x0 | 0 | |||||||||
447 | IsLeftUp | 0x111D | 0x1 | 0x0 | 0 | |||||||||
440 | IsOwner | 0x1116 | get the ownership of the ref | 0x1 | 0x0 | 1 | Owner (Optional) | |||||||
338 | IsPCAMurderer | 0x10B0 | 0x0 | 0x0 | 0 | |||||||||
337 | IsPCSleeping | 0x10AF | 0x0 | 0x0 | 0 | |||||||||
333 | IsPlayerInJail | 0x10AB | 0x0 | 0x0 | 0 | |||||||||
520 | IsPlayerMovingIntoNewSpace | 0x1166 | 0x0 | 0x0 | 0 | |||||||||
501 | IsPlayersLastRiddenHorse | 0x1153 | 0x1 | 0x0 | 0 | |||||||||
428 | IsPleasant | 0x110A | 0x0 | 0x0 | 0 | |||||||||
224 | IsRaining | 0x103E | 0x0 | 0x0 | 0 | |||||||||
489 | IsRidingHorse | 0x1147 | 0x1 | 0x0 | 0 | |||||||||
449 | IsRunning | 0x111F | 0x1 | 0x0 | 0 | |||||||||
265 | IsShieldOut | 0x1067 | 0x1 | 0x0 | 0 | |||||||||
448 | IsSneaking | 0x111E | 0x1 | 0x0 | 0 | |||||||||
237 | IsSnowing | 0x104B | 0x0 | 0x0 | 0 | |||||||||
385 | IsSpellTarget | 0x10DF | 0x1 | 0x0 | 1 | MagicItem | ||||||||
347 | IsSwimming | 0x10B9 | 0x1 | 0x0 | 0 | |||||||||
303 | IsTalking | 0x108D | 0x1 | 0x0 | 0 | |||||||||
427 | IsTimePassing | 0x1109 | 0x0 | 0x0 | 0 | |||||||||
264 | IsTorchOut | 0x1066 | 0x1 | 0x0 | 0 | |||||||||
307 | IsTrespassing | 0x1091 | 0x1 | 0x0 | 0 | |||||||||
491 | IsTurnArrest | 0x1149 | 0x0 | 0x0 | 0 | |||||||||
273 | IsWaiting | 0x106F | 0x1 | 0x0 | 0 | |||||||||
263 | IsWeaponOut | 0x1065 | 0x1 | 0x0 | 0 | |||||||||
471 | IsXBox | 0x1135 | 0x0 | 0x0 | 0 | |||||||||
266 | IsYielding | 0x1068 | 0x1 | 0x0 | 0 | |||||||||
301 | KillActor | kill | 0x108B | kills selected NPC or creature. | 0x1 | 0x0 | 1 | Actor (Optional) | ||||||
481 | KillAllActors | killall | 0x113F | kills all NPCs or creatures within a cell. | 0x0 | 0x0 | 1 | Actor (Optional) | ||||||
103 | Console | LoadGame | load | 0x0148 | LoadGame <filename> | 0x0 | 0x0 | 2 | String | Integer (Optional) | ||||
276 | Lock | 0x1072 | 0x1 | 0x0 | 2 | Integer (Optional) | Integer (Optional) | |||||||
254 | Look | 0x105C | 0x1 | 0x0 | 1 | ObjectReference | ||||||||
182 | LoopGroup | 0x1014 | 0x1 | 0x0 | 3 | AnimationGroup | Integer | Integer | ||||||
1 | Event | MenuMode | 0x0001 | 0x0 | 0x0 | 1 | Integer (Optional) | |||||||
198 | MenuMode | 0x1024 | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
251 | Message | 0x1059 | 0x0 | 0x0 | 1 | String | ||||||||
162 | MessageBox | 0x1000 | 0x0 | 0x0 | 1 | String | ||||||||
178 | ModActorValue | ModAV | 0x1010 | Modify an actor value. [player.modav luck -10] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
353 | ModAmountSoldStolen | 0x10BF | 0x0 | 0x0 | 1 | Integer | ||||||||
424 | ModBarterGold | 0x1106 | 0x1 | 0x0 | 1 | Integer | ||||||||
280 | ModCrimeGold | 0x1076 | 0x1 | 0x0 | 1 | Integer | ||||||||
245 | ModDisposition | 0x1053 | 0x1 | 0x0 | 2 | Actor | Integer | |||||||
300 | ModFactionRank | 0x108A | 0x1 | 0x0 | 2 | Faction | Integer | |||||||
331 | ModFactionReaction | 0x10A9 | 0x0 | 0x0 | 3 | Faction | Faction | Integer | ||||||
434 | ModPCAttribute | ModPCA | 0x1110 | Modify an actor value. [modpca luck 10] | 0x0 | 0x0 | 2 | ActorValue | Integer | |||||
410 | ModPCFame | 0x10F8 | modifies the fame of player | 0x0 | 0x0 | 1 | Integer | |||||||
412 | ModPCInfamy | 0x10FA | modifies the player's infamy | 0x0 | 0x0 | 1 | Integer | |||||||
473 | ModPCMiscStat | ModPCMS | 0x1137 | 0x0 | 0x0 | 2 | Integer | Integer | ||||||
433 | ModPCSkill | ModPCS | 0x110F | Modify the Players Skill. [modpcs Blunt 10] | 0x0 | 0x0 | 2 | ActorValue | Integer | |||||
