Daggerfall Mod:BIOG??T0.TXT Files/Gem Codes

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Gem Codes[edit]

Gems and precious stones are an efficient method of carrying wealth. A fine jewel is both lighter than a sack of gold, and much more valuable. A starting character who posesses an armful of rubies would have little trouble provisioning himself, limited only by what goods and services are offered in his locale.

To provide the starting character with a gem simply consult the table below for the (x, y, z) coordinate of the desired jewel, and provide those values as an IT x y z code in the biography file.

[Example: the code IT 14 1 0 will give the starting character an emerald. ]


Gemstone by (X, Y, Z) Coordinate
X Y Z Gemstone
14 0 0 Ruby
14 1 0 Emerald
14 2 0 Sapphire
14 3 0 Diamond
14 4 0 Jade
14 5 0 Turquoise
14 6 0 Malachite
14 7 0 Amber


Gem Codes Example[edit]

2.      What motivates you into a life of
        adventure?
a.      Riches
        #4255
        IT 14 3 0
b.      Fame
        #4256
        r4 +10
        r2 +10
c.      Knowledge
        #4257
        IT 7 0 0
d.      Fun
        #4258
        1 +3
        2 +3
e.      Helping Others
        #4259
        r0 +10

Selecting option 'a' will provide your character with a diamond in his inventory.