Legends:Gates of Madness (quest)
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< Legends: Story / Isle of Madness
Challenge the Gatekeeper.
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Gates of Madness[edit]
The Gates of Madness is a location in the Shivering Isles in the eponymous episode of the Isle of Madness story. It is one of the first two locations during the episode, along with the Garden of Swords. In order to gain access to Sheogorath, Talym must defeat the Gatekeeper at the Fringe.
Dialogue[edit]
- Pre-match
- Gatekeeper: "(Challenging roar of the Gatekeeper.)"
- If Garden of Swords is incomplete
- Talym: "That thing looks tough. Not sure I'm prepared for this fight, but here goes nothing..."
- If Garden of Swords is complete
- Talym: "That thing's huge! Hope the Gardener was right about this axe."
- After the match
- Cyriel: "You killed it! Fantastic! I've always wanted to see the other side of the gates! Good luck, pal. See you around!"
Game Settings[edit]
If Garden of Swords Is Completed[edit]
Put a Gateslayer Axe in player hand after game start.
Put a Deadly Draugr in player deck top after mulligan.
Normal[edit]
Ai starts with a Protector of the Fringe on board.
Ai starts with a Skeleton in each lane.
Master[edit]
Ai starts with a Protector of the Fringe on board.
Ai starts with a Skeleton in left lane.
Ai starts with a Skeleton, a Grim Champion in right lane.
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Lethal | |
2 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
1 | Manic Mutation | Action | 1 | – | – | Common | Give a friendly creature a random Keyword. | |
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
|
2 | Pointy Wall of Spikes | Creature (Defense) | 2 | 0 | 3 | Common | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. |
|
2 | Skinned Hound | Creature (Skeleton, Beast) | 2 | 2 | 1 | Common | Summon: Give a creature +0/+2 and Guard. | |
2 | Soul Split | Action | 2 | – | – | Common | Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. | |
1 | Squish the Wimpy | Action | 2 | – | – | Rare | A friendly creature Battles an enemy creature. | |
1 | Wake the Dead | Action | 2 | – | – | Common | Draw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1. | |
2 | Ancestral Dead | Creature (Skeleton) | 3 | 2 | 4 | Common | Slay: Summon a Risen Dead. | |
1 | Frostbite Spider | Creature (Spider) | 3 | 3 | 2 | Rare | Prophecy, Lethal | |
1 | Soul Tear | Action | 3 | – | – | Common | Shout
Level 1: Draw a creature from your discard pile. Level 2: Draw a creature from your discard pile and give it +2/+2. Level 3: Draw a creature from your discard pile and give it +5/+5. |
|
1 | Xavara Atronach | Creature (Daedra, Atronach) | 3 | 3 | 3 | Common | Summon: You may sacrifice another creature to give Xavara Atronach its power and health. | |
2 | Bonewalker | Creature (Skeleton) | 4 | 1 | 2 | Common | Prophecy, Guard Summon: +1/+1 for each enemy creature in this lane. |
|
1 | Fortress Guard | Creature (Imperial) | 4 | 3 | 4 | Rare | Guard Summon: You may discard a card to summon a 2/2 Colovian Trooper with Guard in the other lane. |
|
1 | Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
1 | Icy Shambles | Creature (Skeleton) | 4 | 2 | 3 | Common | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
|
2 | Restless Templar | Creature (Skeleton) | 4 | 5 | 2 | Common | Last Gasp: Gain 5 health. | |
1 | Rising of Bones | Action | 4 | – | – | Common | Betray Summon a 3/3 Risen Horror with Guard. |
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1 | Skeleton Champion | Creature (Skeleton) | 4 | 4 | 4 | Epic | Guard Summon: Give other friendly Skeletons +1/+1. |
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1 | Ash Piercer | Creature (Ash Creature) | 5 | 3 | 4 | Rare | Summon: Deal 3 damage to a creature if you have a creature with 5 power or more. | |
1 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
1 | The Gatekeeper | Creature (Daedra) | 5 | 6 | 6 | Legendary | Guard Only one creature in this lane can attack each turn. |
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1 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | |
1 | Flesh Atronach | Creature (Daedra, Atronach) | 6 | 1 | 1 | Epic | Summon: +1/+1 for each creature in your discard pile. | |
2 | Lame Corprus | Creature (Ash Creature) | 6 | 5 | 6 | Common | ||
1 | Odirniran Necromancer | Creature (Dark Elf) | 6 | 3 | 3 | Legendary | Summon: Summon a creature from your discard pile with less power than Odirniran Necromancer. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Deadly Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Lethal | |
1 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
1 | Daedric Dagger | Item | 2 | – | – | Common | Lethal +1/+1 |
|
1 | Pointy Wall of Spikes | Creature (Defense) | 2 | 0 | 3 | Common | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. |
|
3 | Skinned Hound | Creature (Skeleton, Beast) | 2 | 2 | 1 | Common | Summon: Give a creature +0/+2 and Guard. | |
2 | Soul Split | Action | 2 | – | – | Common | Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. | |
1 | Squish the Wimpy | Action | 2 | – | – | Rare | A friendly creature Battles an enemy creature. | |
2 | Ancestral Dead | Creature (Skeleton) | 3 | 2 | 4 | Common | Slay: Summon a Risen Dead. | |
2 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
|
1 | Frostbite Spider | Creature (Spider) | 3 | 3 | 2 | Rare | Prophecy, Lethal | |
1 | Soul Tear | Action | 3 | – | – | Common | Shout
Level 1: Draw a creature from your discard pile. Level 2: Draw a creature from your discard pile and give it +2/+2. Level 3: Draw a creature from your discard pile and give it +5/+5. |
|
1 | Xavara Atronach | Creature (Daedra, Atronach) | 3 | 3 | 3 | Common | Summon: You may sacrifice another creature to give Xavara Atronach its power and health. | |
2 | Bonewalker | Creature (Skeleton) | 4 | 1 | 2 | Common | Prophecy, Guard Summon: +1/+1 for each enemy creature in this lane. |
|
1 | Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
2 | Icy Shambles | Creature (Skeleton) | 4 | 2 | 3 | Common | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
|
2 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
1 | Rising of Bones | Action | 4 | – | – | Common | Betray Summon a 3/3 Risen Horror with Guard. |
|
2 | Skeleton Champion | Creature (Skeleton) | 4 | 4 | 4 | Epic | Guard Summon: Give other friendly Skeletons +1/+1. |
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1 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
1 | The Gatekeeper | Creature (Daedra) | 5 | 6 | 6 | Legendary | Guard Only one creature in this lane can attack each turn. |
|
2 | Flesh Atronach | Creature (Daedra, Atronach) | 6 | 1 | 1 | Epic | Summon: +1/+1 for each creature in your discard pile. | |
1 | Odirniran Necromancer | Creature (Dark Elf) | 6 | 3 | 3 | Legendary | Summon: Summon a creature from your discard pile with less power than Odirniran Necromancer. | |
2 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
Prev: The Fringe | Up: The Shivering Isles Conc: Garden of Swords |
Next: New Sheoth Palace |