Lore:Relics of Ahzidal

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The Relics of Ahzidal are the collection of powerful artifacts created by ancient Nordic enchanter and Dragon Priest Ahzidal.[1][2]

History[edit]

Ahzidal

In the Merethic Era, Ahzidal fled to Solstheim from Skyrim. Having been driven to madness by his study of Oblivion, Ahzidal was betrayed by his fellow Dragon Priests and disappeared from history. Through unknown means, he was sealed within Kolbjorn Barrow, along with his most powerful creations, the Relics.[3] After the Red Year of 4E 5, the southern half of Solstheim began to be subjected to constant falling ash from Red Mountain. In time, the ash buried Kolbjorn Barrow completely.[4]

In 4E 201, a financier from the mainland Morrowind paid a Dunmer named Ralis Sedarys to recover the Relics of Ahzidal from the ruins. However, Ralis was surprised to arrive at the site and discover that the place was buried in ash.[5] He attempted to excavate the ruins single-handedly, but it was no use. He then partnered up with the Last Dragonborn, who provided the necessary funding to hire miners from nearby Raven Rock.[2][6] The excavation required several stages of funding, as the hired miners and mercenaries were repeatedly slaughtered or scared off by the awakened draugr within. Eventually, all the relics were unearthed,[2] but at the cost of the lives of the miners, who were sacrificed to Ahzidal himself by Ralis, who, under the influence of the Dragon Priest magic attempted to summon him.[7][8][9] The ceremony was interrupted by the Last Dragonborn, who defeated the undead Dragon Priest, freed Ralis from the spell and obtained all the relics.[1][2]

Known Owners[edit]

Artifacts[edit]

When several Relics of Ahzidal are worn together they improve the enchanting abilities of the wearer.[10]

Ahzidal's Gauntlets of Warding[edit]

Ahzidal's Gauntlets of Warding are a pair of ancient Nordic gauntlets enchanted to cause the ward spells conjured by the wearer to absorb the magicka from spells that come into contact with the ward at the expense of the potency of the defenses granted by the ward spells.[11]

Ahzidal's Helm of Vision[edit]

Ahzidal's Helm of Vision is an ancient Nordic helmet enchanted to greatly increase the distance one can cast spells of the Conjuration school of magic and the rune-based spells at a greater expense of magicka.[12]

Ahzidal's Armor of Retribution[edit]

Ahzidal's Armor of Retribution is an ancient Nordic heavy armor chest piece enchanted to paralyze those who strike the wearer.[13]

Ahzidal's Boots of Waterwalking[edit]

Ahzidal's Boots of Waterwalking are a pair of ancient Nordic boots enchanted to grant the wearer the ability to walk on water.[14]

Ahzidal's Ring of Necromancy[edit]

Ahzidal's Ring of Necromancy is a ring with the sapphire gem enchanted to grant the reanimated undead conjured by the wearer the ability to combust in frost explosion.[15]

Ahzidal's Ring of Arcana[edit]

Ahzidal's Ring of Arcana is a ring with the diamond gem enchanted to grant the wearer the ability to cast frost and fire spells, regardless of their magical talents and abilities.[15]

Gallery[edit]

See Also[edit]

Books[edit]

References[edit]