Daggerfall:Dreugh
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Dreugh | |||
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Details | |||
Level: | 16 | ||
HP: | 13-34 | ||
AC: | 6 | ||
Damage: | 5-15 | ||
Spell Points: | 0 | ||
Attributes | |||
Strength: | 71 | Intelligence: | 84 |
Willpower: | 80 | Agility: | 80 |
Endurance: | 95 | Personality: | 62 |
Speed: | 70 | Luck: | 60 |
Dreughs are abominations resembling a human-octopus hybrid with powerful crab claws. They are only found underwater, and can be hit by weapons of any material.
Abilities[edit]
- Resistance to Magic
- Immunity to Paralysis, Poison, and Disease
- Regenerates Health in Darkness and in Water
- Adrenaline Rush
- Bonus to Hit Humanoids
- Low Tolerance to Frost
- Takes Damage from Holy Places
Spells[edit]
- None
Fighting Strategies[edit]
Melee attack is quickest. The Impish language skill can sometimes render Dreughs non-hostile.
Notes[edit]
- You will notice the Water Dreugh is "less chitinous" than the one in Morrowind, to say nothing of Oblivion's Land Dreughs. An interesting evolution in the games from "human/octopus" hybrid to "humanoid crab".
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