Legends:Solo Arena/Hlaalu Pawnbroker
The UESPWiki – Your source for The Elder Scrolls since 1995
Hlaalu Pawnbroker
The Victorious |
|
---|---|
Class | House Hlaalu |
Elo | 1600 |
Theme | Plot |
Statistics | |
Prophecies | None |
Attributes | 7 8 11 4 |
Rarity | 12 12 4 2 |
Statistics |
||||||||
---|---|---|---|---|---|---|---|---|
Attributes | Rarity | Magicka Curve | ||||||
|
|
|
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Curse | Action | 0 | – | – | Rare | Give a creature -1/-1. | |
2 | Dres Spy | Creature (Dark Elf) | 0 | 1 | 1 | Common | Summon: Look at the top card of your deck. You may discard it. | |
1 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
1 | Glass Greaves | Item | 1 | – | – | Common | +1/+1 Plot: Reduce the cost of a random card in your hand by 1. |
|
1 | Moon Sugar Smuggler | Creature (Khajiit) | 1 | 1 | 1 | Rare | Last Gasp: Gain 2 magicka this turn. | |
1 | Rapid Shot | Action | 1 | – | – | Common | Deal 1 damage to a creature. If it survives, draw a card. | |
1 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
1 | Shadow Shift | Action | 1 | – | – | Common | Move a friendly creature. Draw a card. |
|
2 | Balmora Puppeteer | Creature (Dark Elf) | 2 | 2 | 2 | Rare | Plot: +1/+1 for each other card you've played this turn. | |
2 | Crassius' Favor | Action | 2 | – | – | Rare | Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane. |
|
1 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
1 | Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | Rare | Pilfer: Draw a random 0-cost card from your deck. | |
1 | Orc Clan Captain | Creature (Orc) | 2 | 2 | 2 | Rare | Other friendly creatures in this lane have +1/+0. | |
2 | Suran Pawnbroker | Creature (Dark Elf) | 2 | 2 | 3 | Rare | Plot: Put a random 0-cost card into your hand. | |
1 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | |
2 | Hlaalu Oathman | Creature (Dark Elf) | 3 | 1 | 1 | Common | Summon: If you have a... card in play, gain 3 magicka this turn. card in play, draw a card. |
|
1 | Hlaalu Sharpshooter | Creature (Nord) | 3 | 2 | 3 | Epic | Plot: Silence a creature, then deal 1 damage to it. | |
1 | Lower Canton Smith | Creature (Dark Elf) | 3 | 2 | 2 | Common | Plot: Equip a friendly creature with a +2/+2 Steel Scimitar. | |
1 | Pit Lion | Creature (Beast) | 3 | 5 | 5 | Epic | Pit Lion can't be played unless there's a friendly creature in each lane. | |
1 | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
1 | Twin Lamps Consul | Creature (Argonian) | 3 | 2 | 4 | Common | Plot: Lethal and Guard. | |
1 | Haunted Manor | Support | 4 | – | – | Epic | Ongoing
Give the second creature you summon each turn +2/+2. |
|
1 | Duke Vedam Dren | Creature (Dark Elf) | 5 | 4 | 5 | Legendary | The first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka. | |
1 | Kwama Queen | Creature (Kwama) | 5 | 4 | 4 | Epic | Plot: Summon a 1/1 Kwama Forager in each lane. Other friendly Kwama have +1/+0. |
|
1 | Sharp-Eyed Ashkhan | Creature (Dark Elf) | 6 | 6 | 6 | Legendary | Plot: Discard your hand, then draw three cards. |