479 | ModScale | 0x113D | Modify the scale of an object | 0x1 | 0x0 | 1 | Float | |||||||
142 | Console | ModWaterShader | mws | 0x016F | Modifies water shader settings | 0x0 | 0x0 | 2 | String | Float (Optional) | ||||
320 | MoveToMarker | MoveTo | 0x109E | 0x1 | 0x100 | 4 | ObjectReference | Float (Optional) | Float (Optional) | Float (Optional) | ||||
110 | Console | MoveToQuestTarget | movetoqt | 0x014F | Move player to current quest target (optional param: target number). | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
2 | Event | OnActivate | 0x0002 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
28 | Event | OnActorEquip | 0x001C | 0x1 | 0x0 | 1 | Object | |||||||
29 | Event | OnActorUnequip | 0x001D | 0x1 | 0x0 | 1 | Object | |||||||
3 | Event | OnAdd | 0x0003 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
13 | Event | OnAlarm | 0x000D | 0x1 | 0x0 | 2 | CrimeType | Actor (Optional) | ||||||
14 | Event | OnAlarmVictim | 0x000E | 0x1 | 0x0 | 2 | CrimeType | Actor (Optional) | ||||||
10 | Event | OnDeath | 0x000A | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
6 | Event | OnDrop | 0x0006 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
4 | Event | OnEquip | 0x0004 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
8 | Event | OnHit | 0x0008 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
9 | Event | OnHitWith | 0x0009 | 0x1 | 0x0 | 1 | Object (Optional) | |||||||
12 | Event | OnKnockout | 0x000C | 0x1 | 0x0 | 0 | ||||||||
21 | Event | OnLoad | 0x0015 | 0x1 | 0x0 | 0 | ||||||||
22 | Event | OnMagicEffectHit | 0x0016 | 0x1 | 0x0 | 1 | MagicEffect (Optional) | |||||||
11 | Event | OnMurder | 0x000B | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
20 | Event | OnPackageChange | 0x0014 | 0x1 | 0x0 | 1 | AIPackage | |||||||
16 | Event | OnPackageDone | OnPackageEnd | 0x0010 | 0x1 | 0x0 | 1 | AIPackage | ||||||
15 | Event | OnPackageStart | 0x000F | 0x1 | 0x0 | 1 | AIPackage | |||||||
30 | Event | OnReset | 0x001E | 0x1 | 0x0 | 0 | ||||||||
23 | Event | OnSell | 0x0017 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
25 | Event | OnStartCombat | 0x0019 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
24 | Event | OnTrigger | 0x0018 | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
26 | Event | OnTriggerActor | 0x001A | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
27 | Event | OnTriggerMob | 0x001B | 0x1 | 0x0 | 1 | ObjectReference (Optional) | |||||||
5 | Event | OnUnequip | 0x0005 | 0x1 | 0x0 | 1 | Container (Optional) | |||||||
7 | Event | OnYield_unused | 0x0007 | 0x1 | 0x0 | 1 | Actor (Optional) | |||||||
130 | Console | OutputArchiveProfile | oap | 0x0163 | Output Archive profile info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
152 | Console | OutputLocalMapPictures | OLMP | 0x0179 | Writes out the current local map. | 0x0 | 0x0 | 0 | ||||||
116 | Console | OutputMemContexts | omc | 0x0155 | Output Mem Context info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
117 | Console | OutputMemStats | oms | 0x0156 | Output Mem Stats info to a file | 0x0 | 0x0 | 1 | String (Optional) | |||||
285 | PayFine | 0x107B | 0x1 | 0x0 | 0 | |||||||||
286 | PayFineThief | 0x107C | 0x1 | 0x0 | 0 | |||||||||
262 | PickIdle | 0x1064 | 0x1 | 0x0 | 0 | |||||||||
54 | Console | PickRefByID | PRID | 0x0117 | Select a reference by id for the console. | 0x0 | 0x0 | 1 | ObjectReference | |||||
