Elsweyr

Online:Death Scythe

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ON-icon-skill-Bone Tyrant-Death Scythe.png Death Scythe
Line Bone Tyrant
Line Rank 1 Cost 3240 Magicka
Cast Time Instant Duration
Target Cone
Area 7 meters
Morphs
Morph ON-icon-skill-Bone Tyrant-Ruinous Scythe.png Ruinous Scythe
Converts to a Stamina ability and deals Bleed Damage, applying the Hemorrhaging status effect. Enemies hit are set Off Balance.
ON-icon-skill-Bone Tyrant-Hungry Scythe.png Hungry Scythe
Gain a heal over time and reduces the cost as the ability ranks up.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Death Scythe and its morphs
Death Scythe: Slice into your enemy's life force, dealing [4610 / 4660 / 4711 / 4761] Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy hit, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe: Cost: 2754 Stamina.
Slice into your enemy's life force, dealing [4765 / 4817 / 4870 / 4921] Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for 7 seconds. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Hungry Scythe: Cost: [3240 / 3150 / 3060 / 2970] Magicka.
Slice into your enemy's life force, dealing 4765 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. After dealing damage, you heal for 991 Health every 2 seconds over 10 seconds. The healing of this ability scales off your Max Health.

Death Scythe deals Magic Damage to all enemies within a conical range in front of you, healing you for each target hit. The Ruinous Scythe converts the casting cost to Stamina, deals Bleed Damage, applies the Hemorrhaging status effect and sets enemies Off Balance, while Hungry Scythe adds healing over time after each attack.

Notes[edit]

Patch Notes[edit]

  • Ruinous Scythe (morph):
    • This morph now deals Bleed Damage, rather than Physical.
    • This morph now applies the Hemorrhaging status effect on damage dealt.
    • This morph now sets all enemies Off Balance on hit, rather than every 3rd cast.
  • Hungry Scythe (morph):
    • The Heal over Time from this morph now lasts for 10 seconds and ticks once every 2 seconds, rather than lasting for 5 seconds and ticking once every second.
    • Increased the Heal over Time to 6.198% of your Max Health, up from 2%.