Online:Flame Skull
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< Elder Scrolls Online: Skills: Grave Lord(Redirected from Online:Ricochet Skull)
Flame Skull | |||||
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Line | Grave Lord | ||||
Line Rank | 1 | Cost | 2700 Magicka | ||
Cast Time | Instant | Duration | – | ||
Target | Enemy | ||||
Range | 28 meters | ||||
Morphs | |||||
Venom Skull Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast. |
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Ricochet Skull The third cast of the skull will bounce to other nearby enemies. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Flame Skull: Lob an explosive skull at an enemy, dealing [5533 / 5593 / 5654 / 5715] Flame Damage. Every third cast of this ability deals 50% increased damage.
- Venom Skull: Cost: 2295 Stamina.
Lob an explosive skull at an enemy, dealing [5716 / 5779 / 5842 / 5904] Poison Damage. Every third cast of this ability deals 50% increased damage. While slotted, casting any Necromancer ability while you are in combat will count towards the third cast. - Ricochet Skull: Area: 8 meters.
Lob an explosive skull at an enemy, dealing [5716 / 5779 / 5842 / 5904] Flame Damage. Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies.
Flame Skull deals Flame Damage to a single target, dealing increased damage with every third cast. The Venom Skull morph changes it to Poison Damage, and any other Necromancer ability cast while in combat counts towards the third cast (using a different Necromancer ability to initiate combat does not), allowing you to mix it up a bit, while Ricochet Skull will bounce to up to 2 other enemies, dealing the same damage.
Notes[edit]
- Venom Skull is a recommended morph for the Deathbringer build, while Ricochet Skull is recommended for Necromancer Initiate and Baleful Summoner.
Gallery[edit]
Patch Notes[edit]
- The bonus damage from this ability and morphs' third cast has now been built into their damage coefficients, rather than as a bonus modifier effect. This will clean up some calculation errors that result in less damage than intended when stacking multiple bonuses.
- Increased the damage bonus of the 3rd cast for this ability and its morphs to 50%, up from 20%.
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