199 | PlaceAtMe | 0x1025 | 0x1 | 0x0 | 4 | Object | Integer (Optional) | Integer (Optional) | Integer (Optional) | |||||
438 | PlayBink | 0x1114 | 0x0 | 0x0 | 2 | String | Integer (Optional) | |||||||
98 | Console | PlayerSpellBook | psb | 0x0143 | Add all spells to player. | 0x0 | 0x0 | 0 | ||||||
181 | PlayGroup | 0x1013 | IE: PlayGroup SEQNAME 1 | 0x1 | 0x0 | 2 | AnimationGroup | Integer | ||||||
454 | PlayMagicEffectVisuals | PME | 0x1124 | 0x1 | 0x0 | 2 | MagicEffect | Float (Optional) | ||||||
453 | PlayMagicShaderVisuals | PMS | 0x1123 | 0x1 | 0x0 | 2 | EffectShader | Float (Optional) | ||||||
200 | PlaySound | 0x1026 | 0x0 | 0x0 | 1 | Sound | ||||||||
340 | PlaySound3D | 0x10B2 | 0x0 | 0x0 | 1 | Sound | ||||||||
283 | PositionCell | PosCell | 0x1079 | 0x1 | 0x100 | 5 | Float | Float | Float | Float | Cell | |||
282 | PositionWorld | PosWorld | 0x1078 | 0x1 | 0x100 | 5 | Float | Float | Float | Float | WorldSpace | |||
517 | PreloadMagicEffect | 0x1163 | 0x1 | 0x0 | 1 | MagicEffect | ||||||||
99 | Console | PrintAiList | pai | 0x0144 | Printed Ai Lists. | 0x0 | 0x0 | 0 | ||||||
127 | Console | PrintHDRParam | PHP | 0x0160 | Prints current HDR settings. | 0x0 | 0x0 | 0 | ||||||
111 | Console | PrintNPCDialog | pdialog | 0x0150 | Prints NPC dialog | 0x0 | 0x0 | 0 | ||||||
525 | PurgeCellBuffers | pcb | 0x116B | Forcibly unloads all unattached cells in cell buffers. | 0x0 | 0x0 | 0 | |||||||
131 | Console | QuitGame | qqq | 0x0164 | Exit game without going through menus. | 0x0 | 0x0 | 0 | ||||||
93 | Console | RefreshINI | REFINI | 0x013E | Refresh INI settings from file. | 0x0 | 0x0 | 0 | ||||||
82 | Console | RefreshShaders | REFRESHSHADERS | 0x0133 | Reload HLSL shaders from disk | 0x0 | 0x0 | 0 | ||||||
487 | RefreshTopicList | 0x1145 | 0x0 | 0x0 | 0 | |||||||||
506 | ReleaseWeatherOverride | rwo | 0x1158 | 0x0 | 0x0 | 0 | ||||||||
106 | Console | ReloadCurrentClimate | rcc | 0x014B | Reloads values from the current climate | 0x0 | 0x0 | 0 | ||||||
107 | Console | ReloadCurrentWeather | rcw | 0x014C | Reloads values from the current weather | 0x0 | 0x0 | 0 | ||||||
335 | RemoveAllItems | 0x10AD | 0x1 | 0x0 | 2 | Container (Optional) | Integer (Optional) | |||||||
318 | RemoveFlames | 0x109C | 0x1 | 0x0 | 0 | |||||||||
244 | RemoveItem | 0x1052 | 0x1 | 0x0 | 2 | InventoryObject | Integer | |||||||
327 | RemoveMe | 0x10A5 | 0x1 | 0x0 | 1 | Container (Optional) | ||||||||
314 | RemoveScriptPackage | 0x1098 | 0x1 | 0x0 | 0 | |||||||||
191 | RemoveSpell | 0x101D | 0x1 | 0x0 | 1 | SpellItem | ||||||||
488 | Reset3DState | 0x1146 | 0x0 | 0x0 | 0 | |||||||||
470 | ResetFallDamageTimer | 0x1134 | 0x1 | 0x0 | 0 | |||||||||
498 | ResetHealth | 0x1150 | 0x1 | 0x0 | 0 | |||||||||
457 | ResetInterior | 0x1127 | 0x0 | 0x0 | 1 | Cell | ||||||||
136 | Console | ResetMemContexts | rmc | 0x0169 | Reset Max Mem Contexts | 0x0 | 0x0 | 0 | ||||||
302 | ResurrectActor | resurrect | 0x108C | 0x1 | 0x0 | 1 | Integer (Optional) | |||||||
129 | Console | RevertWorld | rw | 0x0162 | Revert the world | 0x0 | 0x0 | 0 | ||||||
166 | Rotate | 0x1004 | 0x1 | 0x0 | 2 | Axis | Integer | |||||||
147 | Console | RunCellTest | rct | 0x0174 | Runs a cell test | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
135 | Console | RunMemoryPass | rmp | 0x0168 | Runs a cleanup memory pass | 0x0 | 0x0 | 1 | Integer | |||||
204 | SameFaction | 0x102A | 0x1 | 0x0 | 1 | Actor | ||||||||
295 | SameFactionAsPC | 0x1085 | 0x1 | 0x0 | 0 | |||||||||
205 | SameRace | 0x102B | 0x1 | 0x0 | 1 | Actor | ||||||||
