Morrowind Mod:TES3 File Format
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It has been suggested that this article be merged with Morrowind Mod:Mod File Format. (Discuss) |
The file format of the esp and esm mod files is a database of records and subrecords.
Records[edit]
- Main article: File Format Records
Record Name | Description |
---|---|
TES3 | File header. |
GMST | A game setting. |
GLOB | A script global variable. |
CLAS | A character class. |
FACT | A faction. |
RACE | A character race. |
SOUN | An in-game sound. |
SKIL | A character skill. |
MGEF | A magic effect, such as Fire Damage or Telekinesis. |
SCPT | A script. |
REGN | A world region such as the Bitter Coast Region. |
BSGN | A birthsign. |
LTEX | A land texture. |
STAT | A static object. |
DOOR | A door. |
MISC | A miscellaneous item. |
WEAP | A weapon. |
CONT | A container. |
SPEL | A spell. |
CREA | A creature. |
BODY | A body part. |
LIGH | A light. |
ENCH | An enchanting effect. |
NPC_ | An NPC. |
ARMO | Armor. |
CLOT | An item of clothing. |
REPA | A repair item. |
ACTI | An activator. |
APPA | An alchemy apparatus such as a calcinator or a mortar and pestle. |
LOCK | A lockpick. |
PROB | A probe. |
INGR | An ingredient. |
BOOK | A book. |
ALCH | A potion. |
LEVI | Levelled items. |
LEVC | Levelled creatures. |
CELL | An external or an internal cell. |
LAND | Landscape. |
PGRD | A cell pathgrid. |
SNDG | A sound generator. |
DIAL | A dialogue topic. |
INFO | A dialogue response. |
Subrecords[edit]
- Main article: File Format Subrecords
Each record contains several different subrecords. Each subrecord stores the different kinds of data needed by that record. For example, a MISC record (an item record) will have NAME and FNAM (there is more). NAME stores the id of the item, while FNAM stores the in-game name. Subrecords are not necessarily unique to a record; such as FNAM which can be found in many different records.