Isle of Madness

Legends:Gates of Madness (quest)

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Challenge the Gatekeeper.
Episode: The Shivering Isles
Opponent Name: Gatekeeper
Opponent Class: IntelligenceWillpowerEndurance Tribunal Temple
Lanes: Field/Shadow
Starting Health: 30
Special Conditions: Opponent starts with Protector of the Fringe in play; Opponent starts with one Skeleton in each lane. Draw Gateslayer Axe and Deadly Draugr on first turn if Garden of Swords is complete.
Previous Quest: The Fringe
Concurrent Quest: Garden of Swords
Next Quest: New Sheoth Palace
Reward: Playsets of: Squish the Wimpy and Icy Shambles
 
Gates of Madness
The Gatekeeper

Gates of Madness[edit]

The Gates of Madness is a location in the Shivering Isles in the eponymous episode of the Isle of Madness story. It is one of the first two locations during the episode, along with the Garden of Swords. In order to gain access to Sheogorath, Talym must defeat the Gatekeeper at the Fringe.

Dialogue[edit]

Pre-match
Gatekeeper: "(Challenging roar of the Gatekeeper.)"
If Garden of Swords is incomplete
Talym: "That thing looks tough. Not sure I'm prepared for this fight, but here goes nothing..."
If Garden of Swords is complete
Talym: "That thing's huge! Hope the Gardener was right about this axe."
After the match
Cyriel: "You killed it! Fantastic! I've always wanted to see the other side of the gates! Good luck, pal. See you around!"

Game Settings[edit]

If Garden of Swords Is Completed[edit]

Put a Gateslayer Axe in player hand after game start.
Put a Deadly Draugr in player deck top after mulligan.

Normal[edit]

Ai starts with a Protector of the Fringe on board.
Ai starts with a Skeleton in each lane.

Master[edit]

Ai starts with a Protector of the Fringe on board.
Ai starts with a Skeleton in left lane.
Ai starts with a Skeleton, a Grim Champion in right lane.

Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Endurance Deadly Draugr Creature (Skeleton) 1 1 1 1Common Common Lethal
2 Endurance Deathless Draugr Creature (Skeleton) 1 1 1 1Common Common Last Gasp: Summon a 1/1 Skeleton.
1 Intelligence Manic Mutation Action 1 1Common Common Give a friendly creature a random Keyword.
1 Endurance Daedric Dagger Item 2 1Common Common Lethal
+1/+1
2 Intelligence Pointy Wall of Spikes Prophecy Creature (Defense) 2 0 3 1Common Common Prophecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
2 Endurance Skinned Hound Creature (Skeleton, Beast) 2 2 1 1Common Common Summon: Give a creature +0/+2 and Guard.
2 Intelligence Soul Split Action 2 1Common Common Sacrifice a creature to summon a 3/2 Sundered Shade in each lane.
1 Endurance Squish the Wimpy Action 2 2Rare Rare A friendly creature Battles an enemy creature.
1 Endurance Wake the Dead Action 2 1Common Common Draw a Spirit or Skeleton creature of your choice from your deck and give it +0/+1.
2 Endurance Ancestral Dead Creature (Skeleton) 3 2 4 1Common Common Slay: Summon a Risen Dead.
1 Endurance Frostbite Spider Prophecy Creature (Spider) 3 3 2 2Rare Rare Prophecy, Lethal
1 Endurance Soul Tear Action 3 1Common Common Shout
Level 1: Draw a creature from your discard pile.
Level 2: Draw a creature from your discard pile and give it +2/+2.
Level 3: Draw a creature from your discard pile and give it +5/+5.
1 Endurance Xavara Atronach Creature (Daedra, Atronach) 3 3 3 1Common Common Summon: You may sacrifice another creature to give Xavara Atronach its power and health.
2 Endurance Bonewalker Prophecy Creature (Skeleton) 4 1 2 1Common Common Prophecy, Guard
Summon:
+1/+1 for each enemy creature in this lane.
1 Willpower Fortress Guard Creature (Imperial) 4 3 4 2Rare Rare Guard
Summon: You may discard a card to summon a 2/2 Colovian Trooper with Guard in the other lane.
1 Endurance Grim Champion Creature (Skeleton) 4 2 2 3Epic Epic When a creature in this lane dies, Grim Champion gains +1/+1.
1 Intelligence Icy Shambles Creature (Skeleton) 4 2 3 1Common Common Shackle creatures damaged by Icy Shambles.
Summon: Deal 2 damage to a creature.
2 Endurance Restless Templar Creature (Skeleton) 4 5 2 1Common Common Last Gasp: Gain 5 health.
1 Endurance Rising of Bones Action 4 1Common Common Betray
Summon a 3/3 Risen Horror with Guard.
1 Endurance Skeleton Champion Creature (Skeleton) 4 4 4 3Epic Epic Guard
Summon:
Give other friendly Skeletons +1/+1.
1 Intelligence Ash Piercer Creature (Ash Creature) 5 3 4 2Rare Rare Summon: Deal 3 damage to a creature if you have a creature with 5 power or more.
1 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
1 Endurance The Gatekeeper Creature (Daedra) 5 6 6 4Legendary Legendary Guard
Only one creature in this lane can attack each turn.
1 Endurance Black Worm Necromancer Creature (Imperial) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, summon a random creature from your discard pile.
1 Endurance Flesh Atronach Creature (Daedra, Atronach) 6 1 1 3Epic Epic Summon: +1/+1 for each creature in your discard pile.
2 Intelligence Lame Corprus Creature (Ash Creature) 6 5 6 1Common Common
1 Endurance Odirniran Necromancer Creature (Dark Elf) 6 3 3 4Legendary Legendary Summon: Summon a creature from your discard pile with less power than Odirniran Necromancer.
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Endurance Deadly Draugr Creature (Skeleton) 1 1 1 1Common Common Lethal
1 Endurance Deathless Draugr Creature (Skeleton) 1 1 1 1Common Common Last Gasp: Summon a 1/1 Skeleton.
1 Endurance Daedric Dagger Item 2 1Common Common Lethal
+1/+1
1 Intelligence Pointy Wall of Spikes Prophecy Creature (Defense) 2 0 3 1Common Common Prophecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
3 Endurance Skinned Hound Creature (Skeleton, Beast) 2 2 1 1Common Common Summon: Give a creature +0/+2 and Guard.
2 Intelligence Soul Split Action 2 1Common Common Sacrifice a creature to summon a 3/2 Sundered Shade in each lane.
1 Endurance Squish the Wimpy Action 2 2Rare Rare A friendly creature Battles an enemy creature.
2 Endurance Ancestral Dead Creature (Skeleton) 3 2 4 1Common Common Slay: Summon a Risen Dead.
2 Endurance Dark Guardian Creature (Skeleton) 3 2 5 1Common Common Guard
When your opponent draws a Prophecy from a rune being destroyed, draw a card.
1 Endurance Frostbite Spider Prophecy Creature (Spider) 3 3 2 2Rare Rare Prophecy, Lethal
1 Endurance Soul Tear Action 3 1Common Common Shout
Level 1: Draw a creature from your discard pile.
Level 2: Draw a creature from your discard pile and give it +2/+2.
Level 3: Draw a creature from your discard pile and give it +5/+5.
1 Endurance Xavara Atronach Creature (Daedra, Atronach) 3 3 3 1Common Common Summon: You may sacrifice another creature to give Xavara Atronach its power and health.
2 Endurance Bonewalker Prophecy Creature (Skeleton) 4 1 2 1Common Common Prophecy, Guard
Summon:
+1/+1 for each enemy creature in this lane.
1 Endurance Grim Champion Creature (Skeleton) 4 2 2 3Epic Epic When a creature in this lane dies, Grim Champion gains +1/+1.
2 Intelligence Icy Shambles Creature (Skeleton) 4 2 3 1Common Common Shackle creatures damaged by Icy Shambles.
Summon: Deal 2 damage to a creature.
2 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
1 Endurance Rising of Bones Action 4 1Common Common Betray
Summon a 3/3 Risen Horror with Guard.
2 Endurance Skeleton Champion Creature (Skeleton) 4 4 4 3Epic Epic Guard
Summon:
Give other friendly Skeletons +1/+1.
1 Endurance Lurking Mummy Prophecy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
1 Endurance The Gatekeeper Creature (Daedra) 5 6 6 4Legendary Legendary Guard
Only one creature in this lane can attack each turn.
2 Endurance Flesh Atronach Creature (Daedra, Atronach) 6 1 1 3Epic Epic Summon: +1/+1 for each creature in your discard pile.
1 Endurance Odirniran Necromancer Creature (Dark Elf) 6 3 3 4Legendary Legendary Summon: Summon a creature from your discard pile with less power than Odirniran Necromancer.
2 Endurance Bone Colossus Creature (Skeleton) 7 5 5 4Legendary Legendary Summon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.


Prev: The Fringe Up: The Shivering Isles
Conc: Garden of Swords
Next: New Sheoth Palace