296 | SameRaceAsPC | 0x1086 | 0x1 | 0x0 | 0 | |||||||||
206 | SameSex | 0x102C | 0x1 | 0x0 | 1 | Actor | ||||||||
297 | SameSexAsPC | 0x1087 | 0x1 | 0x0 | 0 | |||||||||
102 | Console | SaveGame | save | 0x0147 | SaveGame <filename> | 0x0 | 0x0 | 2 | String | Integer (Optional) | ||||
132 | Console | SaveIniFiles | saveini | 0x0165 | Writes all the .ini files. | 0x0 | 0x0 | 0 | ||||||
105 | Console | SaveWorld | 0x014A | Save hkWorld <filename> | 0x0 | 0x0 | 1 | String | ||||||
213 | Say | 0x1033 | 0x1 | 0x0 | 5 | Topic | Integer (Optional) | NPC (Optional) | Integer (Optional) | Integer (Optional) | ||||
214 | SayTo | 0x1034 | 0x1 | 0x0 | 3 | Actor | Topic | Integer (Optional) | ||||||
348 | ScriptEffectElapsedSeconds | 0x10BA | 0x0 | 0x0 | 0 | |||||||||
18 | Event | ScriptEffectFinish | 0x0012 | 0x1 | 0x0 | 0 | ||||||||
17 | Event | ScriptEffectStart | 0x0011 | 0x1 | 0x0 | 0 | ||||||||
19 | Event | ScriptEffectUpdate | 0x0013 | 0x1 | 0x0 | 0 | ||||||||
341 | SelectPlayerSpell | spspell | 0x10B3 | 0x0 | 0x0 | 1 | SpellItem | |||||||
510 | SendTrespassAlarm | 0x115C | 0x1 | 0x0 | 1 | Actor | ||||||||
459 | SetActorAlpha | SAA | 0x1129 | 0x1 | 0x0 | 1 | Float | |||||||
446 | SetActorFullName | 0x111C | 0x1 | 0x0 | 1 | String | ||||||||
502 | SetActorRefraction | sar | 0x1154 | 0x1 | 0x0 | 1 | Float | |||||||
177 | SetActorValue | SetAV | 0x100F | Set an actor value. [player.setav luck 75] | 0x1 | 0x0 | 2 | ActorValue | Integer | |||||
252 | SetAlert | 0x105A | 0x1 | 0x0 | 1 | Integer | ||||||||
507 | SetAllReachable | 0x1159 | 0x0 | 0x0 | 1 | Integer | ||||||||
508 | SetAllVisible | 0x115A | 0x0 | 0x0 | 1 | Integer | ||||||||
171 | SetAngle | 0x1009 | 0x1 | 0x0 | 2 | Axis | Float | |||||||
179 | SetAtStart | 0x1011 | 0x1 | 0x0 | 0 | |||||||||
425 | SetBarterGold | 0x1107 | 0x1 | 0x0 | 1 | Integer | ||||||||
79 | Console | SetCameraFOV | FOV | 0x0130 | Change the camera's field of view (in deg): default 75 | 0x0 | 0x0 | 1 | Integer | |||||
445 | SetCellFullName | 0x111B | 0x0 | 0x0 | 2 | Cell | String | |||||||
443 | SetCellOwnership | 0x1119 | 0x0 | 0x0 | 2 | Cell | Owner (Optional) | |||||||
349 | SetCellPublicFlag | setpublic | 0x10BB | Set public flag on cell. [setpublic MyCell 1] | 0x0 | 0x0 | 2 | Cell | Integer | |||||
402 | SetClass | 0x10F0 | 0x1 | 0x0 | 1 | Class | ||||||||
66 | Console | SetClipDist | 0x0123 | float new clip distance | 0x0 | 0x0 | 1 | Float | ||||||
339 | SetCombatStyle | setcs | 0x10B1 | 0x1 | 0x0 | 1 | CombatStyle (Optional) | |||||||
279 | SetCrimeGold | 0x1075 | 0x1 | 0x0 | 1 | Integer | ||||||||
133 | Console | SetDebugText | sdt | 0x0166 | Sets which debug text is shown. | 0x0 | 0x0 | 1 | Integer | |||||
366 | SetDestroyed | 0x10CC | 0x1 | 0x0 | 1 | Integer | ||||||||
378 | SetDoorDefaultOpen | 0x10D8 | A value of 1 will make the door open by default. | 0x1 | 0x0 | 1 | Integer | |||||||
165 | SetEssential | 0x1003 | 0x0 | 0x0 | 2 | ActorBase | Integer (Optional) | |||||||
299 | SetFactionRank | 0x1089 | 0x1 | 0x0 | 2 | Faction | Integer | |||||||
330 | SetFactionReaction | 0x10A8 | 0x0 | 0x0 | 3 | Faction | Faction | Integer | ||||||
65 | Console | SetFog | 0x0122 | 2 floats start and end depths | 0x0 | 0x0 | 2 | Integer | Integer | |||||
371 | SetForceRun | 0x10D1 | 0x1 | 0x0 | 1 | Integer | ||||||||
373 | SetForceSneak | 0x10D3 | 0x1 | 0x0 | 1 | Integer | ||||||||
59 | Console | SetGameSetting | SetGS | 0x011C | 0x0 | 0x0 | 2 | String | String | |||||
