Oblivion Mod:Mod File Format/GRAS
The UESPWiki – Your source for The Elder Scrolls since 1995
To meet our site's higher standard of quality, this article or section may require cleanup. The user who placed this here had the following concern: Should be converted to typical table format. To leave a message about the cleanup for this article, please add it to this article's talk page. |
A GRAS record is a data structure that contains information about grass. Shown below is an example of its structure in Wrye Bash Mod Elements.
class MreGras(MelRecord): """Grass record.""" type = 'GRAS' melSet = MelSet( MelString('EDID','eid'), MelModel(), MelBase('DATA','gdata'), )