Oblivion Mod:Mod File Format/HAIR
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A HAIR record is a data structure that contains information about character hair. Shown below is an example of its structure in Wrye Bash Mod Elements.
class MreHair(MelRecord): """Hair record.""" type = 'HAIR' flags = Flags(0L,Flags.getNames('playable','notMale','notFemale','fixed')) melSet = MelSet( MelString('EDID','eid'), MelString('FULL','full'), MelModel(), MelString('ICON','icon'), MelStruct('DATA','B',(flags,'flags')), )