153 | Console | SetGamma | sg | 0x017A | Sets new gamma ramp. | 0x0 | 0x0 | 1 | Float | |||||
398 | SetGhost | 0x10EC | A value of 1 will make the NPC act as a 'ghost'. | 0x1 | 0x0 | 1 | Integer | |||||||
125 | Console | SetHDRParam | SHP | 0x015E | Sets various values for the HDR shader | 0x0 | 0x0 | 6 | Float | Float | Float | Float | Float | Float |
499 | SetIgnoreFriendlyHits | sifh | 0x1151 | Set whether an actor should ignore friendly hits (0-no 1-yes) | 0x1 | 0x0 | 1 | Integer | ||||||
68 | Console | SetImageSpaceGlow | SISG | 0x0125 | 0x0 | 0x0 | 4 | Integer | Float | Float | Float | |||
393 | SetInChargen | 0x10E7 | A value of 1 will be in chargen. | 0x0 | 0x0 | 1 | Integer | |||||||
60 | Console | SetINISetting | SetINI | 0x011D | setting:category value | 0x0 | 0x0 | 2 | String | String | ||||
466 | SetInvestmentGold | 0x1130 | 0x1 | 0x0 | 1 | Integer | ||||||||
503 | SetItemValue | 0x1155 | 0x1 | 0x0 | 1 | Integer | ||||||||
469 | SetLevel | 0x1133 | 0x1 | 0x0 | 4 | Integer | Integer (Optional) | Integer (Optional) | Integer (Optional) | |||||
55 | Console | SetLightingPasses | SLP | 0x0118 | diff|tex|spec ex: 1010 | 0x0 | 0x0 | 1 | String | |||||
509 | SetNoAvoidance | 0x115B | 0x0 | 0x0 | 1 | Integer | ||||||||
483 | SetNoRumors | 0x1141 | 0x1 | 0x0 | 1 | Integer | ||||||||
383 | SetOpenState | 0x10DD | A value of 1 will make the door open. | 0x1 | 0x0 | 1 | Integer | |||||||
441 | SetOwnership | 0x1117 | 0x1 | 0x0 | 1 | Owner (Optional) | ||||||||
452 | SetPackDuration | SPDur | 0x1122 | 0x1 | 0x0 | 1 | Float | |||||||
356 | SetPCExpelled | 0x10C2 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
362 | SetPCFactionAttack | 0x10C8 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
358 | SetPCFactionMurder | 0x10C4 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
360 | SetPCFactionSteal | 0x10C6 | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
364 | SetPCFactionSubmitAuthority | 0x10CA | 0x0 | 0x0 | 2 | Faction | Integer | |||||||
414 | SetPCFame | 0x10FC | set the player's fame to param | 0x0 | 0x0 | 1 | Integer | |||||||
415 | SetPCInfamy | 0x10FD | set the player's infamy to param | 0x0 | 0x0 | 1 | Integer | |||||||
351 | SetPCSleepHours | 0x10BD | 0x0 | 0x0 | 1 | Integer | ||||||||
169 | SetPos | 0x1007 | 0x1 | 0x0 | 2 | Axis | Float | |||||||
431 | SetQuestObject | 0x110D | 0x0 | 0x0 | 2 | Object | Integer | |||||||
405 | SetRestrained | 0x10F3 | A value of 1 will be restrained. | 0x0 | 0x0 | 1 | Integer | |||||||
504 | SetRigidBodyMass | 0x1156 | 0x0 | 0x0 | 1 | Float | ||||||||
478 | SetScale | 0x113C | Set the scale of an object | 0x1 | 0x0 | 1 | Float | |||||||
511 | SetSceneIsComplex | 0x115D | 0x0 | 0x0 | 1 | Integer | ||||||||
496 | SetShowQuestItems | 0x114E | 0x0 | 0x0 | 1 | Integer | ||||||||
326 | SetSize | CSize | 0x10A4 | Shrink/Grow an actor. [player.shrink 0.0 or radius] | 0x1 | 0x0 | 1 | Float | ||||||
124 | Console | SetSkyParam | SSP | 0x015D | Sets various values for the sky | 0x0 | 0x0 | 2 | Float | Float | ||||
219 | SetStage | 0x1039 | 0x0 | 0x0 | 2 | Quest | QuestStage | |||||||
158 | Console | SetSTBBColorConstants | sscc | 0x017F | Show speedtree billboard color tweak constants. | 0x0 | 0x0 | 4 | Float (Optional) | Float (Optional) | Float (Optional) | Float (Optional) | ||
119 | Console | SetTargetRefraction | str | 0x0158 | Sets the refractive value of the target | 0x0 | 0x0 | 1 | Float | |||||
