Oblivion Mod:Mod File Format/CLAS
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A CLAS record defines a character class.
The DATA subrecord may be either 48 or 52 bytes in length. If it is only 48 bytes, the final three fields described below are not present.
Subrecord | Type | Info |
---|---|---|
EDID | zstring | Class editor ID |
FULL | zstring | Class name |
DESC | zstring | Description |
ICON | zstring | ICON filename |
DATA | long[2] | Primary attributes. See Actor Values for the attribute values. |
long | Specialization
|
|
long[7] | Major skills. See Actor Values for the skill values. | |
ulong | Flags
|
|
ulong | Buys/Sells and Services
|
|
ubyte | Skill trained. See Skills for the skill values. | |
ubyte | Maximum training level (0-100) | |
ubyte[2] | Unused |