Daggerfall:An Errand
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Quick Walkthrough[edit]
- Talk to the quest giver of a Temple.
- Travel to the town named by the quest giver.
- Deliver the religious item to the priestess within the time limit.
Detailed Walkthrough[edit]
Deliverance[edit]
The quest giver says:
- "Blessings upon you, (player's name), even though you are a heathen and do not patronize our temple. I am (quest giver's name). So you are looking to curry favor with (temple). Deliver this (religious item) to (town) within (time limit) days and I can speak well of you."
Accept[edit]
The quest giver goes on:
""Here is the (religious item). Take it to (priestess' name) of (building) in (town). Oh, I almost forgot to mention that a rival temple may send out thugs to stop you."
Decline[edit]
The quest giver answers:
- "It is your loss. Ask not for the favor of this temple any time soon, (player's name)."
Finding the Priestess[edit]
This quest is a simple delivery task. Travel to the town the quest giver mentioned to you. You may run into a thief or a spellsword on your way, both of whom want to steal the religious item from you, and who shout:
- "That (religious item) will never make it to (priestess' name). Instead, I shall deliver them your head!"
Take care of them if they show up, or flee. Locate the target building, find the priestess inside, and give her the religious item to complete the quest.
Reward[edit]
Once she has possession of the religious item, the priestess says:
- "The god's favor upon you (player's name). This (religious item) is sorely needed here."
Reputation Gain/Loss[edit]
A successfully completed quest results in a reputation gain according to the table below.
Faction/Person | Reputation Gain |
---|---|
Deity of the Temple | +5 |
Temple and its associated factions | +2 |
A failed quest results in a reputation loss according to the table below.
Faction/Person | Reputation Gain |
---|---|
Deity of the Temple | -2 |
Temple and its associated factions | -1 |
If you don't deliver the religious item in time, you will lose an overall amount of reputation as shown in the table below.
Faction/Person | Reputation Gain |
---|---|
Deity of the Temple | -7 |
Temple and its associated factions | -3 |
Enemies[edit]
- 2x One Thief every twelve in-game minutes (5% chance)
- 2x One Spellsword every twelve in-game minutes (5% chance)
Additional Dialogue[edit]
After you have accepted this quest, NPCs may say when asked for any news:
- "It's a race between two temples for that (religious item)."
If you fail the quest, NPCs may say when asked for any news:
- (Priestess' name) never got (his/her) (religious item) and (quest giver's name) is wroth."
If you successfully complete the quest, NPCs may say when asked for any news:
- "(Priestess' name) and (temple) managed to get that (religious item) thanks to a brave (player's race)."
If you successfully complete the quest, the quest giver may later greet you with:
- "(Temple god) bless you, of course I remember (player's first name). How are you, my child?"
If you failed the quest, the quest giver will greet you with:
- "(Priestess' name) never got the (religious item) and I am not amused."
Quest Log[edit]
An Errand (c0c00y13) | ||
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Stage/ Index |
Finishes Quest | Journal Entry |
0 | (Date): (Quest giver's name), of (temple), has given me a charge to deliver the (religious item) to (priestess' name) in (building) in (town). It must be there within (time limit) days. |