120 | Console | SetTargetRefractionFire | strf | 0x0159 | Sets the refractive fire value of the target | 0x0 | 0x0 | 2 | Float | Integer | ||||
160 | Console | SetTreeMipmapBias | stmb | 0x0181 | Set mipmap LOD bias values for tree billboards. | 0x0 | 0x0 | 2 | Float (Optional) | Float (Optional) | ||||
403 | SetUnconscious | 0x10F1 | A value of 1 will be unconscious. | 0x0 | 0x0 | 1 | Integer | |||||||
422 | SetWeather | sw | 0x1104 | Sets the active weather to the specified type | 0x0 | 0x0 | 2 | Weather | Integer (Optional) | |||||
84 | Console | SexChange | 0x0135 | Selected npc male become female or female becomes male. | 0x0 | 0x0 | 0 | |||||||
31 | Console | Show | TST | 0x0100 | Show global scripts and variables. | 0x0 | 0x0 | 1 | Float | |||||
50 | Console | Show1stPerson | S1ST | 0x0113 | Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | 0x0 | 0x0 | 0 | ||||||
49 | Console | ShowAnim | SA | 0x0112 | Show Animation and Actor status. | 0x1 | 0x0 | 0 | ||||||
381 | ShowBirthSignMenu | 0x10DB | 0x0 | 0x0 | 0 | |||||||||
379 | ShowClassMenu | 0x10D9 | 0x0 | 0x0 | 0 | |||||||||
518 | ShowDialogSubtitles | 0x1164 | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
397 | ShowEnchantment | 0x10EB | 0x0 | 0x0 | 0 | |||||||||
88 | Console | ShowFullQuestLog | SFQL | 0x0139 | Show all log entries for a single quest | 0x0 | 0x0 | 1 | Quest | |||||
123 | Console | ShowHeadTrackTarget | SHeadT | 0x015C | Show the head track target if set from look function | 0x1 | 0x0 | 0 | ||||||
247 | ShowMap | 0x1055 | 0x0 | 0x0 | 2 | MapMarker | Integer (Optional) | |||||||
382 | ShowNameMenu | 0x10DC | 0x0 | 0x0 | 0 | |||||||||
126 | Console | ShowPivot | SP | 0x015F | Puts a temporary yellow plus at the pivot point of the selected reference. | 0x1 | 0x0 | 0 | ||||||
87 | Console | ShowQuestLog | SQL | 0x0138 | Show Quest Log | 0x0 | 0x0 | 1 | Integer (Optional) | |||||
34 | Console | ShowQuests | SQ | 0x0103 | List quests. | 0x0 | 0x0 | 0 | ||||||
100 | Console | ShowQuestTargets | SQT | 0x0145 | Show current quest targets | 0x0 | 0x0 | 0 | ||||||
33 | Console | ShowQuestVars | SQV | 0x0102 | Show quest variables. [svq QuestID] | 0x0 | 0x0 | 1 | Quest | |||||
380 | ShowRaceMenu | 0x10DA | 0x0 | 0x0 | 0 | |||||||||
113 | Console | ShowRenderPasses | srp | 0x0152 | display render passes for the next frame | 0x0 | 0x0 | 0 | ||||||
47 | Console | ShowScenegraph | SSG | 0x0110 | Create a window with the full game scene graph. | 0x0 | 0x0 | 0 | ||||||
396 | ShowSpellMaking | 0x10EA | 0x0 | 0x0 | 0 | |||||||||
157 | Console | ShowSubSpaces | sss | 0x017E | Temporarily displays subspaces. | 0x0 | 0x0 | 0 | ||||||
112 | Console | ShowSubtitle | 0x0151 | show all dialog subtitles (1 shows always 0 hides always) | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||
32 | Console | ShowVars | SV | 0x0101 | Show variables on object. [player->sv] | 0x1 | 0x0 | 0 | ||||||
505 | ShowViewerStrings | svs | 0x1157 | 0x1 | 0x0 | 0 | ||||||||
139 | Console | ShowWhoDetectsPlayer | SWDP | 0x016C | Show who detects the player | 0x0 | 0x0 | 0 | ||||||
183 | SkipAnim | 0x1015 | 0x1 | 0x0 | 0 | |||||||||
75 | Console | SpeakSound | 0x012C | 0x1 | 0x0 | 3 | String | Integer (Optional) | Integer (Optional) | |||||
148 | Console | StartAllQuests | saq | 0x0175 | Starts all quests | 0x0 | 0x0 | 0 | ||||||
184 | StartCombat | 0x1016 | 0x1 | 0x0 | 1 | Actor | ||||||||
248 | StartConversation | 0x1056 | Start a conversation [Bob.StartConversation Joe SecretTopic] | 0x1 | 0x0 | 2 | Actor | Topic (Optional) | ||||||
