Daggerfall:No Escape
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Quick Walkthrough[edit]
- Talk to a Dark Slayer in a Dark Brotherhood guildhall.
- Meet and talk to the snitch in a tavern.
- Head to the dungeon named by the snitch.
- Find and kill your target within.
- Return to the Dark Slayer within the time limit.
Detailed Walkthrough[edit]
The Price of Failure[edit]
Speak to a Dark Slayer, who says:
- "As you know, (player's guild title), there is no room for failure in the Dark Brotherhood. Brothers who fail us are targetted [sic] for an accounting. You will find and correct one such errant former member."
or
- "It is a solemn duty, and not an entirely disagreeable one, to account agents of the Brotherhood who have failed us in an assignment. You are, I trust, free to take on such an assignment?"
Accept[edit]
The Dark Slayer goes on:
- "Very good, (player's guild title). (Target's name), having learned something during (his/her) tenure in the Brotherhood, has wisely hidden (him/her)-self, but we have a contact in (building), a miserable (snitch's description), a snitch named (snitch's name). Talk to (him/her) and get (target's name)'s location. I will expect the accounting to be accomplished, and you to be back here in (time limit) days.
Decline[edit]
The Dark Slayer answers:
- "Did I hear you correctly? (Player's guild title), I am grieved by your lack of cooperation with your brothers."
Killing the Killer[edit]
Head to your contact's building and enter it. Find and speak to the snitch, who will tell you:
- "(Player's name)? I'm (snitch's name). The fish you're after has slipped the hook and is living a fancy life down in (dungeon). Just watch yourself, (player's race). (Target's name) knows how to fight and (he/she)'s scared."
Travel to the dungeon and find your target, an assassin, at one of the quest locations. When the assassin dies, you get a notification:
- You have slain (target's name). The Brotherhood will be pleased.
Return to the Brotherhood to complete the quest.
Reward[edit]
When you report back, the Dark Slayer will say:
- "Well done, (player's guild title). A good lesson for all who might fail the Brotherhood."
Reputation Gain/Loss[edit]
A successfully completed quest results in a reputation gain according to the table below.
Faction/Person | Reputation Gain |
---|---|
Dark Brotherhood | +5 |
Dark Slayers | +5 |
Associated factions | +2 |
A failed quest results in a reputation loss according to the table below.
Faction/Person | Reputation Gain |
---|---|
Dark Brotherhood | -2 |
Dark Slayers | -2 |
Associated factions | -1 |
(Allies/Enemies affiliations for listed factions are not considered in the tables)
Enemies[edit]
- Random dungeon monsters
- Quest Target: One Assassin
Notes[edit]
- Like most other quests for the Dark Brotherhood, there is no specific reward beyond the loot found during the dungeon crawl.
Bugs[edit]
- The town where you accept the quest is not named in your journal. If you don't keep track of this, you may not remember where this was.
- DFQFIX corrects this oversight by adding the town to your log entry.
Additional Dialogue[edit]
After you have accepted this quest, NPCs may say when asked for any news:
- "(Target's name) is at large somewhere in (region), shaking like a willow, I wager."
- "(Target's name) was a pretty decent assassin. Not good enough, it seems."
If you fail the quest, NPCs may say when asked for any news:
- "Apparently you can beat the Brotherhood. Witness (target's name), for example."
- "(Target's name) is really thumbing (his/her) nose at the Dark Brotherhood."
If you successfully complete the quest, NPCs may say when asked for any news:
- "(Target's name), they say (he/she) failed the Brotherhood once. And that was (his/her) reward."
- "The Dark Brotherhood tolerates no failure. Look what happened to poor (target's name)."
If you successfully complete the quest, the quest giver may later greet you with:
- "Hello, (player's name). How may I assist you who slew our errant brother?"
If you failed the quest, the quest giver will greet you with:
- "Let me understand this. I sent you to account a Assassin who failed the Brotherhood and ... you failed. And now, you want to chat. Unbelievable."
Quest Log[edit]
No Escape (l0b00y01) | ||
---|---|---|
Stage/ Index |
Finishes Quest | Journal Entry |
0 | (Date): The Dark Brotherhood has sent me to slay a Brother who failed an assignment. I am to talk to a squealer named (snitch's name) in (building) of (town) who will tell me whither (target's name) has fled. | |
1 | (Date): (Snitch's name) tells me that (target's name) is in (dungeon). |