Oblivion Mod:Mod File Format/WEAP
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WEAP records hold information on a weapon.
Subrecords known to occur in an WEAP record include (confirmed):
-
- EDID (required): Editor ID (variable length string)
- FULL (required): Item name (variable length string)
- SCRI (optional): Script form ID (dword)
- MODL (optional): Model filename (variable length string)
- MODB (optional): Unknown, follows a MODL (4 bytes)
- MODT (optional): Unknown, follows a MODT (24 or 46 bytes, confirmed)
- ICON (optional): Male icon filename (variable length string)
- ANAM (optional): Enchantment points (word)
- ENAM (optional): Enchantment form ID (dword)
- DATA (required): Weapon data (30 bytes)
DATA Subrecord[edit]
This subrecord is always 30 bytes long (confirmed) and holds the weapon data.
Name | Type/Size | Info |
---|---|---|
Type | 4 (dword) | Type of weapon
|
Speed | 4 (float) | Weapon speed |
Reach | 4 (float) | Weapon reach |
Flags | 4 (dword) | Weapon flags
|
Value | 4 (dword) | Item value |
Health | 4 (dword) | Weapon health |
Weight | 4 (float) | Weapon weight |
Damage | 2 (word) | Weapon damage |