513 | StartMasterFileSeekData | 0x115F | 0x0 | 0x0 | 0 | |||||||||
216 | StartQuest | 0x1036 | 0x0 | 0x0 | 1 | Quest | ||||||||
185 | StopCombat | 0x1017 | 0x1 | 0x0 | 0 | |||||||||
419 | StopCombatAlarmOnActor | SCAOnActor | 0x1101 | 0x1 | 0x0 | 0 | ||||||||
255 | StopLook | 0x105D | 0x1 | 0x0 | 0 | |||||||||
456 | StopMagicEffectVisuals | SME | 0x1126 | 0x1 | 0x0 | 1 | MagicEffect | |||||||
455 | StopMagicShaderVisuals | SMS | 0x1125 | 0x1 | 0x0 | 1 | EffectShader | |||||||
217 | StopQuest | 0x1037 | 0x0 | 0x0 | 1 | Quest | ||||||||
346 | StopWaiting | 0x10B8 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
240 | StreamMusic | 0x104E | 0x0 | 0x0 | 1 | String | ||||||||
104 | Console | TestAllCells | TAC | 0x0149 | Test All Cells (0 - stop 1 - start 2 - interiors 3 - current world) | 0x0 | 0x0 | 1 | Integer | |||||
96 | Console | TestCode | 0x0141 | 0x0 | 0x0 | 0 | ||||||||
109 | Console | TestLocalMap | tlm | 0x014E | Simulates the local map. (1 or 0 for FOW on or off) | 0x0 | 0x0 | 1 | Integer | |||||
108 | Console | TestSeenData | tsd | 0x014D | Visually displays the current seen data | 0x0 | 0x0 | 0 | ||||||
464 | ToggleActorsAI | 0x112E | 0x1 | 0x0 | 0 | |||||||||
37 | Console | ToggleAI | TAI | 0x0106 | 0x0 | 0x0 | 1 | Actor (Optional) | ||||||
74 | Console | ToggleAiSchedules | TAIS | 0x012B | 0x0 | 0x0 | 0 | |||||||
40 | Console | ToggleBorders | TB | 0x0109 | Show border lines for each cell. | 0x0 | 0x0 | 0 | ||||||
156 | Console | ToggleCastShadows | tsh | 0x017D | 0x0 | 0x0 | 1 | Integer | ||||||
77 | Console | ToggleCellNode | TCN | 0x012E | Toggle 3D for a Cell child node: 0-Actor 1-Marker 2-Land 3-Water 4-Static 5-Active | 0x0 | 0x0 | 1 | Integer | |||||
122 | Console | ToggleCharControllerShape | TCCS | 0x015B | Toggle char controller shape type. | 0x0 | 0x0 | 0 | ||||||
44 | Console | ToggleCollision | TCL | 0x010D | 0x0 | 0x0 | 0 | |||||||
38 | Console | ToggleCollisionGeometry | TCG | 0x0107 | Show collision geometry. | 0x0 | 0x0 | 0 | ||||||
140 | Console | ToggleCombatAI | tcai | 0x016D | Toggles ALL Combat AI | 0x0 | 0x0 | 0 | ||||||
35 | Console | ToggleCombatStats | TCS | 0x0104 | 0x0 | 0x0 | 0 | |||||||
85 | Console | ToggleConversations | TCONV | 0x0136 | Toggle conversation stats | 0x0 | 0x0 | 0 | ||||||
45 | Console | ToggleDebugText | TDT | 0x010E | Show debug numbers on the screen. | 0x0 | 0x0 | 0 | ||||||
69 | Console | ToggleDetection | TDETECT | 0x0126 | 0x0 | 0x0 | 0 | |||||||
118 | Console | ToggleDetectionStats | tds | 0x0157 | Show the detection stats of the current seletected Ref. | 0x0 | 0x0 | 1 | Actor (Optional) | |||||
94 | Console | ToggleEmotions | temo | 0x013F | Toggle NPC facial emotions. | 0x0 | 0x0 | 0 | ||||||
141 | Console | ToggleFlyCam | tfc | 0x016E | Toggles the Free Fly camera (UFO cam). | 0x0 | 0x0 | 0 | ||||||
151 | Console | ToggleFogOfWar | TFOW | 0x0178 | Turns fog of war on or off. | 0x0 | 0x0 | 0 | ||||||
86 | Console | ToggleFullHelp | TFH | 0x0137 | Toggle Full Help | 0x0 | 0x0 | 0 | ||||||
81 | Console | ToggleGodMode | TGM | 0x0132 | Toggle God mode | 0x0 | 0x0 | 0 | ||||||
91 | Console | ToggleGrass | TG | 0x013C | Toggle grass display. | 0x0 | 0x0 | 0 | ||||||
57 | Console | ToggleGrassUpdate | TGU | 0x011A | 0x0 | 0x0 | 0 | |||||||
128 | Console | ToggleHDRDebug | THD | 0x0161 | Toggles HDR debug textures. | 0x0 | 0x0 | 0 | ||||||
