General:Daggerfall Covenant
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High King Emeric[edit]
High King Emeric is a Breton merchant lord whose shrewd policies and masterful diplomacy earned him the trust of the Kings of High Rock, an alliance by marriage with the Redguards, and ultimately, a war treaty with the Orcs. He rules from Wayrest in High Rock.
Call To Arms
Our supplies dwindle. Our trade routes are shut down. Our people suffer.
Why? Because a pretender sits upon the Ruby Throne.
Let us take up arms! Let the fields of Cyrodiil run red with the blood of our fallen enemies!
But let us spare the lives of a few, so that they may return to their homelands to tell their fellows the fate they met at the hands of the Daggerfall Covenant.
One land! One Emperor!
Who among you will stand with me?
Emeric High King
Daggerfall Covenant[edit]
The Daggerfall Covenant is formed by the three races of northwest Tamriel , united by High King Emeric to fulfill a common goal and take back the Ruby Throne.
The Bretons have the gifts of magic and diplomacy. The Orcs are stalwart soldiers and talented armorers who manufacture the finest weapons and armor in all of Tamriel. The Redguards are supremely athletic, and raised to be outstanding warriors from the moment they're born.
The Daggerfall Covenant's varied talents make it a force to be reckoned with.
Races[edit]
Breton[edit]
The men and women of High Rock were once ruled by High Elf overlords. Some Elven blood still runs in their veins, giving Bretons an innate grasp of magic that distinguishes them from the other human races. Passionate and flamboyant, intelligent and resourceful, the Bretons are renowned and talented craftsmen, shrewd merchants, gallant cavaliers, and inventive wizards. They can also be proud and quarrelsome. Tales of warfare between the kingdoms of High Rock account for much of their history, but most revere the Eight Divines and value prosperity over glory.
Redguard[edit]
The Redguards of Hammerfell are talented and athletic warriors, born to battle. A desert people, their ancestors migrated to Tamriel from the lost continent of Yokuda. Their culture is based on preserving ancient traditions and defying their harsh environment. They prize honor and dignity above all else, combining a deep reverence for the divine with a suspicion of all things magical. Their capital is the merchant port of Sentinel, but their roots are deep in the sands of the Alik'r Desert. In their youth, Redguards endure a rite of passage in the desolate wastes of Alik'r as a test of endurance and discipline. Only the strongest survive.
Orc[edit]
Though other races often regard the Orcs as barbarians and even beasts, these noble warriors have an ancient culture forged from endless warfare in their harsh mountain homelands. Orcs live under a simple code of honor by which the strong survive and the strongest rule. As the greatest smiths in Tamriel, their weapons and armor are prized by warriors everywhere. During the reign of the Second Empire, when their kingdom of Orsinium was finally granted provincial status, its restoration helped solidify their devotion to the new Daggerfall Covenant.
Ebonheart Pact[edit]
By what strange magic have the Dark Elves duped the Nords into allying with them and the Argonians? The Pact is a supremely dangerous enemy, though their alliance may be strained.
Aldmeri Dominion[edit]
The Dominion seeks a return to Elven dominance of Tamriel. Humans and Orcs have been Elven slaves before. That must not happen again.