Oblivion Mod:Mods

The UESPWiki – Your source for The Elder Scrolls since 1995
< Mod / Oblivion: Oblivion Mod(Redirected from Oblivion:Mods)
Jump to: navigation, search

What Goes Here[edit]

  • Content-Focus: The main focus of mod documentation should be on the content that it adds to the game. If there's not much content, there's not much to write about!
    • This does not exclude "small" mods.
    • The focus is on the content, not the delivery of the content, so download and installation instructions are not required. External links to distribution sites such as Bethesda, Steam Workshop and Nexus Mods can be used to direct the user to that information.
  • Completing Articles: For any given mod, there is likely to be significantly smaller userbase compared to an official release. In order to avoid pages being left as stubs indefinitely, try to collaborate with other editors who may be interested in documenting the same mod.
    • Practical documentation that will help the reader complete the content (e.g. walkthroughs of quests, locations and major characters) is more important than complete documentation of every aspect of the mod (e.g. transcripts of all books and dialogue).
  • Informing, not Endorsing: The aim of the wiki is to provide information for fans and players. The inclusion of a mod here is for informative purposes only, and should not be seen as an endorsement of that mod.
  • Open Documentation Style: Mod documentation should not be treated any different from documentation of official content as set out in the Style Guide. Effectively, modspaces should be treated in the same way as gamespaces.

For all policies and guidelines on documenting mods, see UESPWiki:Mod.

Lists and Comparisons[edit]

Specific Mods[edit]

  • Better Cities — An overhaul and expansion of the cities
  • Cobl — A list of Cobl (Common Oblivion) based mods
  • Cyrodiil Re-Loaded — A content restoration mod and expansion project, adding NPCs, quests, dialogue and more (formerly Oblivion Nouveau Uncut)
  • Cyrodiil Travel Services — Introduces travel agents, Divine Intervention, Mark and Recall, and Mages Guild Guides
  • FCOM — Compatibility guide for FCOM and related mods
  • Midas Magic — A mod which adds over 160 new and unique spells
  • Nehrim: At Fate's Edge — A total conversion mod for Oblivion
  • Oldblivion — Software that allows Oblivion to run on older graphics cards (mirror)
  • Order of the Dragon — A quest mod for Oblivion
  • Oscuro's Oblivion Overhaul — An overhaul of the difficulty for Oblivion
  • Stirk — Originally part of the Tamriel Rebuilt project, adds the island of Stirk to the west of Anvil
  • Unique Landscapes — A collection of landscape overhaul mods intended to make outdoor locations more diverse
  • Unofficial Oblivion Patch — Unofficial patches by Quarn and Kivan

See Also[edit]

  • Modification — Information about installation and management of player-created mods
  • Modding — Technical information about creating your own mods for Oblivion
  • MOD-Oblivion Subforum — A place on the UESP forums for discussions and questions about the CS and mods for Oblivion