70 | Console | ToggleHighProcess | THIGHPROCESS | 0x0127 | 0x0 | 0x0 | 0 | |||||||
42 | Console | ToggleLeaves | TLV | 0x010B | 0x0 | 0x0 | 0 | |||||||
134 | Console | ToggleLiteBrite | tlb | 0x0167 | Toggles lite brite render mode. | 0x0 | 0x0 | 0 | ||||||
56 | Console | ToggleLODLand | TLL | 0x0119 | 0x0 | 0x0 | 0 | |||||||
71 | Console | ToggleLowProcess | TLOWPROCESS | 0x0128 | 0x0 | 0x0 | 0 | |||||||
48 | Console | ToggleMagicStats | TMS | 0x0111 | 0x0 | 0x0 | 0 | |||||||
97 | Console | ToggleMapMarkers | tmm | 0x0142 | Toggle map markers (1 shows all 0 hides all). | 0x0 | 0x0 | 1 | Integer | |||||
39 | Console | ToggleMaterialGeometry | TMG | 0x0108 | Show material geometry. | 0x0 | 0x0 | 0 | ||||||
46 | Console | ToggleMenus | TM | 0x010F | Hide all the menus. Used for taking screen shots. | 0x0 | 0x0 | 0 | ||||||
73 | Console | ToggleMiddleHighProcess | TMHIGHPROCESS | 0x012A | 0x0 | 0x0 | 0 | |||||||
72 | Console | ToggleMiddleLowProcess | TMLOWPROCESS | 0x0129 | 0x0 | 0x0 | 0 | |||||||
115 | Console | ToggleOcclusion | tocc | 0x0154 | toggle occlusion query for geometry | 0x0 | 0x0 | 0 | ||||||
52 | Console | TogglePathGrid | TPG | 0x0115 | Toggle blocked display. | 0x0 | 0x0 | 0 | ||||||
53 | Console | TogglePathLine | TPL | 0x0116 | Toggle path display. | 0x0 | 0x0 | 0 | ||||||
121 | Console | ToggleRefractionDebug | trd | 0x015A | Toggles refraction debug render texture | 0x0 | 0x0 | 0 | ||||||
36 | Console | ToggleSafeZone | TSZ | 0x0105 | Display the television 85%% safe zone. | 0x0 | 0x0 | 0 | ||||||
83 | Console | ToggleScripts | TSCR | 0x0134 | Turn Script processing on/off | 0x0 | 0x0 | 0 | ||||||
67 | Console | ToggleShadowVolumes | TSV | 0x0124 | 0x0 | 0x0 | 0 | |||||||
41 | Console | ToggleSky | TS | 0x010A | 0x0 | 0x0 | 0 | |||||||
78 | Console | ToggleTrees | TT | 0x012F | Turn trees on/off | 0x0 | 0x0 | 0 | ||||||
138 | Console | ToggleWaterRadius | TWR | 0x016B | 0x0 | 0x0 | 0 | |||||||
137 | Console | ToggleWaterSystem | TWS | 0x016A | Toggles the water system | 0x0 | 0x0 | 0 | ||||||
43 | Console | ToggleWireframe | TWF | 0x010C | Show the world as wireframe. | 0x0 | 0x0 | 0 | ||||||
430 | TrapUpdate | 0x110C | 0x0 | 0x0 | 0 | |||||||||
486 | TriggerHitShader | ths | 0x1144 | 0x0 | 0x0 | 1 | Float (Optional) | |||||||
401 | UnequipItem | UnEquipObject | 0x10EF | 0x1 | 0x0 | 2 | InventoryObject | Integer (Optional) | ||||||
277 | UnLock | 0x1073 | 0x1 | 0x0 | 1 | Integer (Optional) | ||||||||
187 | UnusedFunction1 | 0x1019 | 0x1 | 0x0 | 0 | |||||||||
188 | UnusedFunction2 | 0x101A | 0x1 | 0x0 | 0 | |||||||||
388 | VampireFeed | 0x10E2 | 0x1 | 0x0 | 1 | Actor | ||||||||
80 | Console | Verbose | VERBOSE | 0x0131 | Toggle verbose combat/AI messages | 0x0 | 0x0 | 0 | ||||||
345 | Wait | 0x10B7 | 0x1 | 0x0 | 1 | AIPackage | ||||||||
336 | WakeUpPC | 0x10AE | 0x0 | 0x0 | 1 | Integer (Optional) | ||||||||
154 | Console | WasteMemory | wm | 0x017B | Allocates some memory (in MB). | 0x0 | 0x0 | 1 | Float | |||||
144 | Console | WaterDeepColor | deep | 0x0171 | Modifies water deep color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
145 | Console | WaterReflectionColor | refl | 0x0172 | Modifies water reflection color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
143 | Console | WaterShallowColor | shallow | 0x0170 | Modifies water shallow color | 0x0 | 0x0 | 3 | Integer | Integer | Integer | |||
485 | WhichServiceMenu | 0x1143 | 0x0 | 0x0 | 0 | |||||||||
257 | Yield | 0x105F | 0x1 | 0x0 | 0 |